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Gauntlet II

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Serie
  12. Categories
  13. MAMEinfo
  14. History
  15. High scores
Download gaunt2.zip (602 KB)
Snapshot

Game infos

Description Gauntlet II
Name gaunt2
Manufacturer Atari Games
Year 1986
Runnable yes
System arcade /
Number of players 4P sim
Added to MAME .030
Romset size 602 KB
Romset file 26 files
Romset zip 300 B
Language English
Evaluation 70 to 80 (Good)
Genre Maze

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 2

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 4
Input buttons
Input coins 4

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 336 240 59.922743 7159090 456 0 336 262 0 240

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 136037-112.1b 32768 869330be 5dfaaf54ee2b3c0eaf35e8c17558313db9791616 gfx2 8000 good no
arcade 136037-114.1mn 32768 29ef9882 91e1465af6505b35cd97434c13d2b4d40a085946 gfx2 20000 good no
arcade 136037-116.2b 32768 11e0ac5b 729b7561d59d94ef33874a134b97bcd37573dfa6 gfx2 38000 good no
arcade 136037-118.2mn 32768 8bf3b263 683d900ab7591ee661218be2406fb375a12e435c gfx2 50000 good no
arcade 136037-1307.9a 32768 46fe8743 d5fa19e028a2f43658330c67c10e0c811d332780 maincpu 0 good no
arcade 136037-1308.9b 32768 276e15c4 7467b2ec21b1b4fcc18ff9387ce891495f4b064c maincpu 1 good no
arcade 136043-1104.6p 8192 1343cf6f 4a9542bc8ede305e7e8f860eb4b47ca2f3017275 gfx1 0 good no
arcade 136043-1105.10a 16384 45dfda47 a9a03150f5a0ad6ce62c5cfdffb4a9f54340590c maincpu 38000 good no
arcade 136043-1106.10b 16384 343c029c d2df4e5b036500dcc537a1e0025abb2a8c730bdd maincpu 38001 good no
arcade 136043-1109.7a 32768 58a0a9a3 7f51184840e3c96574836b8a00bfb4a7a5f508d0 maincpu 40000 good no
arcade 136043-1110.7b 32768 658f0da8 dfce027ea50188659907be698aeb26f9d8bfab23 maincpu 40001 good no
arcade 136043-1111.1a 32768 09df6e23 726984275c6a338c12ec0c4cc449f92f4a7a138c gfx2 0 good no
arcade 136043-1113.1l 32768 33cb476e e0757ee0120de2d38be44f8dc8702972c35b87b3 gfx2 18000 good no
arcade 136043-1115.2a 32768 f71e2503 244e108668eaef6b64c6ff733b08b9ee6b7a2d2b gfx2 30000 good no
arcade 136043-1117.2l 32768 9e30b2e9 e9b513089eaf3bec269058b437fefe7075a3fd6f gfx2 48000 good no
arcade 136043-1119.16s 32768 dc3591e7 6d0d8493609974bd5a63be858b045fe4db35d8df audiocpu 8000 good no
arcade 136043-1120.16r 16384 5c731006 045ad571db34ef870b1bf003e77eea403204f55b audiocpu 4000 good no
arcade 136043-1121.6a 32768 ae301bba 3d93236aaffe6ef692e5073b1828633e8abf0ce4 maincpu 50000 good no
arcade 136043-1122.6b 32768 e94aaa8a 378c582c360440b808820bcd3be78ec6e8800c34 maincpu 50001 good no
arcade 136043-1123.1c 16384 e4c98f01 a24bece3196d13c38e4acdbf62783860253ba67d gfx2 10000 good no
arcade 136043-1124.1p 16384 c4857879 3b4ce96da0d178b4bc2d05b5b51b42c7ec461113 gfx2 28000 good no
arcade 136043-1125.2c 16384 d9c2c2d1 185e38c75c06b6ca131a17ee3a46098279bfe17e gfx2 40000 good no
arcade 136043-1126.2p 16384 a32c732a abe801dff7bb3f2712e2189c2b91f172d941fccd gfx2 58000 good no
arcade 74s287-136037-103.4r 256 6c5ccf08 ff5dbadd85aa2e07b383a302fa399e875db8f84f proms 400 good no
arcade 74s472-136037-101.7u 512 2964f76f da966c35557ec1b95e1c39cd950c38a19bce2d67 proms 0 good no
arcade 74s472-136037-102.5l 512 4d4fec6c 3541b5c6405ad5742a3121dfd6acb227933de25a proms 200 good no

Chips list

name tag type clock
M6502 audiocpu cpu 1789772
M68010 maincpu cpu 7159090
POKEY pokey audio 1789772
Speaker rspeaker audio
TMS5220C tms audio 650826
YM2151 ymsnd audio 3579545

Serie

Serie : Gauntlet
  1. The Gauntlet (1982)
  2. Gauntlet (1983)
  3. Gauntlet (rev 14) (1985)
  4. Gauntlet (UK) (1985)
  5. Gauntlet (UK) (128K) (1985)
  6. Gauntlet (2 Players, rev 6) (1985)
  7. Gauntlet (2 Players, German, rev 4) (1985)
  8. Gauntlet (2 Players, German, rev 1) (1985)
  9. Gauntlet (2 Players, Japanese, rev 5) (1985)
  10. Gauntlet (2 Players, Japanese, rev 2) (1985)
  11. Gauntlet (2 Players, rev 3) (1985)
  12. Gauntlet (German, rev 10) (1985)
  13. Gauntlet (German, rev 3) (1985)
  14. Gauntlet (German, rev 6) (1985)
  15. Gauntlet (German, rev 8) (1985)
  16. Gauntlet (Japanese, rev 13) (1985)
  17. Gauntlet (Japanese, rev 12) (1985)
  18. Gauntlet (rev 1) (1985)
  19. Gauntlet (rev 2) (1985)
  20. Gauntlet (rev 4) (1985)
  21. Gauntlet (rev 5) (1985)
  22. Gauntlet (rev 7) (1985)
  23. Gauntlet (rev 9) (1985)
  24. Gauntlet (Spanish, rev 15) (1985)
  25. Gauntlet (PlayChoice-10) (1985)
  26. Gauntlet II (1986)
  27. Gauntlet II (2 Players, rev 2) (1986)
  28. Gauntlet II (2 Players, rev 1) (1986)
  29. Gauntlet II (2 Players, German) (1986)
  30. Gauntlet II (German) (1986)
  31. Gauntlet (1986)
  32. Gauntlet (Euro) (1986)
  33. Gauntlet (1987)
  34. Gauntlet (1988)
  35. Gauntlet (USA) (1988)
  36. Gauntlet (198?)
  37. Gauntlet - The Third Encounter (Euro, USA) (1990)
  38. Gauntlet (Euro, Bra) (1990)
  39. Gauntlet Legends (version 1.6) (1998)
  40. Gauntlet Legends (version 1.2) (1998)
  41. Gauntlet Dark Legacy (version DL 2.52) (1999)
  42. Gauntlet Dark Legacy (version DL 2.4) (1999)
  43. Gauntlet Legends (Euro) (1999)
  44. Gauntlet (UK) (19??)
  45. Gauntlet Legends (USA) (2000)

Categories

MAMEinfo

0.31 [Aaron Giles]

0.30 [Aaron Giles]


Bugs:

- In Gauntlet II the speaker doesn't say things like 'SAVE KEYS TO OPEN DOORS...'. MASH (ID 01125)

- I wanted to say that I have not been able to make the "famous" thief/mugger bugs work in the emulated version. See here and here for a full description and additional info. Antos (ID 01211)


WIP:

- 0.137u4: Lord Nightmare fixed swapped stereo in Gauntlet and Gauntlet II. Thor (warrior)'s/red player's coin slot is toward the left, and specific sounds for that player (coin insert gong, death ditty, etc) should come from the left speaker, not the right. Verified with schematics. TODO: Merge Gauntlet audio into atarijsa.c since the Gauntlet audio hardware is clearly the direct ancestor of the Atari JSA-i audio board, and currently is missing most of the chip specific volume controls, etc which are already implemented in atarijsa.c.

- 0.134u1: Lord Nightmare added TMS5220C variant: Implemented reset for TMS5220C if /RS and /WS are pulled down together. Inserted LNs email and corrections as comment into source. Created a TODO section. Couriersud updated Gauntlet to use "new" TMS5220 interface. Replaced TMS5220 speech with TMS5220C.

- 0.133u1: Renamed (gaunts) to (gauntlets), (gauntj) to (gauntletj), (gauntg) to (gauntletg), (gauntj12) to (gauntletj12), (gauntr9) to (gauntletr9), (gauntgr8) to (gauntletgr8), (gauntr7) to (gauntletr7), (gauntgr6) to (gauntletgr6), (gauntr5) to (gauntletr5), (gauntr4) to (gauntletr4), (gauntgr3) to (gauntletgr3), (gauntr2) to (gauntletr2), (gauntr1) to (gauntletr1), (gaunt2p) to (gauntlet2p), (gaunt2pj) to (gauntlet2pj), (gaunt2pg) to (gauntlet2pg), (gaun2pr3) to (gauntlet2pr3), (gaun2pj2) to (gauntlet2pj2), (gaun2pg1) to (gauntlet2pg1), (gaun22p1) to (gaunt22p1) and (gaun22pg) to (gaunt22pg).

- 0.105u4: Added proms ($0, 200, 400 - timing, flip control and position/size). Full address map verified from schematics. Fixed rom names.

- 0.76: Aaron Giles added clones Gauntlet II (German), (2 Players, rev 1), (2 Players, rev 2) and (2 Players, German). Fixed gfx1 rom ($0) length to 8kb. Fixed rom names.

- 17th October 2003: Aaron Giles added a few new Gauntlet, Gauntlet 2 and Vindicators Part II ROM sets, and cleaned up the drivers.

- 0.37b3: Fixed gfx2 rom loading.

- 0.36RC1: Changed 68010 CPU1 clock speed to 7159090 Hz, M6502 CPU2 to 1789772 Hz, YM-2151 to 3579545, Pokey to 1789772 Hz, TMS5220 to 650826 Hz and palettesize to 1024 colors.

- 0.35RC2: Ernesto Corvi and Nicola Salmoria fixed the slapstic emulation in Gauntlet.

- 0.35b13: Changed description to 'Gauntlet II'.

- 0.35b11: Replaced 68000 CPU with 68010.

- 0.33b3: The Gauntlet drivers are now color-reduced (faster & better) [Aaron Giles].

- 0.31: Aaron Giles added original Gauntlet 2. Note that only the original version are now supported, the slapstic hacked one no longer are.

- 0.30: Aaron Giles added 'Gauntlet 2' (Atari Games 1986). Aaron added a cpu_reset() call so that a single processor can be reset during execution; Gauntlet needs this to work properly. Only the hacked version which doesn't require a slapstic is supported. Known issues: Colors are accurate, however the palette is reduced from a 16-bit IRGB (4-4-4-4) to 8-bit RGB (3-3-2) color space.


LEVELS: 999 (endless)


Other Emulators:

* FB Alpha


Recommended Games (Fantasy):

Krull

Mystic Marathon

IGMO

Zwackery

Gauntlet

Gauntlet (PlayChoice-10)

Gauntlet II

Gauntlet Legends

Gauntlet Dark Legacy

Legendary Wings

Rock'n Rage

Shackled

Battlantis

Devil World

Phelios

Snezhnaja Koroleva

Dungeon Explorer (Tourvision PCE bootleg)

Last Survivor

Magician Lord

Asylum

Magic the Gathering: Armageddon

Slashout


Recommended Games (Maze Extra):

Bagman

Super Bagman

Tutankham

Cavelon

Crystal Castles

Flip & Flop (Max-A-Flex)

Money Money

The Berenstain Bears in Big Paw's Cave

Uncle Poo

Hero

Spatter

The Tower of Druaga

The Return of Ishtar

Bygone

Doki Doki Penguin Land

Gauntlet

Gauntlet (PlayChoice-10)

Gauntlet II

Shackled

Kid no Hore Hore Daisakusen

Mustache Boy

Marchen Maze

Ufo Senshi Yohko Chan

Evil Stone

Magical Crystals

Mesopotamia (Tourvision PCE bootleg)

Skweek (Tourvision PCE bootleg)

Super Duck

Cheese Chase

Princess Clara Daisakusen

Burglar X

Monster Farm Jump

History


Arcade Video game published 33 years ago:

Gauntlet II (c) 1986 Atari Games.

Gauntlet II is a direct sequel to the legendary maze-based fantasy themed shoot-em-up, released a year earlier. Atari chose not to tinker with the core game-play mechanic to any great degree, opting instead to enhance the already excellent multi-player action that had created such a stir upon the original game's release.

As with its prequel, up to four players once again take on the role of either 'Thor the Warrior', 'Thyra the Valkyrie', 'Merlin the Wizard', or 'Questor the Elf' and must play cooperatively as they explore and fight their way through the enemy-packed mazes, collecting potions, food and treasure as they searched for the exit that would lead them to the next dungeon.

Changes to the sequel included the ability for players to play whatever character they wanted, even if that character was already in play. Characters were now colour-coded and players would find themselves taking on the role of 'Blue Elf', 'Green Wizard', etc. New in-game speech was added to allow for the new player definitions.

Other changes included the ability to 'bounce' shots off walls - known as 'Reflective Shots' - providing the correct potion was picked up. As well as new potions, Gauntlet II also featured several new monsters. The most notorious of the new additions was the Fire-breathing Dragon that guards the exit to some dungeons. This powerful creature takes multiple hits to kill and defeating it would see the players rewarded with a permanent potion and a bag of treasure.

Another notable addition was the 'It' monster: any player who was tagged by the creature would suddenly find that all of that level's monsters would ONLY chase the tagged player, completely ignoring the presence of all other players. The only way to remove this curse was to tag another player, thus making them 'it'.

New level elements were also added to further increase variety. These included dungeons with entirely invisible walls, magical walls (which changed into monsters or items when hit), stun tiles (which stunned any player that walked on them) and exits that flashed between functioning and non-functioning.

- TECHNICAL -

Game ID : 136043

Main CPU : Motorola 68010 (@ 7.15909 Mhz), MOS Technology 6502 (@ 1.789772 Mhz)
Sound Chips : Yamaha YM2151 (@ 3.579545 Mhz), POKEY (Pot Keyboard Integrated Circuit) (@ 1.789772 Mhz), Texas Instruments TMS5220 (@ 650.826 Khz)

Players : 4
Control : 8-way joystick
Buttons : 2

- TRIVIA -

The original "Gauntlet" was released in October 1985, with the Gauntlet II conversion kits coming out nearly a year later, in August 1986. A lot of the original "Gauntlet" machines of the time were switched over to Gauntlet II cabinets. They tended to stay as Gauntlet II for some time, due to the relative scarcity of kits that would convert a "Gauntlet" cabinet to that of its sequel. The proper kits were uncommon until the late eighties, by which time four-player games were taking off in a big way.

Only 209 dedicated units were produced. The selling price was $2,295.
3,250 '4-Player kits' were produced. Selling price: $595
Only 61 '2-Player kits' were produced. Selling price: $395

Competition : Atari held a promotional competition to coincide with "Gauntlet II's" initial launch. If players followed the instructions the game gives before entering a secret room (the machine provides clues on how to enter the secret rooms whenever a hidden wall is shot away on any level), the player is greeted with a screen explaining that they had been awarded extra points and inviting the player to enter his or her name.
A six-digit code would then be given which the player could put onto a competition entry form. The first 500 entries drawn won Gauntlet II T-shirts, plus a chance of winning a $5000 savings bond. Machines can also be set (via dip switches) to suppress this screen, in which case players would get a screen saying '5000 points x coins = xxx' after doing the secret room. The contest ended in 1986.

Note : the game contains exactly 205 sounds! (including digitized voices, effects and musics), less than the first Gauntlet.

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (That's Atari Music Vol.II : G.S.M. Atari Games 2 - PCCB-00070) on September 21, 1991.

- SCORING -

Key : 100 points.
Treasure : 100 - 500 points.
Each type of monster has a set score value.
Each generator is worth twice as many points as its associated monster.
Death : up to 6,000 points.

- TIPS AND TRICKS -

* Secret Rooms : to get to a secret room, perform a secret trick on a level. Some of the secret tricks are :
1) Teleporting into the exit.
2) Pushing a movable wall into the exit
3) Keeping all the super shots
4) Not using invulnerability (this is almost always a good idea anyway)
5) Not touching a fake exit
6) Teleporting on top of Death and/or acid blobs
7) Not taking ANYTHING (the tick trick comes in handy here)

* The hints it gives to the secret room don't necessarily apply to your current level, just as on "Gauntlet". The secret trick usually doesn't work, but it is always same for any given board. You're allowed one secret trick for every 15 levels or so.

* You can kill the acid blobs! Just drop 2 potions in quick succession. This works regardless of your magic ability. It also puts the dragon back to sleep momentarily (You can also kill them with a teleporter...if there's a teleporter handy, that is).

* The '?' foods are NOT random. Grab a '?' food on health mod 20 = 7 (i.e. 27, 47, 67, etc). You'll get 200 health.

* Couple of strategy notes :
1) Reflective shots make the dragon easier
2) Invulnerability makes him very easy
3) Remember that when generators aren't on the screen, they don't generate monsters.
4) If you are playing two+ player you can kill almost all dragons with one player diverting his attention, or using an indirect attack. For example : you can find shootable walls or just stand in the right spot askew from the dragon. He will try to flame instead of fire-ball. If done correctly, you will be standing a wall away from him. Then your partner can go around and shoot flame head while the dragon is flaming away.

* If a previous game ended beyond Level 6, Level 6 in the next game becomes the level that the previous game ended on. If you got a really good sequence of boards in a game and you want to repeat them, turn the machine off and on again after you've entered your high score.

- SERIES -

1. Gauntlet (1985, Arcade)
2. Gauntlet II (1986, Arcade)
3. Gauntlet - The Deeper Dungeons (1987, Level pack for 8-bit computers)
4. Gauntlet [Model NES-GL-USA] (1988, NES)
5. Gauntlet - The Third Encounter [Model PA2024] (1990, Lynx)
6. Gauntlet III - The Final Quest (1991, Atari ST)
7. Gauntlet 4 (1993, Mega Drive)
8. Gauntlet Legends (1998, Arcade)
9. Gauntlet Dark Legacy (1999, Arcade)
10. Gauntlet Seven Sorrows (2006, PS2/XBOX)

- STAFF -

Designer / Programmer : Ed Logg
Game programmer : Bob Flanagan
Video graphics : Sam Comstock, Susan G. McBride, Alan Murphy, Will Noble
Engineer : Pat McCarthy
Technician : Cris Drobny
Sound designers : Hal Canon, Brad Fuller, Earl Vickers
Cabinet designers : Ken Hata

- PORTS -

* CONSOLES:
[US] Nintendo NES (sept.1990) "Gauntlet II [Model NES-2U-USA]"
[EU] Nintendo NES (apr.25, 1991) "Gauntlet II [Model NES-2U]"
Sony PlayStation 2 [AU] (2004) "Midway Arcade Treasures 2"
[US] Microsoft XBOX (oct.11, 2004) "Midway Arcade Treasures 2 [Model MWO-3201W]"
Nintendo GameCube [US] (oct.11, 2004) "Midway Arcade Treasures 2 [Model DOL-GAYE-USA]"
[US] Sony PS2 (oct.11, 2004) "Midway Arcade Treasures 2 [Model SLUS-20997]"
[EU] Microsoft XBOX (oct.29, 2004) "Midway Arcade Treasures 2"
[EU] Sony PS2 (oct.29, 2004) "Midway Arcade Treasures 2 [Model SLES-52844]"
Sony PlayStation 3 [PSN] [US] (may.3, 2007)
Sony PlayStation 3 [PSN] [EU] (june.29, 2007)
Microsoft XBOX 360 [US] (nov.6, 2012) "Midway Arcade Origins"
Sony PlayStation 3 [US] (nov.6, 2012) "Midway Arcade Origins [Model BLUS-31083]"
[EU] Microsoft XBOX 360 (nov.15, 2012) "Midway Arcade Origins"
Sony PlayStation 3 [EU] (nov.15, 2012) "Midway Arcade Origins [Model BLES-01768]"

* HANDHELDS:
[EU] Nintendo Game Boy (1991) "Gauntlet II [Model DMG-G2-NOE]"
[US] Nintendo Game Boy (sept.1991) "Gauntlet II [Model DMG-G2-USA]"

* COMPUTERS:
Tandy Color Computer [US] (1986) "Gantelet II"
[EU] Amstrad CPC (1987)
[US] Commodore C64 [EU] (1987)
PC [MS-DOS] [US] (1987)
[EU] Sinclair ZX Spectrum (1988)
Atari ST [US] (1989)
Commodore Amiga [US] (1989)
[US] PC [MS Windows, CD-ROM] (feb.17, 2006) "Midway Arcade Treasures Deluxe Edition"
[EU] PC [MS Windows, CD-ROM] (mar.17, 2006) "Midway Arcade Treasures Deluxe Edition" by Zoo Digital Publishing

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=939&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

vikleroy______________________168.815
louthrax_______________________15.940
didyeah________________________12.981
dark_kariya____________________11.022
merlin__________________________8.615
foxmulder_______________________7.610
muesliman_______________________5.265
genekelly_______________________3.570
nicky634________________________3.019