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San Francisco Rush 2049

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Disks list
  12. Serie
  13. Categories
  14. MAMEinfo
  15. History
Download sf2049.zip (512 KB)
Snapshot

Game infos

Description San Francisco Rush 2049
Name sf2049
Manufacturer Atari Games
Year 1998
Runnable yes
System arcade /
Number of players 1P
Added to MAME .102u5
Romset size 512 KB
Romset file 1 files
Romset zip 240 B
Language English
Genre Driving

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 2

Driver infos

Driver status preliminary
Driver emulation preliminary
Driver color good
Driver sound preliminary
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt yes
Input players 4
Input buttons
Input coins 4

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no
paddle 16 240 25 5 no
pedal 0 255 25 100 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 640 480 57 17510400 640 0 640 480 0 480

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade sf2049.u27 524288 174ba8fe baba83b811eca659f00514a008a86ef0ac9680ee user1 0 good no

Chips list

name tag type clock
ADSP-2181 dcs:denver cpu 33333000
DMA-driven DAC dcs:dac6 audio
RM7000 (little) maincpu cpu 250000000
Speaker dcs:rspeaker audio

Disks list

name md5 sha1 merge region index status optional
sf2049 9e0661b8566a6c78d18c59c11cd3a6628d025405 ide:0:hdd:image 0 good no

Serie

Serie : San Francisco Rush
  1. San Francisco Rush (boot rom L 1.0) (1996)
  2. San Francisco Rush (boot rom L 1.06A) (1996)
  3. San Francisco Rush: The Rock (boot rom L 1.0, GUTS Oct 6 1997 / MAIN Oct 16 1997) (1996)
  4. San Francisco Rush: The Rock (Wavenet, boot rom L 1.38, GUTS Aug 19 1997 / MAIN Aug 19 1997) (1996)
  5. San Francisco Rush: The Rock (Wavenet, boot rom L 1.38, GUTS Aug 6 1997 / MAIN Aug 5 1997) (1996)
  6. San Francisco Rush - Extreme Racing (Euro) (1997)
  7. San Francisco Rush 2049 (1998)
  8. San Francisco Rush 2049: Special Edition (1998)
  9. San Francisco Rush 2049: Tournament Edition (1998)
  10. San Francisco Rush - Extreme Racing (USA) (1998)
  11. San Francisco Rush 2049 (Euro, USA) (2000)
  12. San Francisco Rush 2049 (Euro) (2000)

Categories

MAMEinfo

0.91u1 [Aaron Giles]


HardDisk required


Bugs:

- sf2049se, sf2049te: Crashes on reload (-str 8) in a staggered -str 20 run. Tafoid (ID 06370)


WIP:

- 0.175: Added sport timer for DCS2 DSIO device (audio\dcs.cpp). Fixed buffer overflow with clone San Francisco Rush 2049: Special Edition [Ted Green].

- 0.149: Fixed typo in denver_w() (audio\dcs.c). This fixed Integer Divide By Zero (VS2012 compile) and MAME crashes when you start SF2049 [Oliver Stoeneberg].

- 0.126u3: Aaron Giles fixed sf2049 memory leaks when loading a save state.

- 0.126u1: Added new user1 rom to clone 'San Francisco Rush 2049: Special Edition'.

- 0.122u5: Changed ADSP2181 CPU2 clock speed to 33333000 Hz.

- 0.103u3: Changed ADSP2181 CPU2 clock speed to 33333333 Hz. Changed input from 8-way Joystick to Paddle. Added dipswitches 'Test Mode', 'PM Dump' and 'Resolution'. Added different harddisks and user1 roms to the clones.

- 0.102u5: Added clones 'San Francisco Rush 2049: Special Edition' and 'San Francisco Rush 2049: Tournament Edition'. Renamed (sfru2049) to (sf2049).

- 0.91u1: Aaron Giles added 'San Francisco Rush 2049' (Atari 1998).

- 14th May 2004: Aaron Giles - The ethernet controller was the missing link in San Francisco Rush, which is now playable (if you have a 20 GHz computer, of course). Unfortunately, there still seems to be something wrong with San Francisco Rush: The Rock, but hopefully I'll have it figured out. On the plus side, it turns out that a missing ethernet controller was also the cause of Vapor TRX not working as well, so now that is playable. By the way, a number of people were wondering why the Vapor TRX CHD is so big. Well, it turns out that the entire attract mode is pre-rendered movies, which explains a lot!

- 13th December 2003: Aaron Giles - I have hard disks for NBA Showtime: NBA on NBC and San Francisco Rush 2049 but no boot ROMs for them. If anyone can help me track those down, I can post more pretty pictures.


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Harddisk: 19.1 GB (CYLS: 2498, HEADS: 255, SECS: 63 - Compressed: 709.6)

History


Arcade Video game published 20 years ago:

San Francisco Rush 2049 (c) 1999 Atari Games.

A racing game with three action-packed games in one... race, stunt and battle your way into the future.
Race Mode : Scream through futuristic San Francisco tracks.
Stunt Mode : Bust out insane air and gravity defying tricks.
Battle Mode : Lock and load your way through eight killer battle arenas.

- TECHNICAL -

Runs on the Atari "Denver" hardware.

Players : 4
Control : paddle
Buttons : 3

- TRIVIA -

San Francisco Rush 2049 was released in October 1999.

Michael Jackson used to own this game. It was sold at the official Michael Jackson Auction on April 24, 2009.

- TIPS AND TRICKS -

* All Tracks (This is very useful if you would like to race 'Track 4 The Rock' and 'Track 5 Night' if you don't have enough miles) : Must be entered at track Select Screen. Hold the Music button...
Solo Race numerical codes :
327837# - (Faster) - Makes your car go about 30 miles per hour faster
66664728# - (Moongravity) - Make car light as feathers and basically changes the gravity to that on the moon(must hit abort before it works)
666# - Mirrors the race while you are racing, works in two player mode also
60# - Changes frame rate from fast to slow, works in two player mode also
8675309#(Jenny) - End game, works in two player mode also
8265968#(Tankyou)- Makes your car weigh as much as a tank
5874837#(Jupiter)- Makes your car heavy, but not as heavy as tank mode
75477379#(Slippery)- Your car losses all traction

* Secret Team RUSH Numbers : When you enter your Team Rush Number, enter these numbers :
911 - CopCar (Gets you all cars and tracks. Each car has a police car paint job complete with flashing lights)
666 - Devil! (Gets you all cars and tracks.)

* Secret car and paint jobs : You can unlock a bonus car and different paint schemes for it by simply having a Team Rush account with enough mileage accumulated on it.
Mileage = 100 - Secret car with yellow paint job
Mileage = 200 - Blue paint job (for secret car)
Mileage = 400 - Yellow-green paint job (for secret car)
Mileage = 1000 - Black paint job (for secret car)
Mileage = 1500 - Black/fire/white paint job (for secret car)
Mileage = 2049 - Red paint job (for secret car)
Mileage = 5000 - Orange paint job (for secret car)
Mileage = 10000 - Cop Car Paint

* Taunt your opponents : Pressing the view buttons causes you to issue verbal taunts to the people near you on the track (like other human opponents). There are 7 taunts total. One for each view if you are changing to that view, one each if you are already in that view, and one that you will get if your car is on fire.
Changing to v1 : Ye-haw!
Staying in v1 : Yeeee-ow!
Changing to v2 : It's dangerous!
Staying in v2 : Outta my way!
Changing to v3 : No-no, no! No! Don't do it!
Staying in v3 : AAAAhhhhhh!
While on fire : Oww!

- SERIES -

1. San Francisco RUSH - Extreme Racing (1996)
2. San Francisco Rush The Rock - Alcatraz Edition (1996)
3. San Francisco Rush 2049 (1999)
4. San Francisco Rush 2049 Tournament Edition (2000)
5. Hot Rod Rebels (2000)
6. San Francisco Rush 2049 Special Edition (2003)

- STAFF -

Producer : John Ray

- PORTS -

* CONSOLES:
Sega Dreamcast [EU] (2000) "San Francisco Rush 2049 [Model T-9709D-61]"
[US] Sega Dreamcast (sept.6, 2000) "San Francisco Rush 2049 [Model T-9707N]"
Nintendo 64 [US] (sept.7, 2000) "San Francisco Rush 2049 [Model NUS-NRUE-USA]"
Nintendo 64 [EU] (nov.17, 2000) "San Francisco Rush 2049 [Model NUS-NRUP-EUR]"

* HANDHELDS:
Nintendo Game Boy Color [US] (sept.7, 2000) "San Francisco Rush 2049 [Model CGB-ASXE-USA]"
Nintendo Game Boy Color [EU] (dec.1, 2000) "San Francisco Rush 2049 [Model CGB-ASXP-EUR]"

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=3779&o=2