Manufacturers

Loading

Bubble Symphony (bootleg with OKI6295)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Roms list
  9. Chips list
  10. Categories
  11. History
Download bubsymphb.zip (0 B)
Snapshot

Game infos

Description Bubble Symphony (bootleg with OKI6295)
Name bubsymphb
Manufacturer bootleg
Year 1994
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .126
Romset size 0 B
Romset file files
Romset zip 0 B
Language English
Genre Platform

Parent and clones

Parent bublbob2 : Bubble Bobble II (Ver 2.6O 1994/12/16) (1994)

Sound infos

Sound_channels 1

Driver infos

Driver status preliminary
Driver emulation preliminary
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt yes
Input players 4
Input buttons
Input coins 4

Controls infos

type ways minimum maximum sensitivity keydelta reverse
dial 0 4095 25 25 no
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 320 224 58.97

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade bsb_d11.bin 524288 26bdc617 993e7a52128fdd58f22d95521a629beb71ca7b91 oki 0 good no
arcade bsb_d11b.bin 524288 d0607829 546c629ec22bb98202c7127ccb77df0b8f3a1966 gfx2 200000 good no
arcade bsb_d12.bin 262144 d05160fc 62eb47827d4089711af1187455faeb62a8d9e369 maincpu 0 good no
arcade bsb_d12b.bin 524288 cb2e2abb 7e3a90cb8af298bac2aef80778341833e473b671 gfx2 3 good no
arcade bsb_d13.bin 262144 83fc0d2c 275a923e6e6b6763cb7036d94943609eb9ce866b maincpu 1 good no
arcade bsb_d13b.bin 524288 430af2aa e935f9f4e0558a25bd4010b44dbb4f38a9d359e0 gfx2 0 good no
arcade bsb_d14.bin 262144 e6d49bb7 9ca509ffd3f46160f3bbb0ceee9abcd09f9f9ad1 maincpu 2 good no
arcade bsb_d14b.bin 524288 c006e832 4aebbac188af1ef9176581ac68ac12ce397f2f08 gfx2 1 good no
arcade bsb_d15.bin 262144 014cf8e0 5e91fc6665c1d472d0651c06108ea6a8eb5ae8b4 maincpu 3 good no
arcade bsb_d15b.bin 524288 74644ad4 c7610e413c965eb4e40b548d13efdcbc3dde23be gfx2 2 good no
arcade bsb_d16.bin 524288 edccd4e0 e00d3c1a91f9a96e1ae7d45842315d839c9cd440 gfx1 280000 good no
arcade bsb_d17.bin 524288 ea2eadfc 2c4176e89f816166f410888cd2e837891a4289a3 gfx1 200000 good no
arcade bsb_d18.bin 524288 22d7eeb5 30aa4493c5bc98d9256817b9e3341b20d2b76f1f gfx1 80000 good no
arcade bsb_d19.bin 524288 d36801fd 5dc00942dbd9bb29214c206ea192f158b71b09dc gfx1 100000 good no
arcade bsb_d20.bin 524288 20222e15 41f2f94afd65d0c106752f254f20b593906cba28 gfx1 180000 good no

Chips list

name tag type clock
M68EC020 maincpu cpu 16000000
OKI6295 oki audio 1000000
Speaker mono audio

Categories

History


Taito F3 cart. published 25 years ago:

Bubble Symphony (c) 1994 Taito.

Eight years since the introduction of the renowned puzzle maze game "Bubble Bobble" comes its upgraded reincarnation with more excitement. Players select their characters from Bubblun, Bobblun, Cururun, or Cororon. Each dragon has its own characteristics. Beat the enemies, collect hidden items and reveal the secrets!

- TECHNICAL -

Runs on the "Taito F3 System" Hardware.

Prom Stickers : D90

Players : 2
Control : 8-way joystick
Buttons : 2
= > [1] Bubble, [2] Jump

- TRIVIA -

Bubble Symphony was released in October 1994 in Europe, North America, and Japan.

This game is also known in Europe as "Bubble Bobble II". For more information about the game, please see the "Bubble Bobble II" entry.

In these versions with the Bubble Symphony name, Bubblun's voiced announcement before the curtain opens is changed accordingly: 'Ladies and Gentlemen, this is... Bubble Symphony!'

- UPDATES -

In 'Super' mode, accessible after entering the 'Game mode select' code (see 'Tips and Tricks' below), enemies are switched around, as follows (Legend : 'Normal' mode monster --> 'Super' mode monster) :
Zen-Chan --> Warurin (and vice-versa)
Mighta --> Dranko (and vice-versa)
Monsta --> Yu Bo
PulPul --> Strong Shell (and vice-versa)
Banebou --> Kasabe (and vice-versa)
Hidegonsu --> Hattonton
Drunk --> Chu-Chu Man
Invader --> Flhoop
Flhoop --> Bolt Man
Yuki-Bombo --> Drunk
Mya-Ta --> Yuki Bombo
Chu-Chu Man --> Hidegonsu
Magician --> Knightron (and vice-versa)
Komso --> Cerberorin (and vice-versa)
Catch Maru (in blue robe and purple shoes) --> No-No
Catch Maru (in green robe and blue shoes) --> Kabu-Chan
Mummy --> Unicoron
Puka Puka --> Bake Couchin
Ame Da-Ma --> Nyororin
Upper --> Kiri Kabu Kun (and vice-versa)
Bake Couchin --> Ame Da-Ma
Hattonton --> Roboj
Ti Ta Ma --> Robol (and vice-versa)
Heita-Kun --> Jiji Poppo
Kabukky --> Uni Bo (and vice-versa)
Nyororin --> Puka Puka
Ouji Sama --> Mummy
Yu Bo --> Golem
Rappappa --> Ouji Sama
Golem --> Monsta
Roboj --> Mya-Ta
Unicoron --> Rappappa
Kabu-Chan --> Heita-Kun
Bolt Man --> Invader
Jiji Poppo --> Catch Maru (in blue robe and purple shoes)
No-No --> Catch Maru (in green robe and blue shoes)
Monsters not listed remain the same.

- TIPS AND TRICKS -

* Always access secret rooms : Before inserting your coin, at the intro screen with the curtain, press Jump, Bubble, Jump, Bubble, Jump, Bubble, Left, Start. A tone will sound.

* Black Background And Classic Music : Before inserting your coin, at the intro screen with the curtain, press Bubble, Jump, Bubble, Jump, Bubble, Jump, Right, Start. A tone will sound. The background of each room will be black and the original Bubble Bobble theme will play instead of the usual music.
Alternative Codes :
1. Left, Jump, Left, Start, Left, Bubble, Left, Start.
2. Start, Jump, Bubble, Left, Right, Jump, Start, Right.

* Game mode select : before inserting your coin, at the intro screen with the curtain, press Up, Start, Right, Jump, Bubble, Left, Start, Down. The curtain will turn blue. You can now choose between 'normal game' and 'super game'. In 'Super' mode, platforms appear in different colors, and most of the monsters are switched around (see 'Updates' above).

* Unlock Human characters : before inserting your coin, at the intro screen with the curtain, press Left, Down, Up, Jump, Right, Start, Bubble, Right. A tone will sound. You can now choose from four human characters.

* Power-up : Down, Bubble, Jump, Start, Left, Right, Left, Start. Gives running shoes, multiple bubbles, fast bubbles.

- SERIES -

1. Bubble Bobble (1986)
2. Rainbow Islands - The Story of Bubble Bobble 2 (1987)
3. Final Bubble Bobble (1988, Sega Master System)
4. Parasol Stars - The Story of Bubble Bobble III (1991, NEC PC-Engine)
5. Bubble Bobble Part 2 (1993, Nintendo Famicom)
6. Bubble Symphony (1994)
7. Bubble Memories - The Story of Bubble Bobble III (1996)
8. Rainbow Islands - Putty's Party (2000, Bandai Wonderswan)

- STAFF -

Project leader : Keppel Maekawa
Game planners : Yoshitake Shirei, Keppel Maekawa
Software designers : Harumi. K, Meltycat!, Kunio Kuzukawa, Takahiro Natani (Helper Natani)
Map creators : Taka. Furukawa, Yoshitake Shirei
Character designers : Turtle Mizukami, T. Ozaki, Koji?!, Yourychan
Dot design works : Akiyoshi Takada, Mari Fukusaki, Mochi Mochi Natsuko, Shigeki Yamamoto, Ken, Yourychan, Lin Chinkai (Indy Chinkai)
All music & sound composed by : Yasuko Yamada (Zuntata)
Sound effects : Ishikawa Babio (BABI) (Zuntata)
Music adviser : Tamayo Kawamoto (Zuntata)
Instruction designers : Mihoko Sudoh, Rintaroh Doi
Hardware Works : Katsumi Kaneoka, Hironobu Suzuki, Jun Sawaki

- PORTS -

* CONSOLES:
[JP] Sega Saturn (nov.27, 1997) "Bubble Symphony [Model T-19905G]"
[EU] Sony PlayStation : by Virgin, not marketed.
[EU] Microsoft XBOX (mar.31, 2006) "Taito Legends 2"
[JP] Sony PS2 (mar.29, 2007) "Taito Memories II Gekan [Model SLPM-66713]"

* COMPUTERS:
[EU] PC [MS Windows, CD-ROM] (mar.31, 2006) "Taito Legends 2"
[US] PC [MS Windows, CD-ROM] (jul.10, 2007) "Taito Legends 2"

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=346&o=2