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Bubble Bobble II (Ver 0.0J 1993/12/13, prototype)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Roms list
  9. Chips list
  10. Serie
  11. Categories
  12. History
Download bublbob2p.zip (0 B)
Snapshot

Game infos

Description Bubble Bobble II (Ver 0.0J 1993/12/13, prototype)
Name bublbob2p
Manufacturer Taito Corporation Japan
Year 1994
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .150
Romset size 0 B
Romset file files
Romset zip 0 B
Language English
Genre Platform

Parent and clones

Parent bublbob2 : Bubble Bobble II (Ver 2.6O 1994/12/16) (1994)

Sound infos

Sound_channels 2

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt yes
Input players 4
Input buttons
Input coins 4

Controls infos

type ways minimum maximum sensitivity keydelta reverse
dial 0 4095 25 25 no
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 320 224 58.97

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade bb2proto-ic12.bin 741 acf20b88 46ba1bcfd034685c81f597c8d4efdf1cefa5157c pals 0 baddump no
arcade bb2proto-ic24.bin 741 d15a4987 628899931e71e19a7d574fcde9a7768f2c65a426 pals 0 baddump no
arcade cq80-obj-0h-990d.ic32 524288 4d3a78e0 b19fb66e6082a68dc8600b8882ba50a3afce27c3 gfx1 180000 good no
arcade cq80-obj-0l-c166.ic8 524288 9bff223b acf22731d91d61aefc3373f78006fd310bb89edf gfx1 0 good no
arcade cq80-obj-0m-24f4.ic30 524288 ee71f643 7a2042c6fad8f1b7e0a3ad077d054dc163a22230 gfx1 1 good no
arcade cq80-scr0-5ba4.ic7 524288 044dc38b 0bb715c9ae8298c6852c6309d69f769e87ab2fdc gfx2 0 good no
arcade cq80-scr1-a5f3.ic6 524288 3cf3a3ba da7282104fbd9108bae12fa6722e077d80107d6d gfx2 2 good no
arcade cq80-scr2-cc11.ic5 524288 b81aa2c7 4650c431dc2ed73f1e71337f3e7d4c1837b65bcf gfx2 1 good no
arcade cq80-scr3-4266.ic4 524288 c114583f ec85e8f4135e48607bb84b810d57d570ef56b228 gfx2 3 good no
arcade cq80-scr4-7fe1.ic3 524288 2bba1728 cdd2e651c233a185fcbb3fd8f5eabee2af30f781 gfx2 300000 good no
arcade cq80-snd-data0-7b5f.ic43 524288 bf8f26d3 b165fc62ed30ae56d27caffbb0b16321d3c5ef8b ensoniq.0 0 good no
arcade cq80-snd-data1-933b.ic44 524288 62b00475 d2b44940cefca76897b291d83b5ca8ec18dbe1fa ensoniq.0 100000 good no
arcade cq80-snd2-std6-a148.ic11 524288 2edaa9dc 72fead505c4f44e5736ff7d545d72dfa37d613e2 ensoniq.0 700000 good no
arcade cq80-snd3-std5-3a9c.ic10 524288 26312451 9f947a11592fd8420fc581914bf16e7ade75390c ensoniq.0 600000 good no
arcade pal16l8b.ic57.bin 260 74b4d8be 23ba316bc5550dd69f07f9a0f697927656a35e5a pals 0 good no
arcade pal16l8b.ic58.bin 260 17e2c9b8 841b290ee3a3089a975456b20018c04e6afb2257 pals 0 good no
arcade pal16l8b.ic59.bin 260 dc0db200 9f46e7edf053ad9ee3a4a6dd00f9f6996203fc60 pals 0 good no
arcade pal16l8b.ic64.bin 260 3aed3d98 8f0b02baad87aeda1767f0e95aa1a84545376076 pals 0 good no
arcade snd-h-348f.ic66 131072 f66e60f2 b94c97ccde179a69811137c77730c91924236bfe taito_en:audiocpu 100000 good no
arcade snd-l-4ec1.ic65 131072 d302d8bc 02a2e69d0f4406578b12b05ab25d2abdf5bbba3c taito_en:audiocpu 100001 good no
arcade soft-0-a523.ic63 262144 58131f9e d07d34bf079277a48151ef9e5e7c1240a36d1bdb maincpu 3 good no
arcade soft-1-9a9c.ic62 262144 c11a4d26 b327413f5420608f1ccbbac2e8941a82862377c5 maincpu 2 good no
arcade soft-2-0587.ic61 262144 d1a5231f 1e9ccac78f690ef79f933743ce7c4d6fa42f5acd maincpu 1 good no
arcade soft-3-8c9b.ic60 262144 15d0594e 7556377355860c3f7f600c2c352e5291da6a62f1 maincpu 0 good no

Chips list

name tag type clock
ES5505 taito_en:ensoniq audio 15238050
M68000 taito_en:audiocpu cpu 15238050
M68EC020 maincpu cpu 16000000
Speaker taito_en:rspeaker audio

Serie

Serie : Bubble Bobble
  1. Bubble Bobble (bootleg with 68705) (1986)
  2. Bubble Bobble (Japan, Ver 0.1) (1986)
  3. Bubble Bobble (Japan, Ver 0.0) (1986)
  4. Bubble Bobble (US, Ver 5.1) (1986)
  5. Bubble Bobble (US, Ver 1.0) (1986)
  6. Super Bobble Bobble (bootleg, set 2) (1986)
  7. Super Bobble Bobble (bootleg, set 3) (1986)
  8. Super Bubble Bobble (bootleg) (1986)
  9. Super Bobble Bobble (bootleg, set 4) (1986)
  10. Bubble Bobble (UK) (1987)
  11. Bubble Bobble (UK) (1987)
  12. Bubble Bobble (1987)
  13. Bubble Bobble (Jpn) (1987)
  14. Bubble Bobble (Alt) (1987)
  15. Bubble Bobble (UK, Alt 2) (1987)
  16. Dream Land / Super Dream Land (bootleg of Bubble Bobble) (1987)
  17. Rainbow Islands (new version) (1987)
  18. Rainbow Islands (old version) (1987)
  19. Bubble Bobble (clean crack) (1988)
  20. Bubble Bobble (Euro, Bra) (1988)
  21. Rainbow Islands (Extra) (1988)
  22. Bubble Bobble (1989)
  23. Rainbow Islands (UK) (1989)
  24. Bubble Bobble (1990)
  25. Bubble Bobble (Euro) (1990)
  26. Bubble Bobble (1990)
  27. Rainbow Islands Extra (Jpn) (1990)
  28. Rainbow Islands (1990)
  29. Bubble Bobble (Euro, USA) (1991)
  30. Rainbow Islands - The Story of Bubble Bobble 2 (Euro) (1991)
  31. Rainbow Islands Extra (1992)
  32. Bubble Bobble Part 2 (Euro, USA) (1993)
  33. Bubble Bobble - Part 2 (USA) (1993)
  34. Rainbow Islands (CD)(Jpn) (1993)
  35. Rainbow Islands - The Story of Bubble Bobble 2 (Euro) (1993)
  36. Bubble Bobble II (Ver 2.6O 1994/12/16) (1994)
  37. Bubble Bobble II (Ver 2.5O 1994/10/05) (1994)
  38. Bubble Bobble II (Ver 0.0J 1993/12/13, prototype) (1994)
  39. Bubble Bobble (Euro, USA) (1994)
  40. Bubble Memories: The Story Of Bubble Bobble III (Ver 2.4O 1996/02/15) (1995)
  41. Bubble Memories: The Story Of Bubble Bobble III (Ver 2.3J 1996/02/07) (1995)
  42. Bubble Bobble II (Prototype) (1995)
  43. Bubble Bobble also featuring Rainbow Islands (USA) (1996)
  44. Bubble Bobble also featuring Rainbow Islands (Euro) (1996)
  45. Miss Bubble II (1996)
  46. Bubble Bobble (Jpn) (19??)
  47. Classic Bubble Bobble (Euro) (2000)
  48. Rainbow Islands - Putty's Party (2000)
  49. Rainbow Islands (Euro) (2001)
  50. Bubble Bobble - Old & New (Euro) (2002)
  51. Bubble Bobble: Lost Cave V1.0 (2012)
  52. Bubble Bobble: Lost Cave V1.1 (2012)
  53. Bubble Bobble ('bootleg redux' hack for Bobble Bobble PCB) (2013)
  54. Bubble Bobble: Lost Cave V1.2 (for Bobble Bobble PCB) (2013)
  55. Bubble Bobble (for Bobble Bobble PCB) (2013)
  56. Bubble Bobble: Lost Cave V1.2 (2013)

Categories

History


Taito F3 cart. published 25 years ago:

Bubble Bobble II (c) 1994 Taito.

Bubble Bobble II, also known as Bubble Symphony, is the first direct sequel to Taito's 1986 platform classic, "Bubble Bobble" ('Rainbow Islands' was the first official sequel, but played very differently) in which one or two players take on the role of the infamous bubble-blowing dinosaurs who must once again fight their way through a large number of single-screen platform-based levels, trapping monsters with their bubbles before bursting them to destroy the trapped enemies.

While the game plays identically to its predecessor, several new changes and additions have been made to breathe new life into the classic gameplay. As well as new bonuses, weapons, enemies and characters, players can now create 'Multiple Bubbles'; if the player holds the button down for a few seconds before releasing, up to three bubbles are produced at once.

Other gameplay changes include Boss encounters that occur every five to ten levels. These boss screens are part of a new 'branching level' structure; once a boss is defeated, players chose to enter one of two doors to determine what level set they tackle next.

In addition to the Bubble Bobble's original heroes, Bub and Bob, two new selectable female characters have been added, called Kululun and Cororon. Each of the four dinosaurs possess different gameplay attributes, which are as follows :
* Bubblun - Average
* Bobblun - Faster speed
* Kululun - Bubbles float the furthest
* Cororon - Bubbles float the fastest

The game's graphics are, inevitably, a vast improvement over the original game; with lush, colourfully rendered backgrounds and detailed, smoothly animated sprites doing full justice to Bubble Bobble's legendary characters. The game also features cameo appearances by a number of characters from many other Taito classics.

The game features multiple endings.

- TECHNICAL -

Runs on the "Taito F3 System" Hardware.

Game ID : D90

Players : 2
Control : 8-way joystick
Buttons : 2
= > [1] Bubble, [2] Jump

- TRIVIA -

Released in October 1994 in Europe.

This game is known in Japan and North America as "Bubble Symphony" (both names for the game have been used in Europe) and is unofficially Bubble Bobble 4, since three earlier arcade games featuring the same characters exist (more if the 'Puzzle Bobble' series is included). It could even be called 'Bubble Bobble V', since a cartridge for the NES/Famicom exists as 'Bubble Bobble 2' in Japan and as 'Bubble Bobble Part 2' in the US.

In the attract mode title sequence, Bubblun appears in front of a closed red curtain (which will turn blue if the 'Game Mode Select' code is entered) announcing, 'Ladies and Gentlemen, this is... Bubble Bobble II!' The curtain then opens on the cast of enemies as follows :
* Bottom row (left to right) : Flhoop, Uni Bo, Drunk, Banebou, Invader, Zen-Chan, Mighta, Rappappa, Catch Maru, Roboj, Hattonton
* 2nd row from bottom (left to right) : Monsta, Komso, Kabukky, Mya-Ta, Heita-Kun, Warurin, Hidegonsu, No-No, Upper, Ame Da-Ma, PulPul
* 2nd row from top (left to right) : Robol, Rocketl, Yuki-Bombo, Mummy, Chu-Chu Man, Jiji Poppo, Kiri Kabu Kun, Bolt Man, Strong Shell
* Top row (left to right) : Dorabo, Ouji Sama, Knightron, Dranko, Magician, Denkyu-Kun, Ankororin
* Not pictured : Puka Puka, Bake Couchin, Killer Hijia, Ti Ta Ma, Kasabe, Kon-Chan, Mimic, Skel-Monsta, Nyororin, Rascal, Yu Bo, Unicoron, Cerberorin, Kabu-Chan, YZK-Takami, Golem

In the closing credits, PulPul's name is listed as 'Puru Puru'.

The enemy known as 'Catch Maru' can be seen in two different color schemes : one with a blue robe and purple shoes (as seen in the attract mode title sequence), and one with a green robe and blue shoes.

The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to 'H !'.

There are a grand total of 164 rooms in the game, including 18 boss rooms.

A prorotype version is known to exists: it have many differences from the final version, it’s almost an entirely different game, lacking even a title screen at the point in development it comes from. Levels, graphics, enemies, sound and music are different, gameplay is different, stage names are different, stage selection is different, no story sequence, no high score sequence, no game logo during attract, it’s really more of a proof of concept sequel than anything close to a finished game at this point and that's what makes it fascinating. The build date is close to a year before the final game, a lot changes in one year of development.

- UPDATES -

In 'Super' mode, accessible after entering the 'Game mode select' code (see 'Tips and Tricks' below), enemies are switched around, as follows (Legend : 'Normal' mode monster --> 'Super' mode monster) :
Zen-Chan --> Warurin (and vice-versa)
Mighta --> Dranko (and vice-versa)
Monsta --> Yu Bo
PulPul --> Strong Shell (and vice-versa)
Banebou --> Kasabe (and vice-versa)
Hidegonsu --> Hattonton
Drunk --> Chu-Chu Man
Invader --> Flhoop
Flhoop --> Bolt Man
Yuki-Bombo --> Drunk
Mya-Ta --> Yuki Bombo
Chu-Chu Man --> Hidegonsu
Magician --> Knightron (and vice-versa)
Komso --> Cerberorin (and vice-versa)
Catch Maru (in blue robe and purple shoes) --> No-No
Catch Maru (in green robe and blue shoes) --> Kabu-Chan
Mummy --> Unicoron
Puka Puka --> Bake Couchin
Ame Da-Ma --> Nyororin
Upper --> Kiri Kabu Kun (and vice-versa)
Bake Couchin --> Ame Da-Ma
Hattonton --> Roboj
Ti Ta Ma --> Robol (and vice-versa)
Heita-Kun --> Jiji Poppo
Kabukky --> Uni Bo (and vice-versa)
Nyororin --> Puka Puka
Ouji Sama --> Mummy
Yu Bo --> Golem
Rappappa --> Ouji Sama
Golem --> Monsta
Roboj --> Mya-Ta
Unicoron --> Rappappa
Kabu-Chan --> Heita-Kun
Bolt Man --> Invader
Jiji Poppo --> Catch Maru (in blue robe and purple shoes)
No-No --> Catch Maru (in green robe and blue shoes)
Monsters not listed remain the same.

- TIPS AND TRICKS -

* Always Access Secret Rooms : Before inserting your coin, at the intro screen with the curtain, press Jump, Bubble, Jump, Bubble, Jump, Bubble, Left, Start. A tone will sound.

* Black Background And Classic Music : Before inserting your coin, at the intro screen with the curtain, press Bubble, Jump, Bubble, Jump, Bubble, Jump, Right, Start. A tone will sound. The background of each room will be black and the original Bubble Bobble theme will play instead of the usual music.
Alternative Codes :
1. Left, Jump, Left, Start, Left, Bubble, Left, Start.
2. Start, Jump, Bubble, Left, Right, Jump, Start, Right.

* Game mode select : before inserting your coin, at the intro screen with the curtain, press Up, Start, Right, Jump, Bubble, Left, Start, Down. The curtain will turn blue. You can now choose between 'normal game' and 'super game'. In 'Super' mode, platforms appear in different colors, and most of the monsters are switched around (see 'Updates' above).

* Unlock Human Characters : Before inserting your coin, at the intro screen with the curtain, press Left, Down, Up, Jump, Right, Start, Bubble, Right. A tone will sound. You can now choose from 4 human characters.

* Fastest and Max Bubble : Down, Bubble, Jump, Start, Left, Right, Left, Start.

- SERIES -

1. Bubble Bobble (1986, Arcade)
2. Rainbow Islands - The Story of Bubble Bobble 2 (1987, Arcade)
3. Parasol Stars - The Story of Bubble Bobble III [Model TP03017] (1991, PC-Engine)
4. Bubble Bobble Part 2 (1993, Famicom)
5. Bubble Bobble II (1994, Arcade)
6. Bubble Memories - The Story of Bubble Bobble III (1995, Arcade)
7. Rainbow Islands - Putty's Party (2000, Wonderswan)
8. Bubble Bobble Revolution (2005, DS)
9. New Rainbow Islands (2005, DS)
10. Bubble Bobble Evolution (2006, PSP)
11. Bubble Bobble Double Shot (2007, DS)
12. Rainbow Islands Towering Adventure! (2009, WiiWare)
13. Bubble Bobble Plus! (2009, WiiWare)
14. Bubble Bobble Neo! (2009, XBLA)

- STAFF -

Project leader : Keppel Maekawa
Game planners : Yoshitake Shirei, Keppel Maekawa
Software designers : Harumi. K, Meltycat!, Kunio Kuzukawa, Takahiro Natani (Helper Natani)
Map creators : Taka. Furukawa, Yoshitake Shirei
Character designers : Turtle Mizukami, T. Ozaki, Koji?!, Yourychan
Dot design works : Akiyoshi Takada, Mari Fukusaki, Mochi Mochi Natsuko, Shigeki Yamamoto, Ken, Yourychan, Lin Chinkai (Indy Chinkai)
All music & sound composed by : Yasuko Yamada (Zuntata)
Sound effects : Ishikawa Babio (BABI) (Zuntata)
Music adviser : Tamayo Kawamoto (Zuntata)
Instruction designers : Mihoko Sudoh, Rintaroh Doi
Hardware Works : Katsumi Kaneoka, Hironobu Suzuki, Jun Sawaki

- PORTS -

Please see the "Bubble Symphony" entry for the list of home versions, as they were released under that name.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=344&o=2