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Cabal (bootleg of Joystick version, set 2)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Serie
  12. Categories
  13. History
Download cabalbl2.zip (0 B)
Snapshot

Game infos

Description Cabal (bootleg of Joystick version, set 2)
Name cabalbl2
Manufacturer bootleg
Year 1988
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .131u1
Romset size 0 B
Romset file files
Romset zip 0 B
Language English
Genre Shooter

Parent and clones

Parent cabal : Cabal (World, Joystick) (1988)

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 256 224 59.6

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade c1.bin 65536 8b3e0789 1-1u b1450db1b1bada237c90930623e4def321099f13 adpcm2 0 good no
arcade c10.bin 65536 3b6d2b09 bg_rom2.bin 4cdcd22836dce4ee6348c4e6df7c6360d12ef912 gfx2 1 good no
arcade c11.bin 65536 77bc7a60 bg_rom4.bin 4d148241835f6a6b63f66494636c09a1fc1d3c06 gfx2 20001 good no
arcade c12.bin 65536 0bc50075 bg_rom6.bin 565eb59b41f71fb69f62397f9747f5ae18b83009 gfx2 40001 good no
arcade c13.bin 65536 67e4fe47 bg_rom8.bin 15620fc5e985a249677da333b77331e40d2b24ab gfx2 60001 good no
arcade c14.bin 65536 1023319b bg_rom1.bin 38fcc8159776b82779b3163329b07c61be939fae gfx2 0 good no
arcade c15.bin 65536 420b0801 bg_rom3.bin 175be6e3ca3cb98672e4cdbc9b5f5b007bc531c9 gfx2 20000 good no
arcade c16.bin 65536 543fcb37 bg_rom5.bin 78c40f6a78a8b9ca9f73fc67fc87f78b15e7abbe gfx2 40000 good no
arcade c17.bin 65536 d28d921e bg_rom7.bin e133de5129a33ca9ff449948a959621bbfc58c11 gfx2 60000 good no
arcade c18.bin 65536 34d3cac8 sp_rom1.bin a6a2304fb576267db2c72cfbf0a3f66740ebe60e gfx3 0 good no
arcade c19.bin 65536 7065e840 sp_rom3.bin baa8cd28be60c678d782ecfabde6cd5e36480415 gfx3 20000 good no
arcade c2.bin 65536 850406b4 2-1s 23ac1650c6d6f35607a5264b3aa89868401a645a adpcm1 0 good no
arcade c20.bin 65536 0e1ec30e sp_rom5.bin 4b1f092fc1e92da0f92e55d1548db7961a13f717 gfx3 40000 good no
arcade c21.bin 65536 55c44764 sp_rom7.bin 7fad1f2084664b5b4d1384c8081371b0c79c4f5e gfx3 60000 good no
arcade c22.bin 65536 4e49c28e sp_rom2.bin ea74443a9423b14611a1f97e44692badfedd0ead gfx3 1 good no
arcade c23.bin 65536 6a0e739d sp_rom4.bin e3f4f5b4587f573426ec00417f33e94a257c77e6 gfx3 20001 good no
arcade c24.bin 65536 581a50c1 sp_rom6.bin 5afd65c15a0a63a54727e6d882011f0718a9fefc gfx3 40001 good no
arcade c25.bin 65536 702735c9 sp_rom8.bin e4ac799dc85ff5b7c8e578611605989c78f9e8b3 gfx3 60001 good no
arcade c3.bin 32768 d9defcbf 3-3p f26b10b1dbe5aa6446f70fd18e5f1379455578ec audiocpu 8000 good no
arcade c4.bin 32768 82f9f296 2769ffdc28f003684e77d4806be07b87d50be31c audiocpu 2000 good no
arcade c5.bin 32768 183e4834 05ab0c388be8701930a9de437978206cda6fed68 gfx1 0 good no
arcade c6.bin 65536 96d5e8af 10.6j ed7d854f08e87db5ae6cf526eafa029dfd2bfb9f maincpu 20001 good no
arcade c7.bin 65536 44736281 11.6h 1d6da95ef96d9c02aea70791e1cb87b70097d5ed maincpu 1 good no
arcade c8.bin 65536 d763a47c 12.7j 146d8082a404b6eddaf2dc9ba41a997949c17f8a maincpu 20000 good no
arcade c9.bin 65536 00abbe0c 13.7h bacf17444abfb4f56248ff56e37b0aa2b1a3800d maincpu 0 good no

Chips list

name tag type clock
M68000 maincpu cpu 10000000
Seibu ADPCM (MSM5205) adpcm2 audio 8000
Speaker mono audio
YM2151 ymsnd audio 3579545
Z80 audiocpu cpu 3579545

Serie

Serie : Cabal
  1. Cabal (World, Joystick) (1988)
  2. Cabal (bootleg of Joystick version, set 1, alternate sound hardware) (1988)
  3. Cabal (bootleg of Joystick version, set 2) (1988)
  4. Cabal (US set 1, Trackball) (1988)
  5. Cabal (US set 2, Trackball) (1988)
  6. Cabal (UK) (1989)
  7. Cabal (UK) (1989)
  8. Cabal (Korea?, Joystick) (1989)
  9. Cabal (UK, Alt) (1989)
  10. Cabal (UK, Trackball) (1989)
  11. Blood Bros. (set 1) (1990)
  12. Blood Bros. (set 2) (1990)
  13. Blood Bros. (set 3) (1990)
  14. Cabal (USA) (1990)
  15. West Story (bootleg of Blood Bros.) (1990)

Categories

History


Arcade Video game published 31 years ago:

Cabal (c) 1988 TAD Corporation.

Cabal is a war themed shoot-em-up with one or simultaneous two-player gameplay in which two unnamed commandos must battle through five different stages - each containing four screens of play - to reach and defeat an evil dictator.

The game is an into-the-screen shooter with the action viewed from an over-the-shoulder perspective. The commandos can move left and right to avoid incoming fire while the enemies themselves are targeted by moving an on-screen cross-hair over them and pressing fire. If the fire button is held down, the commando remains static, allowing for more accurate targeting of the cross-hair. While static, the commandos are vulnerable to incoming enemy fire.

Initially, the commandos are armed with only a standard single-shot gun (albeit with unlimited-ammunition) and a limited number of grenades, but additional grenades and weapon power-ups can be earned as play progresses.

As well as enemy troops, vehicles such as tanks, armoured cars and helicopters also appear and take numerous shots to destroy. When destroyed or killed, some on-screen targets release points bonuses and weapon power-ups that drop to the bottom of the screen and can be picked up by the commandos. Weapon power-ups include additional grenades, a rapid-fire machine and an automatic shotgun, which has a slightly lower firing rate but has a larger targeting cross-hair, allowing it to strike a wider area with each shot.

Each of the game's screens is littered with buildings and barricades that can also be destroyed. This removes enemy cover as well as earning players bonus points.

- TECHNICAL -

Main CPU: Motorola 68000 (@ 12 Mhz)
Sound CPU: Zilog Z80 (@ 4 Mhz)
Sound Chips: Yamaha YM2151 (@ 3.57958 Mhz), (2x) Custom (@ 8 Khz)

Screen Orientation: Horizontal
Video Resolution: 256 x 224 Pixels
Screen Refresh: 60.00 Hz
Palette Colors: 1024

Control per player: Trackball
Buttons per player: 2
=> Shoot, Grenade

- TRIVIA -

Cabal was released in September 1988. It was the first video game developed by TAD.

According the a programmer at TAD, the source code of Cabal was not clean and not optimized.

A bootleg of this game was made by 'RED Corporation'.

- UPDATES -

The US version is slightly different, it has the "Winners Don't Use Drugs" screen.

In the bootleg version, you may roll up with the third button.

- SCORING -

* Enemies:
SOLDIER: 210 points
'GRAY MAN': 410 points
SWIMMER: 410 points
MOTORCYCLE: 1,000 points
TRUCK: 3,000 points
TANK (2 types): 5,000 points
CHOPPER: 7,000 points
AIRPLANE: 10,000 points

* Bosses :
CHOPPER: 60,000 points
SUB: 70,000 points
LONG-TRUCK: 5,000 points each part
BOXES-CANNON: 40,000 points each part
GROUNG-CANNON: 500,000 points if 1-credit-completion. 10 points each other part.

- TIPS AND TRICKS -

* The game have a 'anti-leeching' tool. If you delay a lot of minutes (between 4 and 5 minutes) on the same stage/screen, you will receive a hard 'rain of bombs', like that bombs the airplanes shoot on you. Try to do it on the stage 1-1, the easiest. And if you delay a lot of time in the same position of the 'enemy' bar, without progress, you will receive this rain of bombs easily. Yeah, if you are expert, you will can survive to these bombs, without die, using your skill on the 'rolling' move. You will receive a lot of items (bombs, weapons) if you destroy bombs or if you shoot at the bush.

* General Tips:
1) Killing people and motorcycles (and rocks) won't get you many points -- don't bother unless they get in your way.
2) A well-placed grenade will destroy two choppers.
3) If you are in a corner and a chopper is firing at you, run farther into the corner. Even if you're already IN the corner, if it sees you trying to move toward the corner, you won't die.
4) If you find yourself trapped by incoming bullets, spin the trackball down and to one side (but mostly down). This will cause your character to 'duck and roll'. If you are rolling, you can't be hit.
5) Kill the snipers (the guys in gray bullet-proof suits). Half the time you'll get a grenade for killing him. If you don't, two medics will come running out to reclaim the body. Shoot these medics as much as possible! Each shot they will drop 1 grenade. But the limit is 4 grenades on the screen at the same time. Pick up these grenades as quickly as possible and shoot the medics again for more grenades. Sometimes they will drop new weapons too.
6) On the level one screen with the sliding doors : shoot out the doors immediately upon starting the level. This will stop the guys from lobbing grenades at you.
7) Airplanes are hard to kill. The best method is by using machine gun or bazooka gun on it. In the absence of a super-gun, you can lead a grenade ABOVE where it is on the screen. If you don't get it, and the three bombs are being dropped right on you, it IS possible to stand BETWEEN where two bombs are coming down. You WON'T die!
8) When there's nothing good to shoot on the screen, fire at a bush. This is the way to get extra gunnery! Sometimes you'll only get more grenades, but you'll eventually get a super-gun!

* Tips For Specific Enemies:
1) The giant chopper that shows up at the end of screen 4 on level one doesn't give you any points until you destroy it. Shooting the orange bullets won't knock off any points toward killing the chopper. Only shoot the orange bullets if they're in your way. Otherwise, spend all your time shooting the chopper. Don't waste any grenades on the chopper--it doesn't do as much damage as your gun (and you have unlimited bullets).
2) The semi-truck that shows up at the end of screen 4 on level three will self-destruct if you destroy the CAB (the blue section in the front of it). On this screen you actually get the point for it as well. It is easiest to kill it with the machine gun and/or bazooka gun, but in the absence of either of these, throw grenades at the cab (leading the throw by about four inches). It is MUCH easier to destroy the cab rather than destroying all the attack sections that it drops off.
3) The three CPUs that show up at the end of screen 4 on level four can actually be destroyed with only 2 grenades (I had to do this once when my grenade supply got low), but the best strategy is to lob five grenades at one of the outside CPUs (note that you can only have four grenades per player in the air at any given time, so space them out a bit), then go for the CENTER one (with another five grenades). The final CPU can simply be shot with the standard rifle, and if you're standing on the opposite side of the screen from it, it won't be able to hit you. Don't waste any more grenades.
4) Once you learn how to defeat the final menace (at the end of screen 4 on level five -- the final level) you can get by it (rather) painlessly. Go all the way to one side. Use your gun to shoot out the two surrounding machines that are shooting at you. As soon as they are both gone, lob three grenades at the center machine. By this time, the two outer machines that you shot out have regenerated and are firing at you. Shoot them out again, followed by another volley of three grenades to the center machine. Repeat until the center machine is gone. This requires 20 to 40 grenades, so stock up on the last level (5-4). That is what that final level was for.

- SERIES -

1. Cabal (1988)
2. Blood Bros. (1990)

- PORTS -

* CONSOLES:
Nintendo Famicom (1989)
Atari Lynx [Unreleased Prototype]

* COMPUTERS:
Commodore Amiga (1989)
Sinclair ZX Spectrum (1989)
Commodore C64 (1989)
Amstrad CPC (1989)
Atari ST (1989)
PC [MS-DOS, 5.25''] (19??)

- CONTRIBUTE -

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