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Combat School (bootleg)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. History
Download combatscb.zip (0 B)
Snapshot

Game infos

Description Combat School (bootleg)
Name combatscb
Manufacturer bootleg
Year 1988
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .035b12
Romset size 0 B
Romset file files
Romset zip 0 B
Language English
Genre Sports

Parent and clones

Parent combatsc : Combat School (joystick) (1988)

Sound infos

Sound_channels 1

Driver infos

Driver status imperfect
Driver emulation good
Driver color imperfect
Driver sound imperfect
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 256 224 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade combat.001 65536 61456b3b 320db628283dd1bec465e95020d1a1158e6d6ae4 audiocpu 0 good no
arcade combat.002 65536 0996755d bb6bbbf7ab3b5fab5e1c6cebc7b3f0d720493c3b maincpu 30000 good no
arcade combat.003 65536 229c93b2 ac3fd3df1bb5f6a461d0d1423c50568348ef69df maincpu 10000 good no
arcade combat.004 65536 a069cb84 f49f70afb17df46b16f5801ef42edb0706730723 maincpu 20000 good no
arcade combat.005 65536 0803a223 67d4162385dd56d5396e181070bfa6760521eb45 gfx1 40000 good no
arcade combat.006 65536 8dc29a1f 564dd7c6acff34db93b8e300dda563f5f38ba159 gfx1 0 good no
arcade combat.007 65536 23caad0c 0544cde479c6d4192da5bb4b6f0e2e75d09663c3 gfx1 50000 good no
arcade combat.008 65536 61599f46 cfd79a88bb496773daf207552c67f595ee696bc4 gfx1 10000 good no
arcade combat.009 65536 5ac80383 1e89c371a92afc000d593daebda4156952a15244 gfx1 60000 good no
arcade combat.010 65536 d5cda7cd 140db6270c3f358aa27013db3bb819a48ceb5142 gfx1 20000 good no
arcade combat.011 65536 cda83114 12d2a9f694287edb3bb0ee7a8ba0e0724dad8e1f gfx1 70000 good no
arcade combat.012 65536 ca0a9f57 d6b3daf7c34345bb2f64068d480bd51d7bb36e4d gfx1 30000 good no
arcade combat.013 65536 4bed2293 3369de47d4ba041d9f17a18dcca2af7ac9f8bc0c gfx2 0 good no
arcade combat.014 65536 82ea9555 59bf7836938ce9e3242d1cca754de8dbe85bbfb7 gfx2 40000 good no
arcade combat.015 65536 26c41f31 f8eb7d0729a21a0dd92ce99c9cda0cde9526b861 gfx2 10000 good no
arcade combat.016 65536 2e39bb70 a6c4acd93cc803e987de6e18fbdc5ce4634b14a8 gfx2 50000 good no
arcade combat.017 65536 6071e6da ba5f8e83b07faaffc564d3568630e17efdb5a09f gfx2 20000 good no
arcade combat.018 65536 575db729 6b1676da4f24fc90c77262789b6cc116184ab912 gfx2 60000 good no
arcade combat.019 65536 3b1cf1b8 ff4de37c051bcb374c44d1b99006ff6ff5e1f927 gfx2 30000 good no
arcade combat.020 65536 8d748a1a 4386e14e19b91e053033dde2a13019bc6d8e1d5a gfx2 70000 good no
arcade prom.c11 256 a7a5c0b4 48bfc3af40b869599a988ebb3ed758141bcfd4fc proms 100 good no
arcade prom.d10 256 265f4c97 76f1b75a593d3d77ef6173a1948f842d5b27d418 proms 0 good no

Chips list

name tag type clock
HD6309 maincpu cpu 12000000
MSM5205 msm5205 audio 384000
Speaker mono audio
YM2203 ymsnd audio 3000000
Z80 audiocpu cpu 3579545

Categories

History


Arcade Video game published 32 years ago:

Combat School (c) 1987 Konami.

Combat School is multi-event combat-themed sports game for one or two players, similar in gameplay style to Konami's earlier Track and Field games. Players must compete in a series of boot-camp style events under the watchful eye of the strict drill instructor, with the ultimate aim of completed all events and graduating as a full soldier.

The game is composed of seven training events, each of which must be completed within a set time to progress to the next. If players only narrowly miss out on qualifying in an event, they must complete a set number of chin-ups as punishment. If they manage this within the time limit, they can progress to the next event. This only occurs once per round, however.

The events are as follows:

* Obstacle Course
A side-scrolling event in which players must reach the end of the stage within the allotted time, navigating jump-walls and monkey-bars in the process. Losing to the CPU or another player is fine as long as players cross the finish line within the allotted time.

* Firing Range No. 1
Players must shoot as many targets as possible within the allotted time. If played against a second player, the one who shoots the most targets wins the event.

* Iron Man Race
Similar to the obstacle course but viewed from above. Players must reach the finish line while avoiding puddles, rocks and other obstacles. In the latter half of the event players must cross a lake by either swimming or rowing a boat. As with the obstacle course, losing to the opponent is fine as long as the finish line is crossed within the allotted time.

* Firing Range No. 2
Same as the first one, but now with moving targets.

* Arm Wrestling
The two recruits are pitted against each other in a match of strength and stamina. This is more of a bonus stage than an actual test as the player is not penalized for losing.

* Firing Range No. 3
The third and final shooting range stage. As well as standard targets, penalty targets also feature. If players shoot a target showing a silhouette of the drill instructor, they will be penalized.

* Fighting
The player faces off against his instructor in hand-to-hand combat. There is no chin-up punishment available in this event and if the player loses the fight, the game ends. If played with a second player, the two players must fight each other and only the victor is allowed to graduate.

Once all seven events are completed, the player graduates from basic training and is sent on a mission to rescue the U.S. President from armed terrorists. In this final side-scrolling stage the player must fight off terrorists using all the skills acquired during their training.

There is no continue feature for the mission stage and - apart from the final hand-to-hand fight with the terrorist leader - the player dies from a single hit.

- TECHNICAL -

Game ID : GX611

Main CPU : HD6309 (@ 3 Mhz)
Sound CPU : Zilog Z80 (@ 3.579545 Mhz)
Sound Chips : YM2203 (@ 3 Mhz), UPD7759 (@ 640 Khz)

Players : 2
Control : trackball
Buttons : 2
=> [A] Attack, [B] Jump/Shoot

- TRIVIA -

Combat School was released in May 1987.

This game is known in US as "Boot Camp".

A bootleg of this game was released in 1988 by Datsu.

- PORTS -

* COMPUTERS:
[EU] Commodore C64 (1987)
[EU] Sinclair ZX Spectrum (1987)
[EU] Amstrad CPC (1987)

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=487&o=2