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Crisis Zone (CSZO4 Ver. B)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Serie
  12. Categories
  13. MAMEinfo
  14. History
Download crszone.zip (164.63 MB)
Snapshot

Game infos

Description Crisis Zone (CSZO4 Ver. B)
Name crszone
Manufacturer Namco
Year 2000
Runnable yes
System arcade /
Number of players 1P
Added to MAME .140u3
Romset size 164.63 MB
Romset file 29 files
Romset zip 42 B
Language English
Genre Shooter

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 2

Driver infos

Driver status preliminary
Driver emulation preliminary
Driver color good
Driver sound good
Driver graphic imperfect
Driver cocktail
Driver protection preliminary
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 2
Input buttons
Input coins 1

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy vertical2 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 640 480 59.8824

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade csz1ccrh.7e 2097152 bc2fa03c e63d8e75494a383bf9a213edfa9c472a010f8efe textilemaph 0 good no
arcade csz1ccrh.7k 2097152 bc2fa03c e63d8e75494a383bf9a213edfa9c472a010f8efe dups 0 good no
arcade csz1ccrl.7f 4194304 1c20768d 6cf4280e26f3625d6f750837bf344163e7e93c3d textilemapl 0 good no
arcade csz1ccrl.7m 4194304 1c20768d 6cf4280e26f3625d6f750837bf344163e7e93c3d dups 0 good no
arcade csz1cgll.4m 8388608 0bcd41f2 80b74f9398e8bd074f79a14490d06cfeb875c874 textile 0 good no
arcade csz1cgll.5m 8388608 0bcd41f2 80b74f9398e8bd074f79a14490d06cfeb875c874 dups 0 good no
arcade csz1cglm.4k 8388608 d4af93d1 0df37b793ce8da02d14f714722382786ae5d3ce2 textile 800000 good no
arcade csz1cglm.5k 8388608 d4af93d1 0df37b793ce8da02d14f714722382786ae5d3ce2 dups 0 good no
arcade csz1cgum.4j 8388608 913c98b5 b952dbc19053796077d4f33e8da836893e933b12 textile 1000000 good no
arcade csz1cgum.5j 8388608 913c98b5 b952dbc19053796077d4f33e8da836893e933b12 dups 0 good no
arcade csz1cguu.4f 8388608 e1d1bf24 daf2c68e2d9a8f313d262d221cc990c93dfdf22f dups 0 good no
arcade csz1cguu.5f 8388608 e1d1bf24 daf2c68e2d9a8f313d262d221cc990c93dfdf22f textile 1800000 good no
arcade csz1mtah.2j 8388608 66b076ad edd32e0b380f01a9626d32f5eec860f841c8be8a data 0 good no
arcade csz1mtal.2h 8388608 38dc639a aa9b5b35174c1b007a57a4bd7a53bc3f479b5b71 data 1 good no
arcade csz1mtbh.2m 8388608 bdec4188 a098651fbd8a69a0afc17f4b6c93350926cacd6b data 1000000 good no
arcade csz1mtbl.2f 8388608 9c8f8d7a f61bcc9763df15428c82931a605ee40334d5ad98 data 1000001 good no
arcade csz1prg0a.8f 131072 8edc36b3 b5df211988d856572fcc313480e693c8561784e4 iocpu 0 good no
arcade csz1pt0h.7a 4194304 e82f1abb b1c57152cc27835e06e429fd1659fe0973638142 pointrom 0 good no
arcade csz1pt0l.7c 4194304 b0d66afe 7cda4eebf1bb1191d17e4b5e616be2fbe4ae9328 pointrom 2 good no
arcade csz1pt1h.5a 4194304 e54f80ad 3b3fbb3001e630d800b02ec8e653d74878ac5116 pointrom 800000 good no
arcade csz1pt1l.5c 4194304 527171c8 0b2ce3858f40bdedf1543309a6bc28d780415250 pointrom 800002 good no
arcade csz1pt2h.4a 4194304 e295137a 37b18af1b3d9f0e69b45135f89b49a1ceec79127 pointrom 1000000 good no
arcade csz1pt2l.4c 4194304 c87d6dbd 686f39073c521d6b21ef8bc1161b41b680697c63 pointrom 1000002 good no
arcade csz1pt3h.3a 4194304 05f65bdf 0c349fe5381fe7aeb81f9365a2b44a212f6bd33e pointrom 1800000 good no
arcade csz1pt3l.3c 4194304 5d077c0f a4fd0167d89bf9417766405726e0334e7c7eaec3 pointrom 1800002 good no
arcade csz1waveh.2a 8388608 de9d14a8 e5006861928bb1d29bf80c7304f1a6d044b094fd c352 800000 good no
arcade csz1wavel.2c 8388608 d0d74132 a293d93bca8e12e388a088a592cfa7bcb9a976f7 c352 0 good no
arcade cszo3verb.ic1 524288 c790743b 5fa7b83a7a1b1105a3aa0870b782cf2741b7d11c subcpu 0 good no
arcade cszo4verb.ic4 8388608 6192533d d102b91fe193bf255ea4e57a2bd964aa1cdfd21d user1 400000 good no

Chips list

name tag type clock
C352 c352 audio 25401600
H8/3002 subcpu cpu 16934400
H8/3334 iocpu cpu 14745600
IDT R4650 (big) maincpu cpu 203212800
Speaker rspeaker audio

Serie

Serie : Time Crisis
  1. Time Crisis (Rev. TS2 Ver.B) (1995)
  2. Time Crisis (Rev. TS2 Ver.A) (1995)
  3. Time Crisis (USA) (1997)
  4. Time Crisis II (US, TSS3 Ver. B) (1997)
  5. Time Crisis II (Japan, TSS1 Ver. B) (1997)
  6. Time Crisis II (World, TSS2 Ver. B) (1997)
  7. Time Crisis II (World, TSS4 Ver. A) (1997)
  8. Time Crisis II (US, TSS5 Ver. A) (1997)
  9. Crisis Zone (CSZO4 Ver. B) (2000)
  10. Crisis Zone (CSZO2 Ver. A) (2000)
  11. Crisis Zone (CSZO3 Ver. A) (2000)
  12. Crisis Zone (CSZO3 Ver. B, set 1) (2000)
  13. Crisis Zone (CSZO3 Ver. B, set 2) (2000)
  14. Crisis Zone (CSZO4 Ver. A) (2000)
  15. Time Crisis 3 (TST1) (2003)
  16. Time Crisis 3 (TST2 Ver. A) (2003)
  17. Time Crisis 4 (2006)

Categories

MAMEinfo

0.146u1 [Guru]

0.137u1 [Guru]


NOTE:

- Video (gurudumps): http://www.youtube.com/watch?v=Pcjdydg_Xdk


WIP:

- 15th June 2013: Smitdogg - ShouTime has recently spent a ton of money on undumped boards and needs some help paying for it all and the international shipping costs involved. If anyone can help out, send me a private message and I'll send you his private paypal address to send your help to. Some of the games he has picked up include: Crisis Zone JP.

- 0.149: Tormod, Brian Troha, Smitdogg and The Dumping Union added clones Crisis Zone (CSZO4 Ver. A) and Crisis Zone (CSZO3 Ver. B, set 2). Changed description of clone (CSZO3 Ver. B) to 'Crisis Zone (CSZO3 Ver. B, set 1)'. Renamed (crszonea) to (crszonev3b), (crszoneb) to (crszonev3a) and (crszonec) to (crszonev2a).

- 9th April 2013: Smitdogg - We got Crisis Zone (CSZO3 Ver.B) and (CSZ04 Ver.A).

- 0.148: Added 2nd Player.

- 0.147: Fixed crash before OK (debug) in clone Crisis Zone (CSZO3 Ver. A).

- 0.146u1: Mr. CAST, Smitdogg and The Dumping Union added clone Crisis Zone (CSZO3 Ver. A). Renamed (crszonea) to (crszonec), (crszone) to (crszonea) and (crszoneb) to (crszone).

- 31st May 2012: Smitdogg - We got Crisis Zone (CSZ03 Ver.A).

- 0.140u3: Guru added clone Crisis Zone (CSZO4 Ver. B).

- 2nd October 2010: Smitdogg - We got an undumped version of Crisis Zone (CSZO4 Ver.B).

- 0.139u3: Guru added clone Crisis Zone (CSZO2 Ver. A).

- 0.137u4: O. Galibert increased the main ram size so that Crisis Zone goes into POST.

- 0.137u1: Guru added 'Crisis Zone (CSZO3 Ver. B)' (Namco 2000).

- 12th March 2009: Guru - Crisis Zone (alternative rev) arrived.

- 2nd February 2009: Guru - We just picked Crisis Zone (complete with I/O board).

- 28th October 2008: Guru - Crisis Zone on Namco System 23 Evolution 2 hardware arrived over the past few weeks (it appears to just be System 23 with no additional pieces). The PCB is complete but the I/O board is missing on that one too. The later Namco PCBs use an I/O board that contains a ROM or PIC16F84 so it's fairly critical to get that board too or the emulation will not be possible. My local friend (with all the dead Sega Rally PCBs) has a Crisis Zone on-site so maybe one day I can coax him into loaning me the I/O board so we can get a dump of the ROM on it.


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History


Arcade Video game published 20 years ago:

Crisis Zone (c) 1999 Namco.

As a member of the S.T.F. anti-terrorist unit, your mission is to stop the U.R.D.A. terrorist group who's taken over the Garland Square complex.

- TECHNICAL -

Namco System Super 23 hardware

- TRIVIA -

Crisis Zone was released on October, 22nd 1999 in Japan.

Adam Uppahad holds the official record for the fastest completion of this game with a time of 16:15.000 on April 1, 2000.

- TIPS AND TRICKS -

* High Score Tips : Here's some tips for racking in the points.
1) Basic Combos - an obvious one, shoot as many guys on the screen at the same time as you can and reload quick enough to continue popping guys on screen
2) Headshots - Like Time Crisis 2, more points will be awarded for head shots.
3) Item combos - In Crisis Zone, pretty much everything can be shot at, so when you're not popping some bad guys, take a shot as the scenery. Try not to just fill the screen with bullets, concentrate on certain objects in the background, such as barrels or flowerpots, because it requires more items to be broken in order for it to count towards a combo.

* Boss 1 Tips : The tank in the mall can give you some extreme points IF you know what to shoot at and create combo's out of :
- 6 side guns (3 on each side of the tank)
- 1 Gatling gun (the Gatling gun on top of the tanks primary gun)
- 1 primary gun (it's obviously the big gun on the tank)
- 2 rocket launchers (on either side of the tank)
These parts of the tank you can start shooting at right away, but there are 4 other places of interest that only open up once certain parts of the tank are destroyed :
- 2 back rocket launchers (when you thought they were done, there's more, located on the back part of the tank)
- 2 more Gatling guns (inside the tank, last part of tank to destroy)

Note : that the rockets that are being fired at you can be destroyed :
- Large rocket (that come from the side launcher's of the tank) These take more than one bullet to destroy.
- Groups of orange rockets (come from the back launchers of the tank) These can be taken out with one bullet, but be careful and fast.

* Boss 2 Tips : Here are some things to note about the Tiger Helicopter...
- The Helicopter's machine gun accuracy: this little gun seems to target you better when it's very close to you, so be on guard
- The orange rockets: this guy loves those rockets! But be careful, as tempting as it is to try and shoot every one you've got to be extremely quick (and lucky) at certain parts when the Helicopter is close.
- Dropping bombs : they require a few more bullets but it's actually a smart idea to shoot them, so you can destroy this boss.

The Helicopter will bring his friends in from time to time so keep on the lookout for other 'things' shooting at you.

* Boss 3 Tips : The 3 bosses are 2 henchmen; One of these guys is more deadly than the other, mostly the fast moving, boomerang/knife chucking guy. He'll be your problem for the most part. Things to note when fighting these guys are :
- They bring their friends: several times the fat guy will call his friends to try to get several shots on you. Be careful!
- Some stuff to combo off of, there are paint cans and other stuff to combo more hits off these guys so if you really want that high score, this can help you.
- The boomerang/knives that the fast guy throws can be shot at. One bullet will drop 'em to the ground but I'll stress this again: don't throw away a life just to shoot a projectile. It's not worth it.
- Know when to duck: the fat henchman will try to swing a bunch of things at you. Don't be fooled, yet don't sit too long. Get a feel for when he swings and get ready to duck. Note : The game doesn't say DANGER! this time.

* Final Boss Tips : This guy wields a shotgun-esque weapon and throws grenades. This guy has got really good aim (most of the time) and he'll bring all of his friends into the fight : Ninjas, Blue Guards, Red Guards, White Guards, you name it.

- SERIES -

1. Time Crisis (1995, ARC)
2. Time Crisis II (1998, ARC)
3. Crisis Zone (1999, ARC)
4. Time Crisis - Project Titan (2001, PSX)
5. Time Crisis 3 (2003, ARC)
6. Time Crisis 4 (2006, ARC)

- PORTS -

* CONSOLES:
Sony PlayStation 2 (2004)

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=4906&o=2