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Progear no Arashi (Japan 010117)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Roms list
  9. Chips list
  10. Categories
  11. History
  12. High scores
Download progearj.zip (0 B)
Snapshot

Game infos

Description Progear no Arashi (Japan 010117)
Name progearj
Manufacturer Cave (Capcom license)
Year 2001
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .090
Romset size 0 B
Romset file files
Romset zip 0 B
Language Japanese
Genre Shooter

Parent and clones

Parent progear : Progear (USA 010117) (2001)

Sound infos

Sound_channels 2

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 384 224 59.637405 8000000 512 64 448 262 16 240

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade pga-simm.01a 2097152 ae9ddafe pga-simm.01a afbb26fed6cd0cb5c0099a10d35aeb453318c14d gfx 2 good no
arcade pga-simm.01b 2097152 94d72d94 pga-simm.01b df6a3fe49c008f73b160eb6f2a44dc371ff73cba gfx 3 good no
arcade pga-simm.01c 2097152 452f98b0 pga-simm.01c a10e615c32098f6d25becd466da8faa967523a7b gfx 0 good no
arcade pga-simm.01d 2097152 9e672092 pga-simm.01d fce0b8b43a1c069262f4e3e81c1a04621e232c88 gfx 1 good no
arcade pga-simm.03a 2097152 9ee33d98 pga-simm.03a 85d1bd31940e35ac8c732165020881a2d65cd6b1 gfx 6 good no
arcade pga-simm.03b 2097152 848dee32 pga-simm.03b c591288e86ad1624d0fe66563808af9fac786e64 gfx 7 good no
arcade pga-simm.03c 2097152 48a1886d pga-simm.03c ebf44b42d784924e08a832a7e5f66a887bab244b gfx 4 good no
arcade pga-simm.03d 2097152 172d7e37 pga-simm.03d 0eaedd24cd3fa87b6f35fbd63078d40c493c92d0 gfx 5 good no
arcade pga-simm.05a 2097152 c0aac80c pga-simm.05a 91784d35d4f7e113529bb5be6081b67094b150ea qsound 0 good no
arcade pga-simm.05b 2097152 37a65d86 pga-simm.05b 374d562a4648734f82aa2ddb6d258e870896dd45 qsound 200000 good no
arcade pga-simm.06a 2097152 d3f1e934 pga-simm.06a 5dcea28c873d0d472f5b94e07d97cd77ace2b252 qsound 400000 good no
arcade pga-simm.06b 2097152 8b39489a pga-simm.06b fd790efaf37dc2c4c16f657941044e3e2d3c2711 qsound 600000 good no
arcade pga.01 131072 bdbfa992 pga.01 7c5496c1daaea6a7ab95c0b25625d325ec3427cc audiocpu 0 good no
arcade pgaj.03 524288 06dbba54 b0b808e9974c727bd187f2cdcba71a301b78c759 maincpu 0 good no
arcade pgaj.04 524288 a1f1f1bc 839cdc89d9483632883c185951c76deb4ff7657e maincpu 80000 good no
arcade progearj.key 20 d8d515e5 d0cfe4effac0e9ede8ad31db8972436638ff8d6f key 0 good no

Chips list

name tag type clock
DSP16 qsound:qsound cpu 4000000
M68000 maincpu cpu 16000000
Q-Sound qsound audio 4000000
Speaker rspeaker audio
Z80 audiocpu cpu 8000000

Categories

History


Capcom CPS-II cart. published 18 years ago:

Progear no Arashi (c) 2001 Capcom Company, Limited.

In a time when the industrialization of the world had just begun, various inventions appeared and changed the life of the peaceful kingdom. One of them was a propeller that evolved from pure wind generation by using the created electricity to re-rotate it. It was called 'The Professional Gear', or just 'Progear'. This invention was the key to conquer the great wide open sky. Another discovery made the ancient dream of the immortal body come true. But it was affordable only by some wealthy elderly. They formed a new council called 'the Motorouin' and declared the current government as a corruptive and greedy establishment and that they want to correct it by a new educational system, in order to create a new race of man. So they built a military force to realize the first step of their plan, which was the takeover of the kingdom. The government decided to stop the aggression by putting it's own army in motion. It was a dreadful battle with many victims. But it was won by the Motorouin. This battle is mentioned in the books of history as 'The Punishment of the Sages'.

A group of young pilots, actually children whose families were killed in that war, finally decided to fight back. They secretly developed a new powerful weapon which adults were not able to use. They called it 'Gun Flyer' and installed it in all of their planes. The Storm of Progear was about to begin!

- TECHNICAL -

Runs on the "CP System II" hardware.
Green Board [Japan]

Players: Up to 2.
Control: 8-way joystick per player.
Buttons: 2 per player.
=> [1] Shot/Gunner shot, [2] Bomb

- TRIVIA -

Progear no Arashi was released in January 2001 in the Japanese arcades. It was known as the 35th game released on the CPS-II hardware.

The title of this game translates from Japanese as 'Storm of Progear'.

Developed by Cave, this is their first horizontal-scrolling shoot'em up.

The game is known outisde Japan as just 'Progear'. Here is a list of known Export releases:
"Progear [Blue Board]"
"Progear [Grey Board]"

- TIPS AND TRICKS -

* The game features 2 different planes with their own statistics :
Gambler (Ring Reed) - blue plane : Weapon : Wide shot - Speed : Normal
Militant (Bolt Voiyer) - green plane : Weapon : Focus shot - Speed : Fast

After choosing a plane, the player will pick a gunner from the three following :
Alpha gun flyer (Chain) : Explosion missile
Beta gun flyer (Nail) : Cannon ball
Gamma gun flyer (Rivet) : Homing missile

* Extra Gun-flyer Formation forward : Press Button 1 and 2 the same time with pressing 2P start button when you decide a gunner to enable extra Gun-flyer formation.

* Extra Gun-flyer Formation middle : Press Button 1 and 2 the same time when you decide a gunner to enable extra Gun-flyer formation.

* Extra Gun-flyer Formation back : Press Button 1 or 2 the with pressing 2P start button when you decide a gunner to enable extra Gun-flyer formation.

* Extra Character Costume : You can select an extra character costume on the character selection screen during holding Start Button.

* To enable the 2nd loop of the game you need to use 2 bombs or less during the whole game.

* The endings for each Pilot and Gunner combination changes depending on the Gunner's Data level at the end of the game.

- STAFF -

Developed by Cave.
Producer : Kenichi Takano
Director : Junya Inoue
Chief Programmer : Tsuneki Ikeda
Programmer : Satoshi Kohyama, Takashi Ichimura
Designer : Akira Wakabayashi, Hiroyuki Tanaka, Fusayuki Watariguchi, Kengo Arai
Sound Producer : Junya Inoue
Music Composer : Yukinori Kikuchi
Sound Effecter : Ryuichi Yabuki
Special Assist : Toshiaki Tomizawa
Character Voice : Mitsuo Furusawa, Junya Inoue, Aki Sibata, Midori Katou, Masayo Hirasaka
Special Thanks : Yasushi Imai
Character & Mechanic Design : Junya Inoue

Produced by Capcom.
Producer : Tatsuya Minami
Support Capcom R&D Dept. #3 : Tomoshi Sadamoto

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=2053&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

gohat0_____________________13.078.560
buttman____________________11.819.900
didyeah_____________________2.415.620
zarouk______________________2.029.950