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Progear no Arashi (Japan 010117) (decrypted bootleg)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Roms list
  9. Chips list
  10. Categories
  11. History
Download progearjbl.zip (0 B)
Snapshot

Game infos

Description Progear no Arashi (Japan 010117) (decrypted bootleg)
Name progearjbl
Manufacturer bootleg
Year 2001
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .128u4
Romset size 0 B
Romset file files
Romset zip 0 B
Language Japanese
Genre Shooter

Parent and clones

Parent progear : Progear (USA 010117) (2001)

Sound infos

Sound_channels 2

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 384 224 59.637405 8000000 512 64 448 262 16 240

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade pga.01 131072 bdbfa992 pga.01 7c5496c1daaea6a7ab95c0b25625d325ec3427cc audiocpu 0 good no
arcade pga.11m 4194304 abdd224e 3316708e050204eeee91c642a2546fab80984c60 qsound 0 good no
arcade pga.12m 4194304 dac53406 53fd271495429a7cbdeecbbc62b322f019f854a5 qsound 400000 good no
arcade pga.13m 4194304 5194c198 f9ae16cad8b30547b8dd3a1ea1d6e845d76ccefe gfx 0 good no
arcade pga.15m 4194304 b794e83f 0332fa798b2955464ab336929866c9185bd4b520 gfx 2 good no
arcade pga.17m 4194304 87f22918 7f048d66593f385526bd2c669cf6b8ad58d12bbf gfx 4 good no
arcade pga.19m 4194304 65ffb45b 9c21187519c1ec95c5a960b2c815ee41ace4fa7e gfx 6 good no
arcade pgaj_bl.03 524288 4fef676c f50f32403315f77e115141bbee6a1b9a800821eb maincpu 0 good no
arcade pgaj_bl.04 524288 a069bd3b 6b7e20c883221da9b8eccb4f86017bb93e1fc11f maincpu 80000 good no
arcade phoenix.key 20 2cf772b0 eff33c65a4f3862c231f9e4d6fefa7b34398dbf2 key 0 good no

Chips list

name tag type clock
DSP16 qsound:qsound cpu 4000000
M68000 maincpu cpu 16000000
Q-Sound qsound audio 4000000
Speaker rspeaker audio
Z80 audiocpu cpu 8000000

Categories

History


Capcom CPS-II cart. published 18 years ago:

Progear no Arashi (c) 2001 Capcom Company, Limited.

In a time when the industrialization of the world had just begun, various inventions appeared and changed the life of the peaceful kingdom. One of them was a propeller that evolved from pure wind generation by using the created electricity to re-rotate it. It was called 'The Professional Gear', or just 'Progear'. This invention was the key to conquer the great wide open sky. Another discovery made the ancient dream of the immortal body come true. But it was affordable only by some wealthy elderly. They formed a new council called 'the Motorouin' and declared the current government as a corruptive and greedy establishment and that they want to correct it by a new educational system, in order to create a new race of man. So they built a military force to realize the first step of their plan, which was the takeover of the kingdom. The government decided to stop the aggression by putting it's own army in motion. It was a dreadful battle with many victims. But it was won by the Motorouin. This battle is mentioned in the books of history as 'The Punishment of the Sages'.

A group of young pilots, actually children whose families were killed in that war, finally decided to fight back. They secretly developed a new powerful weapon which adults were not able to use. They called it 'Gun Flyer' and installed it in all of their planes. The Storm of Progear was about to begin!

- TECHNICAL -

Runs on the "CP System II" hardware.
Green Board [Japan]

Players: Up to 2.
Control: 8-way joystick per player.
Buttons: 2 per player.
=> [1] Shot/Gunner shot, [2] Bomb

- TRIVIA -

Progear no Arashi was released in January 2001 in the Japanese arcades. It was known as the 35th game released on the CPS-II hardware.

The title of this game translates from Japanese as 'Storm of Progear'.

Developed by Cave, this is their first horizontal-scrolling shoot'em up.

The game is known outisde Japan as just 'Progear'. Here is a list of known Export releases:
"Progear [Blue Board]"
"Progear [Grey Board]"

- TIPS AND TRICKS -

* The game features 2 different planes with their own statistics :
Gambler (Ring Reed) - blue plane : Weapon : Wide shot - Speed : Normal
Militant (Bolt Voiyer) - green plane : Weapon : Focus shot - Speed : Fast

After choosing a plane, the player will pick a gunner from the three following :
Alpha gun flyer (Chain) : Explosion missile
Beta gun flyer (Nail) : Cannon ball
Gamma gun flyer (Rivet) : Homing missile

* Extra Gun-flyer Formation forward : Press Button 1 and 2 the same time with pressing 2P start button when you decide a gunner to enable extra Gun-flyer formation.

* Extra Gun-flyer Formation middle : Press Button 1 and 2 the same time when you decide a gunner to enable extra Gun-flyer formation.

* Extra Gun-flyer Formation back : Press Button 1 or 2 the with pressing 2P start button when you decide a gunner to enable extra Gun-flyer formation.

* Extra Character Costume : You can select an extra character costume on the character selection screen during holding Start Button.

* To enable the 2nd loop of the game you need to use 2 bombs or less during the whole game.

* The endings for each Pilot and Gunner combination changes depending on the Gunner's Data level at the end of the game.

- STAFF -

Developed by Cave.
Producer : Kenichi Takano
Director : Junya Inoue
Chief Programmer : Tsuneki Ikeda
Programmer : Satoshi Kohyama, Takashi Ichimura
Designer : Akira Wakabayashi, Hiroyuki Tanaka, Fusayuki Watariguchi, Kengo Arai
Sound Producer : Junya Inoue
Music Composer : Yukinori Kikuchi
Sound Effecter : Ryuichi Yabuki
Special Assist : Toshiaki Tomizawa
Character Voice : Mitsuo Furusawa, Junya Inoue, Aki Sibata, Midori Katou, Masayo Hirasaka
Special Thanks : Yasushi Imai
Character & Mechanic Design : Junya Inoue

Produced by Capcom.
Producer : Tatsuya Minami
Support Capcom R&D Dept. #3 : Tomoshi Sadamoto

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=2053&o=2