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Tekken 5.1 (TE53 Ver. B)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Display
  7. Roms list
  8. Chips list
  9. Disks list
  10. Serie
  11. Categories
  12. History
Snapshot

Game infos

Description Tekken 5.1 (TE53 Ver. B)
Name tekken51b
Manufacturer Namco
Year 2005
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .166
Romset size 0 B
Romset file files
Romset zip 0 B
Language English
Genre Fighter

Parent and clones

Parent tekken51 : Tekken 5.1 (TE51 Ver. B) (2005)

Sound infos

Sound_channels 0

Driver infos

Driver status preliminary
Driver emulation preliminary
Driver color good
Driver sound preliminary
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 0
Input buttons
Input coins

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 640 480 60 18432000 640 0 640 480 0 480

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade r27v1602f.8g 2097152 b2a8eeb6 r27v1602f.8g bc4fb4e1e53adbd92385f1726bd69663ff870f1e bios 0 good no
arcade te53verb.ic002 8388608 4d605636 417b02d6c69f883920cd43a7278d0af183583c55 key 0 good no
arcade te53verb_spr.ic002 262144 b7094978 1e4903cd5f594c13dad2fd74666ba35c62550044 key 800000 good no

Chips list

name tag type clock
R5000 (little) maincpu cpu 294000000

Disks list

name md5 sha1 merge region index status optional
te51-dvd0 2a0ac3723725572c1810b0ef4bcfa7aa114062f8 te51-dvd0 dvd 0 good no

Serie

Serie : Tekken
  1. Tekken (World, TE4/VER.C) (1994)
  2. Tekken (Asia, TE2/VER.B) (1994)
  3. Tekken (Asia, TE2/VER.C) (1994)
  4. Tekken (Japan, TE1/VER.B) (1994)
  5. Tekken (USA) (1995)
  6. Tekken 2 (Asia, TES2/VER.A) (1995)
  7. Tekken 2 Ver.B (Asia, TES2/VER.B) (1995)
  8. Tekken 2 Ver.B (Japan, TES1/VER.B) (1995)
  9. Tekken 2 Ver.B (Japan, TES1/VER.C) (1995)
  10. Tekken 2 Ver.B (US, TES3/VER.B) (1995)
  11. Tekken 2 Ver.B (US, TES3/VER.D) (1996)
  12. Tekken 3 (Japan, TET1/VER.E1) (1996)
  13. Tekken 3 (Asia, TET2/VER.A) (1996)
  14. Tekken 3 (Asia, TET2/VER.B) (1996)
  15. Tekken 3 (Asia, TET2/VER.E1) (1996)
  16. Tekken 3 (Japan, TET1/VER.A) (1996)
  17. Tekken 3 (US, TET3/VER.A) (1996)
  18. Tekken 3 (US, TET3/VER.D) (1996)
  19. Tekken 2 (USA, v1.1) (1998)
  20. Tekken 3 (USA) (1998)
  21. Tekken Tag Tournament (US, TEG3/VER.C1) (1999)
  22. Tekken Tag Tournament (Asia, TEG2/VER.C1, set 1) (1999)
  23. Tekken Tag Tournament (Asia, TEG2/VER.C1, set 2) (1999)
  24. Tekken Tag Tournament (Japan, TEG1/VER.A3) (1999)
  25. Tekken Tag Tournament (Japan, TEG1/VER.B) (1999)
  26. Tekken Tag Tournament (Japan, TEG1/VER.C1) (1999)
  27. Tekken Tag Tournament (US, TEG3/VER.B) (1999)
  28. Tekken 2 (Asia) (199?)
  29. Tekken (Asia) (19??)
  30. Tekken 2 (Asia) (19??)
  31. Tekken 3 (Asia) (19??)
  32. Tekken 4 (Asia) (19??)
  33. Tekken Advance (Euro) (2002)
  34. Tekken 4 (TEF3 Ver. C) (2002)
  35. Tekken 4 (TEF2 Ver. A) (2002)
  36. Tekken 4 (TEF1 Ver. A) (2002)
  37. Tekken 4 (TEF1 Ver. C) (2002)
  38. Tekken 5.1 (TE51 Ver. B) (2005)
  39. Tekken 5.1 (TE53 Ver. B) (2005)
  40. Tekken 5 Dark Resurrection (TED1 Ver. A) (2005)

Categories

History


Arcade Video game published 15 years ago:

Tekken 5 (c) 2004 Namco.

Tekken 5 returns with a total of 31 characters (including the unplayable Boss, Jinpachi), including some absentees from "Tekken 4"'s character roster returning with lots of new moves. Tekken 5 has mesmerizing graphics and special moves. It has a card reading system in which players can save their record as well as other data. Players can earn cash by winning from opponents equal or higher in level. They can then equip their characters with lots of goodies like chains, helmets, watches, different color clothes and even hand-cuffs.

- TECHNICAL -

The dedicated cabinet for Tekken 5 is quite unique for its feature that allows players to plug in their Sony PlayStation 2 controllers into the cabinet which gives the feeling of playing Tekken 5 on the Sony PlayStation 2 home console.

Namco System 256 hardware.

CPU : 128 Bit [Emotion Engine]
- System Clock : 300 MHz
- System Memory : 32 MB Direct Rambus
- Memory Bus Bandwidth : 3.2 GB per second
- Co-Processor : FPU (Floating Point Multiply Accumulator x 1, Floating Point Divider x 1)
- Vector Units : VU0 and VU1 (Floating Point Multiply Accumulator x 9, Floating Point Divider x 1)
- Floating Point Performance : 6.2 GFLOPS
- 3D CG Geometric Transformation : 66 million Polygons Per Second
- Compressed Image Decoder : MPEG2
Graphics : [Graphics Synthesizer]
- Clock Frequency : 150MHz
- DRAM Bus bandwidth : 48 GB Per Second
- DRAM Bus width : 2560 bits
- Pixel Configuration : RGB:Alpha:Z Buffer (24:8:32)
- Maximum Polygon Rate : 75 Million Polygons Per Second

Sound : SPU2+CPU
- Number of voices : ADPCM: 48 channel on SPU2 plus definable by software
- Sampling Frequency : 44.1 KHz or 48 KHz (selectable)

I/O Processor
- CPU Core : Current PlayStation CPU
- Clock Frequency : 33.8 MHz or 37.5 MHz (selectable)
- Sub Bus : 32 Bit

- TRIVIA -

Tekken 5 was released on November 16, 2004.

Some of Tekken 5's levels are thematically unique to the series. To name but two, there's a mountain area surrounded by large dragon statues, and a space-ship themed area, where one can see the planets outside in the vast space.

The game is so much detailed this time that when a character hits the ground, cracks appear in the ground / wall / glass. The effect appears to be merely cosmetic, as it does not impact the environment.
In the Sony PlayStation 2 version, previous cracks in the ground / wall / glass disappear the instant the character hits the ground again.

The juggling system has been revised; long juggles, akin to those in "Tekken 3", are now possible again.

The wall system (started from "Tekken 4") still exists in the game but doesn't have that much impact on one's gameplay this time.

- UPDATES -

Tekken 5.1 : Updated in 2005, this version of the game makes many changes to the game, such as : character move lists, the core mechanics to the game itself (adjusting of the wall system), and many cosmetic changes to the game (such as adjusting the life bar colors). The update was made primarily to help balance the game play.

- TIPS AND TRICKS -

* Unlockables : Tekken 5 supports unlocking new characters and stages in a time-release format like Tekken Tag & Tekken 4 did. The time starts the first time the machine is powered on and an item is unlocked after a specific amount of time. Here are the unlocks :
Two Weeks : Anna Williams, Baek Doo San, Roger Jr.
Four Weeks : Wang Jinrei, Bruce Irvin, Kuma
Day 41 (day before six weeks) : Cathedral Stage, Final Stage
Six Weeks : Devil Jin, Mokujin, Ganryu
Ten Weeks : Heihachi Mishima, Random-Selection Box

* Play as Panda : Highlight Kuma in the character selection screen and press either kick buttons. If both players use Kuma then P1 is Kuma and P2 is Panda.

* Play as Eddy Gordo : Purchase and register a Tekken 5 Data Card with Christie Montiero. Earn 400,000 G, then purchase the 'Head : ?????' item.

* Ling Xiaoyu's School-girl outfit : Highlight Xiaoyu on the character selection screen and press Start.

- SERIES -

1. Tekken (1994, ARC)
2. Tekken 2 (1995, ARC)
3. Tekken 3 (1996, ARC)
4. Tekken Tag Tournament (1999, ARC)
5. Tekken Tag Tournament Turbo (1999, ARC)
6. Tekken 4 (2001, ARC)
7. Tekken Advance [Model AGB-ATKJ-JPN] (2001, GBA)
8. Tekken 5 (2004, ARC)
9. Tekken 5 Dark Resurrection (2005, ARC)
10. Tekken 6 (2007, ARC)
11. Tekken 6 - Bloodline Rebellion (2008, ARC)
12. Tekken Tag Tournament 2 (2011, ARC)
13. Tekken Tag Tournament 2 Unlimited (2012, ARC)
14. Tekken 7 (2015, ARC)

- STAFF -

Cabinet Graphic Design: Don Marshall

- PORTS -

* CONSOLES:
Sony PlayStation 2 (2005)

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=3783&o=2