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Winning Run '91 (Japan)

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Dipswitchs
  8. Roms list
  9. Chips list
  10. Serie
  11. Categories
  12. MAMEinfo
  13. History
Download winrun91.zip (4.16 MB)
Snapshot

Game infos

Description Winning Run '91 (Japan)
Name winrun91
Manufacturer Namco
Year 1991
Runnable yes
System arcade /
Number of players 1P
Added to MAME .074u2
Romset size 4.16 MB
Romset file 25 files
Romset zip 1 B
Language Japanese
Genre Driving

Sound infos

Sound_channels 2

Driver infos

Driver status imperfect
Driver emulation good
Driver color good
Driver sound good
Driver graphic imperfect
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 1
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy vertical2 no
paddle 0 255 15 10 no
pedal 0 255 15 10 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 496 480 60.606061 24576000 768 0 496 528 0 480

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade r911-avo1.11c 524288 9fb33af3 666630a8e5766ca4c3275961963c3e713dfdda2d c140 80000 good no
arcade r911-avo3.11e 524288 76e22f92 0e1b8d35a5b9c20cc3192d935f0c9da1e69679d2 c140 180000 good no
arcade r911-d0l.1a 131072 f692a8f3 4c29f60400b18d9ef0425de149618da6cf762ca4 data 1 good no
arcade r911-d0u.3a 131072 dcb27da5 ecd72397d10313fe8dcb8589bdc5d88d4298b26c data 0 good no
arcade r911-d1l.1b 131072 ebb51af1 87b7b64ee662bf652add1e1199e42391d0e2f7e8 data 40001 good no
arcade r911-d1u.3b 131072 ac2afd1b 510eb41931164b086c85ba0a86d6f10b88f5e534 data 40000 good no
arcade r911-gd0l.3p 262144 9a29500e c605f86b138e0a4c3163ffd967482e298a15fbe7 gdata 1 good no
arcade r911-gd0u.1p 262144 33f5a19b b1dbd242168007f80e13e11c78b34abc1668883e gdata 0 good no
arcade r911-gd1l.3s 262144 64df59a2 1e9d0945b94780bb0be16803e767466d2cda07e8 gdata 80001 good no
arcade r911-gd1u.1s 262144 17e5a61c 272ebd7daa56847f1887809535362331b5465dec gdata 80000 good no
arcade r911-gp0l.3j 131072 5c18f596 215cbda62254e31b4ff6431623384df1639bfdb7 gpu 1 good no
arcade r911-gp0u.1j 131072 f5469a29 38b6ea1fbe482b69fbb0e2f44f44a0ca2a49f6bc gpu 0 good no
arcade r911-gp1l.3l 131072 96c2463c e43db580e7b454af04c22e894108fbb56da0eeb5 gpu 40001 good no
arcade r911-gp1u.1l 131072 146ab6b8 aefb89585bf311f8d33f18298fea326ef1f19f1e gpu 40000 good no
arcade r911-mpl.1k 131072 942172d8 21d8dfd2165b5ceb0399fdb53d9d0f51f1255803 maincpu 1 good no
arcade r911-mpu.3k 131072 80a0e5be 6613b95e164c2032ea9043e4161130c6b3262492 maincpu 0 good no
arcade r911-pt0l.8d 131072 ac8d468c d1b457a19a5d3259d0caf933f42b3a02b485867b point16 1 good no
arcade r911-pt0u.8j 131072 abf512a6 e86288039d6c4dedfa95b11cb7e4b87637f90c09 point16 0 good no
arcade r911-pt1l.8e 131072 38a54ec5 5c6017c98cae674868153ff2d64532027cf0ab83 point16 40001 good no
arcade r911-pt1u.8l 131072 7e5dab74 5bde219d5b4305d38d17b494b2e759f05d05329f point16 40000 good no
arcade r911-snd0.7c 131072 6a321e1e b2e77cac4ed7609593fa5a462c9d78526451e477 audiocpu c000 good no
arcade r911-spl.4b 131072 288799e2 2c4bf0cf9c71458fff4dd77e426a76685d9e1bab slave 1 good no
arcade r911-spu.6b 131072 0221d4b2 65fd38b1cfaa6693d71248561d764a9ea1098c56 slave 0 good no
arcade sys2c65c.bin 32768 a5b2a4ff 068bdfcc71a5e83706e8b23330691973c1c214dc mcu 8000 good no
arcade sys2mcpu.bin 8192 a342a97e 2c420d34dba21e409bf78ddca710fc7de65a6642 mcu 0 good no

Chips list

name tag type clock
C140 c140 audio 21390
HD63705 mcu cpu 2048000
M68000 gpu cpu 12288000
M6809 audiocpu cpu 3072000
Speaker rspeaker audio
TMS32025 dsp cpu 24000000
YM2151 ymsnd audio 3579580

Serie

Serie : Winning Run
  1. Winning Run (1988)
  2. Winning Run Suzuka Grand Prix (Japan) (1989)
  3. Winning Run '91 (Japan) (1991)

Categories

MAMEinfo

0.74u2 [?]

0.55 [Testdriver]


SETUP:

- To calibrate/display the analog control hold down key (9), tap on (F2) and then (F3). Apply the controls to their limits and then tap (F2) again.


WIP:

- 0.182: Angelo Salese hooked up Namco C148 to Winning Run GPU. Fixed POSIRQ line for Winning Run, fixes map indicator in Winning Run '91. Fixed POS interrupt generation.

- 0.180: Remap controls to use pedals and paddles for Winning Run '91 [Logan B]. Added vertical 2-way Joystick, Paddle and Pedal.

- 0.146u4: Changed description to 'Winning Run '91 (Japan)'.

- 0.145u1: Phil Bennett fixed Winning Run 91 - Game now playable. Writing a C148 IRQ priority register now clears the prior interrupt state (required by winrun) [Phil Bennett].

- 0.130u1: Phil Bennett fixed C140 ROM loading in Winning Run 91. Changed description to 'Winning Run 91 (Japan)'.

- 6th November 2007: Phil Stroffolino - JetCrow made an interesting observation with Winning Run hardware, as emulated in MAME. If the GPU managing the bitmap layer (CPU#5) is underclocked by approx 90%, some of the rendering bugs in attract mode go away. There is a screen that displays each of the opponent cars (either computer or other players on linked cabinets) while flashing "INSERT COIN" that had been totally buggered up. The "real" fix still needs to be identified - it may be simple CPU synchronization associated with too-chunky time slices, or something more subtle. I am eager to get Driving Eyes fully working, which will provide a nice bridge to Galaxian 3.

- 0.119u1: Added TMS32025 (24MHz) CPU5. Changed visible area to 496x480. Changed region cpu5 to cpu6. Fixed user1/2/3 roms addresses. Changed input to 2 buttons and 2x coin slots.

- 0.78u5: Some rudimentary work has been done for "Winning Run '91" [Phil Stroffolino]: This game runs on prototype System21 hardware, and as such is quite different from the other titles. It uses a 3rd 68k CPU to render graphics to a bitmap layer (there is no sprite chip), but still appears to rely on DSPs for 3d graphics. Added 68000 (12.288 MHz) CPU5, fixed cpu5/user1/3 rom loading and changed visible area to 512x512.

- 0.74u2: Added 'Winning Run 91' (Namco 1991).

- 0.55: Added (Testdriver) Winning Run 91. 2D graphics are unpacked incorrectly and DSP roms are different.


Other Emulators:

* Mjolnir


Recommended Games (F1-3D):

Turbo

Pole Position

Pole Position II

TX-1

Driving Force

WEC Le Mans 24

Continental Circus

Final Lap

Final Lap Twin (Tourvision PCE bootleg)

Final Lap 2

Final Lap 3

Final Lap R

Winning Run

Winning Run Suzuka Grand Prix

Winning Run '91

Super Monaco GP

Super Monaco GP (Mega-Tech)

Driver's Eyes

F1 Exhaust Note

F1 Super Lap

Grand Prix Star

F-1 Grand Prix Star II

Racing Beat

Ground Effects

Virtua Racing

Daytona USA

Daytona USA 2

Daytona USA 2 Power Edition

Ace Driver: Racing Evolution

Ace Driver: Victory Lap

Driver's Edge

F1 Super Battle

Racin' Force

INDY 500 Twin

Slip Stream

Sega Touring Car Championship

Super GT 24h

Le Mans 24

Ferrari F355 Challenge

Ferrari F355 Challenge (Twin)

Ferrari F355 Challenge 2 (Twin)

Cart Fury

NASCAR Racing

Maximum Speed

History


Arcade Video game published 28 years ago:

Winning Run 91 (c) 1991 Namco.

- TECHNICAL -

Namco System 21 hardware

Main CPU : (3x) 68000 (@ 12.288 Mhz), M6809 (@ 3.072 Mhz), HD63705 (@ 2.048 Mhz)
Sound Chips : C140 (@ 32 Khz), YM2151 (@ 3.57958 Mhz)

Players : 1
Buttons : 4

- TRIVIA -

Released in March 1991 in Japan.

- SERIES -

1. Winning Run (1988)
2. Winning Run Suzuka Grand Prix (1989)
3. Winning Run 91 (1991)

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=3170&o=2