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Time Crisis (Rev. TS2 Ver.B)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Serie
  12. Categories
  13. MAMEinfo
  14. History
Download timecris.zip (43.52 MB)
Snapshot

Game infos

Description Time Crisis (Rev. TS2 Ver.B)
Name timecris
Manufacturer Namco
Year 1995
Runnable yes
System arcade /
Number of players 1P
Added to MAME .078u1
Romset size 43.52 MB
Romset file 33 files
Romset zip 15 B
Language English
Genre Shooter

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 2

Driver infos

Driver status imperfect
Driver emulation good
Driver color good
Driver sound good
Driver graphic imperfect
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 1
Input buttons
Input coins 1

Controls infos

type ways minimum maximum sensitivity keydelta reverse
lightgun 43 284 64 4 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 640 480 60 24576000 800 0 640 512 0 480

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade c71.bin 8192 47c623ab e363ac50f5556f83308d4cc191b455e9b62bcfc8 slave 0 good no
arcade ts1ccrh.1d 524288 a1cc3741 7fe57924c42e287b134e5d7ad00cffdff1f18084 textilemap 200000 good no
arcade ts1ccrl.3d 2097152 56cad2df 49c0e57d5cf5d5fc4c75da6969bec01d6d443259 textilemap 0 good no
arcade ts1cg0.8d 2097152 de07b22c f4d07b8840ec8be625eff634bce619e960c334a5 textile 0 good no
arcade ts1cg1.10d 2097152 992d26f6 a0b9007312804b413d4c1748527378da4d8d53b3 textile 200000 good no
arcade ts1cg2.12d 2097152 6273954f d73a43888b53e4c42fc33e8e1b38e60fd3329413 textile 400000 good no
arcade ts1cg3.13d 2097152 38171f24 d04caaa5b1b377ced38501b014e4cb7fc831c41d textile 600000 good no
arcade ts1cg4.14d 2097152 51f09856 0eef421907ee813d5117e62cf0005bf00eb29c88 textile 800000 good no
arcade ts1cg5.16d 2097152 4cd9fd79 0d2018ec914683a75bdec8655d678fd562eb6d15 textile a00000 good no
arcade ts1cg6.18d 2097152 f17f2ec9 ed88ec524626e5bbe2e1ea6838412d3ac85671dd textile c00000 good no
arcade ts1data.8k 524288 e68aa973 663e80d249be5d5841139d98a9d72e2396851272 mcu 0 good no
arcade ts1ptrl0.18k 524288 e5f2d275 2f5057e65ec8a3ec03f841f15f10769ae1f69139 pointrom 0 good no
arcade ts1ptrl1.16k 524288 2bba3800 1d9c944cb06417cb0ac47a58b922dddb83387586 pointrom 80000 good no
arcade ts1ptrl2.15k 524288 d4441c08 6a6bb9cecbf35cb81b7681e220fc33df9a01d07f pointrom 100000 good no
arcade ts1ptrm0.18j 524288 8aea02ba 44ba85ba6d59758448d17ec39dfb628882ddc684 pointrom 180000 good no
arcade ts1ptrm1.16j 524288 bccf19bc 4a6566948bdd2b0f82b7c30e57d3fe65005c26e3 pointrom 200000 good no
arcade ts1ptrm2.15j 524288 7280be31 476b7171ae855d8bbd968ccbaa55b5100d274e3b pointrom 280000 good no
arcade ts1ptru0.18f 524288 c30d6332 a5c59d0abfe38de975fa0d606ed8500eb02008b7 pointrom 300000 good no
arcade ts1ptru1.16f 524288 993cde84 c9cdcca1d60bcc41ad881c02dda9895563963ead pointrom 380000 good no
arcade ts1ptru2.15f 524288 7cb25c73 616eab3ac238864a584394f7ec8736ece227974a pointrom 400000 good no
arcade ts1scg0.12f 2097152 14a3674d c5792a385572452b43bbc7eb8428335b19daa3c0 sprite 0 good no
arcade ts1scg1.10f 2097152 11791dbf 3d75b468d69a8bf398d45f310cdb8bc88b63f25c sprite 200000 good no
arcade ts1scg2.8f 2097152 d630fff9 691394027b858702f06282f965f5b53e6fed496b sprite 400000 good no
arcade ts1scg3.7f 2097152 1a62f015 7d09ae480ae7813391616ae0090929ba845a345a sprite 600000 good no
arcade ts1scg4.5f 2097152 511b8dd6 936649c0a61d29f024a28e4ab64cce4b55d58f64 sprite 800000 good no
arcade ts1scg5.3f 2097152 553bb246 94659bee4fd0afe834a8bf3414d8825411cf9e86 sprite a00000 good no
arcade ts1wavea.2l 4194304 d1123301 4bf1fd746fef4e6befa63c61a761971d729e1573 c352 0 good no
arcade ts1waveb.1l 2097152 bf4d7272 c7c7b3620e7b3176644b6784ee36e679c9e31cc1 c352 800000 good no
arcade ts2ver-b.1 1048576 29b377f7 21864ba964602115c1268fd5edd8006a13a86cfc maincpu 3 good no
arcade ts2ver-b.2 1048576 79512e25 137a215ec192e76e93511456ad504481a566c9c9 maincpu 2 good no
arcade ts2ver-b.3 1048576 9f4ced33 32768b5ff263a9e3d11b7b36f6b2d7e951e07419 maincpu 1 good no
arcade ts2ver-b.4 1048576 3e0cfb38 3c56342bd73b1617ea579a0d53e19d59bb04fd99 maincpu 0 good no

Chips list

name tag type clock
C352 c352 audio 24576000
M37710S4 mcu cpu 16384000
M68EC020 maincpu cpu 24576000
Speaker rspeaker audio
TMS32025 slave cpu 49152000

Serie

Serie : Time Crisis
  1. Time Crisis (Rev. TS2 Ver.B) (1995)
  2. Time Crisis (Rev. TS2 Ver.A) (1995)
  3. Time Crisis (USA) (1997)
  4. Time Crisis II (US, TSS3 Ver. B) (1997)
  5. Time Crisis II (Japan, TSS1 Ver. B) (1997)
  6. Time Crisis II (World, TSS2 Ver. B) (1997)
  7. Time Crisis II (World, TSS4 Ver. A) (1997)
  8. Time Crisis II (US, TSS5 Ver. A) (1997)
  9. Crisis Zone (CSZO4 Ver. B) (2000)
  10. Crisis Zone (CSZO2 Ver. A) (2000)
  11. Crisis Zone (CSZO3 Ver. A) (2000)
  12. Crisis Zone (CSZO3 Ver. B, set 1) (2000)
  13. Crisis Zone (CSZO3 Ver. B, set 2) (2000)
  14. Crisis Zone (CSZO4 Ver. A) (2000)
  15. Time Crisis 3 (TST1) (2003)
  16. Time Crisis 3 (TST2 Ver. A) (2003)
  17. Time Crisis 4 (2006)

Categories

MAMEinfo

0.78u1 [Guru]

0.74u2 [Guru]

0.70u4 [Testdriver]


SETUP:

- Hit 9 (Service SW) + F2 (Test SW) to enter gun calibration. Hit LEFT ALT two times then aim for the target, using LEFT ALT to shoot, lining up your shot. Test to see that the target is aligned then hit 9 (Service SW) and then F2 (Test SW) to write NVRAM and return to game. It's suggested you fully restart the game after this step as there is sometimes left over target graphics from procedure.


Bugs:

- timecris, timecrisa: The helicopter in the level 3, I've shot the bad boy over 40 times and it still goes on. Withnail (ID 00777)


WIP:

- 0.183: Implemented volume ramping behavior and confirmed with recording of real hardware (Tekken 3). Rewroted mulaw algorithm. This is not quite perfect yet but is closer to recordings and sounds a bit clearer (example: Time Crisis) [Superctr]. Reverted Time Crisis byteswapped C352 rom in 0.177 [hap].

- 0.178: hap added byteswapped sample rom also to clone Time Crisis (Rev. TS2 Ver.A).

- 0.177: Superctr added byteswapped sample ROM (ts1wavea.2l) to Time Crisis.

- 15th June 2013: Smitdogg - ShouTime has recently spent a ton of money on undumped boards and needs some help paying for it all and the international shipping costs involved. If anyone can help out, send me a private message and I'll send you his private paypal address to send your help to. Some of the games he has picked up include: Time Crisis 1 JP.

- 0.147u2: hap improved Time Crisis gun accuracy. Removed default NVRAM rom.

- 0.143u7: hap fixed incorrect lighting on Stage 2 (specific room) in Time Crisis. Added default NVRAM rom.

- 0.133u1: Renamed (timecrsa) to (timecrisa).

- 0.133: hap fixed gun and crosshair positioning in Time Crisis.

- 0.132u5: Skeleton081983 fixed graphics corruption in Time Crisis. Fixed sprite rom loading.

- 0.131u3: Fixed sprite roms addresses.

- 27th November 2008: Guru - A gun for Time Crisis arrived this week, for when I eventually get the Time Crisis PCB we bought years ago wired up and working. I recently repaired it so the actual PCB is working now (hey, it only took 5 1/2 years to get around to that job so not all is lost! and I acquired the full wiring harness and gun board for it from Jomac a few weeks ago. For monitor and power supply repairs HE DA MAN!

- 0.128u4: Roberto Zandona fixed Time Crisis, which unable to start due to improper initialization.

- 0.127: Roberto Zandona fixed SubCPU start wait fails test in Time Crisis and clone.

- 0.124u4: Atari Ace fixed MAME simply quits after pressing F3 in Time Crisis and clone.

- 0.107u1: Luigi30 and Nomax changed dipswitch 'DIP4-8' to 'Service Mode'.

- 11th April 2006: 3D ARCADE - New 3D cabinet model for Time Crisis from BTribble. In both regular and hi-res 512 version.

- 0.100u1: R. Belmont added real MCU-managed controls and coinage for Time Crisis.

- 0.99u8: Phil Stroffolino minor tweaked Time Crisis to fix crash. Fixed sound1 rom address to ($800000).

- 0.99u7: Fixed sound1 rom address to ($800000) in clone Time Crisis (Rev. TS2 Ver.A).

- 0.85u2: Added M37710 (16Mhz) CPU4 and C352 stereo sound. Changed region cpu4 to user4 and user2 to sound1.

- 10th May 2004: Phil Stroffolino corrected the polygon layer scaling in Time Crisis.

- 0.82: Phil Stroffolino make clone Time Crisis (Rev. TS2 Ver.A) playable with some gun aiming problems? (or is it just a calibration issue?).

- 0.81u8: Added 2x TMS32025 (48MHz) CPUs. Changed region cpu2 to cpu4 and input to 1 Player, 2 buttons and Light Gun. Fixed dipswitches.

- 0.78u1: Guru added Time Crisis (Rev. TS2 Ver.B).

- 3rd January 2004: Guru added Time Crisis Ver.B to the Namco Super System 22 driver, but it doesn't work.

- 0.75: Added missing cpu2, user2 and gfx1-4 roms.

- 0.74u2: Added 'Time Crisis (Rev. TS2 Ver.A)' (Namco 1995).

- 0.71u2: Renamed (timecris) to (timecrsa).

- 0.70u4: Added (Testdriver) Time Crisis. Very preliminary.

- 15th February 2003: Guru - Time Crisis (Rev B) program ROMs arrived from Mr. F.

- 5th February 2003: Guru - Time Crisis (Namco 1996, Namco Super System 22) arrived from Olivier Galibert.


Other Emulators:

* Mjolnir


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History


Arcade Video game published 24 years ago:

Time Crisis (c) 1995 Namco.

Time Crisis is an on-the-rails lightgun game in which the player takes on the role of a lone mercenary who must rescue the President's daughter, Rachel, from the clutches of the evil 'Sherudo' and his terrorist gang. The game takes the player into and around Sherudo's clifftop, castle hideout.

The game utilises a cover system in which players can duck behind cover to avoid enemy fire and reload their weapons. In the arcade version, a foot pedal is used to toggle between ducking and attacking positions; in console conversions, a button command replicates the foot pedal's functions. The player loses a life if hit by a direct bullet or obstacle whilst not taking cover.

As the game's title suggests, time is one of the player's biggest enemies, as each area must be cleared within a strict time limit. A time extension is rewarded when an area is completed with additional time awarded for shooting certain enemies quickly. There are three stages, each consisting of three areas with a boss battle at the end of each stage.

The game offers two different modes of play:

STORY MODE: Players must defeat all of the enemies on each stage to proceed to the next, in their quest to rescue the president's daughter.

TIME ATTACK: Players select one of three stages - each representing a different level of difficulty - and must defeat all enemies within the allocated time. This mode has unlimited lives but the player is constantly fighting against a very tight time limit.

- TECHNICAL -

Namco Super System 22 hardware
Game ID : TS

Main CPU : Motorola 68EC020, (2x) TMS32025, M37710
Sound Chips : C352

Players : 1
Control : lightgun
Buttons : 2

- TRIVIA -

Even if titlescreen says 1995, Time Crisis was released in March 1996 in Japan.

Time Crisis introduced a new and innovative feature to the lightgun game in the form of a foot pedal, situated at the bottom of the cabinet. The player's on-screen counterpart will automatically hide behind whatever cover is available and the player must step on and hold down the foot pedal to break cover and shoot the enemies. Also, ducking behind cover (releasing the pedal) is the only way for the player to reload. This superb feature brought a new level of interaction to a genre that is, by necessity, very linear.

- TIPS AND TRICKS -

* Free Lives : hit the enemy 10 times in a row. When targets begin to get hit, a 'Life Icon' starts to become visible to the right of the time display. Continue to hit enemies, the Icon becomes clearer and clearer. You will receive one life for every 40 direct hits.

- SERIES -

1. Time Crisis (1995, ARC)
2. Time Crisis II (1998, ARC)
3. Crisis Zone (1999, ARC)
4. Time Crisis - Project Titan (2001, PSX)
5. Time Crisis 3 (2003, ARC)
6. Time Crisis 4 (2006, ARC)

- STAFF -

Supervisor : Takashi Sano

- PORTS -

* CONSOLES:
Sony PlayStation (1997)
Sony PlayStation 2 (2002) "Gunvari Collection + Time Crisis"

* OTHERS:
Mobile Phones (2006) "Time Crisis Mobile"

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=2903&o=2