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Crush Roller (set 2)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. History
Download crush2.zip (0 B)
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Game infos

Description Crush Roller (set 2)
Name crush2
Manufacturer Alpha Denshi Co. / Kural Esco Electric, Ltd.
Year 1981
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .035b13
Romset size 0 B
Romset file files
Romset zip 0 B
Language English
Genre Maze

Parent and clones

Parent crush : Crush Roller (set 1) (1981)

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 4 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 90 no 288 224 60.606061 6144000 384 0 288 264 0 224

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 2s140.4a 256 63efb927 2s140.4a 5c144a613fc4960a1dfd7ead89e7fee258a63171 proms 20 good no
arcade 82s123.7f 32 2fc650bd 82s123.7f 8d0268dee78e47c712202b0ec4f1f51109b1f2a5 proms 0 good no
arcade 82s126.1m 256 a9cc86bf 82s126.1m bbcec0570aeceb582ff8238a4bc8546a23430081 namco 0 good no
arcade 82s126.3m 256 77245b66 82s126.3m 0c4d0bee858b97632411c440bea6948a74759746 namco 100 good no
arcade tp1 2048 f276592e 68ebb7d9f70af868d99ec42c26bc55a54ba1f22c maincpu 0 good no
arcade tp2 2048 25f42e70 66de8203c364fd90e8a2b5749c2e40665b2f5830 maincpu 1000 good no
arcade tp3 2048 8377b4cb f828a177f22db9093a00c31e39e16214ce0dc6de maincpu 2000 good no
arcade tp4 2048 90b28fa3 ff58d2dfb016397daabe2996bc3a7b63d28a4cca maincpu 3000 good no
arcade tp5a 2048 3d302abe 8ca5cd82d099b55e20f785489158231a1d99a430 maincpu 800 good no
arcade tp6 2048 98279cbe 84b5e64bdbc25afab9b6f53e1719640e21a6feba maincpu 1800 good no
arcade tp7 2048 d8e76c8c 7c3d7eb07b9256130141f71eba722f7823fd4c32 maincpu 2800 good no
arcade tp8 2048 10854e1b b3b9066d9a43796185c00ae12f7bb2bbf42e3a07 maincpu 3800 good no
arcade tpa 2048 c7617198 95b204af0345163f93811cc770ee0ca2851a39c1 gfx1 0 good no
arcade tpb 2048 d1899f05 dce755511b6262b984a2bca329f454892e486a09 gfx1 1000 good no
arcade tpc 2048 e129d76a c9256795c6d0929ade1f24b372dadc2a2b88d897 gfx1 800 good no
arcade tpd 2048 d35d1caf 65dd7861e05651485626465dc97215fed58db551 gfx1 1800 good no

Chips list

name tag type clock
Namco namco audio 96000
Speaker mono audio
Z80 maincpu cpu 3072000

Categories

History


Arcade Video game published 38 years ago:

Crush Roller (c) 1981 Kural Electric, Limited.

Crush Roller is a maze game in which the player controls a paintbrush and must paint the entire layout in order to advance to the next stage. Two fish — one yellow, the other light blue — emerge from separate aquariums to pursue the paintbrush around the board, and if either of the fish succeeds in making contact with the paintbrush, the player loses a life.

The player may use two "rollers" to attack the fish. The rollers are located on two overpasses, one vertical in its orientation, the other horizontal. To use a roller, the player positions the paintbrush on the forward end of the roller, waits for either or both of the fish to approach, then pushes the paintbrush along the roller, attacking the fish. The fish is removed from the maze for a few seconds, then returns to one of the aquariums and resumes its pursuit of the paintbrush. Killing fish in this manner scores bonus points.

A third character, appearing to be an animal or human figure depending on the level, may enter the maze and leave tracks that must be painted over in order for the board to be completed. The player can limit the damage by running over the figure, which not only stops further tracks from being left but also awards the player a score, which progressively increases as more boards are cleared.

- TECHNICAL -

Main CPU : Zilog Z80 (@ 3.072 Mhz)
Sound Chips : Namco (@ 96 Khz)

Players : 2
Control : 4-way joystick

- TRIVIA -

Released in October 1981.

This game is known in the U.S. as "Make Trax".

Another version of this game is known as "Korosuke Roller".

2 bootlegs are known as "Paint Roller" and "Magic Brush". Another bootleg was made by Sidam as "Crush Roller (Sidam [Torino, Italy, EUR])".

Giuseppe Fiorido of Italy holds the official record for this game with 2514100 points on June 27, 1984.

- UPDATES -

"Make Trax" has a protection chip, Crush Roller doesn't. The code between the two is nearly identical, except that everywhere the protection code is located, code has been replaced with a couple of bytes to return the correct value and several NOP instructions (which do absolutely nothing).

- SCORING -

Painting floor : 10 points per unpainted or footprint/tiretrack/dropping messed segment.
Killing Fish : 50, 100, 200, 400, 800, 1600, 3200, 6400 and the maximum 9000.
Each level starts with the lowest point scoring fish being increased by one. E.g. Level one starts at 50 points, level two with 100 points, and so on up to 9000
Capturing the creature/object messing up your paintwork : 1000 points.

- SERIES -

1. Crush Roller (1981)
2. Crush Roller [Model NEOP00380] (1999, Neo Geo Pocket Color)

- PORTS -

* CONSOLES:
Nintendo Famicon [AS] (1990, "Brush Roller")

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=547&o=2