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Crush Roller (set 4)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. History
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Game infos

Description Crush Roller (set 4)
Name crush4
Manufacturer Alpha Denshi Co. / Kural Electric, Ltd.
Year 1981
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .035b05
Romset size 0 B
Romset file files
Romset zip 0 B
Language English
Genre Maze

Parent and clones

Parent crush : Crush Roller (set 1) (1981)

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 4 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 90 no 288 224 60.606061 6144000 384 0 288 264 0 224

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 2s140.4a 256 63efb927 2s140.4a 5c144a613fc4960a1dfd7ead89e7fee258a63171 proms 20 good no
arcade 82s123.7f 32 2fc650bd 82s123.7f 8d0268dee78e47c712202b0ec4f1f51109b1f2a5 proms 0 good no
arcade 82s126.1m 256 a9cc86bf 82s126.1m bbcec0570aeceb582ff8238a4bc8546a23430081 namco 0 good no
arcade 82s126.3m 256 77245b66 82s126.3m 0c4d0bee858b97632411c440bea6948a74759746 namco 100 good no
arcade unkmol.4e 2048 49150ddf 5a20464a40d1d48606664779c85a7679073d7954 maincpu 0 good no
arcade unkmol.4f 2048 9b6dd592 6bb1b7ed95a7a8682a6ab58fa9f02c34beea8cd4 maincpu 1000 good no
arcade unkmol.4h 2048 ed30a312 15855904422eb603e5c5465bd038a3e8c666c10d maincpu 2000 good no
arcade unkmol.4j 2048 072b91c9 808df98c0cfd2367a39e06f30f920fd14887d922 maincpu 3000 good no
arcade unkmol.5e 2048 338880a0 beba1c71291394442b04fa5f4e1b833d7cf0fa8a gfx1 0 good no
arcade unkmol.5f 2048 752e3780 5730ebd8091eba5ac32ddd9db2f42d718b088753 gfx1 1000 good no
arcade unkmol.5h 2048 4ce9c81f 90a695ce4a45bde62bdbf09724a3ec6b45674660 gfx1 800 good no
arcade unkmol.5j 2048 6e00d2ac aa3f1f3a3b6899bea717d97e4817b13159e552e5 gfx1 1800 good no
arcade unkmol.6e 2048 21f47e17 1194b5e8b0cce1f480acda3cb6c1fc65988bdc80 maincpu 800 good no
arcade unkmol.6f 2048 755c1452 a2da17ed0e526dad4d53d332467a3dfd3b2a8cab maincpu 1800 good no
arcade unkmol.6h 2048 fe4bb0eb 70e480a75421ee0832456f1d30bf45a702192625 maincpu 2800 good no
arcade unkmol.6j 2048 66fba07d 4944d69a38fd823dad38b70433848017ae7027d7 maincpu 3800 good no

Chips list

name tag type clock
Namco namco audio 96000
Speaker mono audio
Z80 maincpu cpu 3072000

Categories

History


Arcade Video game published 38 years ago:

Crush Roller (c) 1981 Kural Electric, Limited.

Crush Roller is a maze game in which the player controls a paintbrush and must paint the entire layout in order to advance to the next stage. Two fish — one yellow, the other light blue — emerge from separate aquariums to pursue the paintbrush around the board, and if either of the fish succeeds in making contact with the paintbrush, the player loses a life.

The player may use two "rollers" to attack the fish. The rollers are located on two overpasses, one vertical in its orientation, the other horizontal. To use a roller, the player positions the paintbrush on the forward end of the roller, waits for either or both of the fish to approach, then pushes the paintbrush along the roller, attacking the fish. The fish is removed from the maze for a few seconds, then returns to one of the aquariums and resumes its pursuit of the paintbrush. Killing fish in this manner scores bonus points.

A third character, appearing to be an animal or human figure depending on the level, may enter the maze and leave tracks that must be painted over in order for the board to be completed. The player can limit the damage by running over the figure, which not only stops further tracks from being left but also awards the player a score, which progressively increases as more boards are cleared.

- TECHNICAL -

Main CPU : Zilog Z80 (@ 3.072 Mhz)
Sound Chips : Namco (@ 96 Khz)

Players : 2
Control : 4-way joystick

- TRIVIA -

Released in October 1981.

This game is known in the U.S. as "Make Trax".

Another version of this game is known as "Korosuke Roller".

2 bootlegs are known as "Paint Roller" and "Magic Brush". Another bootleg was made by Sidam as "Crush Roller (Sidam [Torino, Italy, EUR])".

Giuseppe Fiorido of Italy holds the official record for this game with 2514100 points on June 27, 1984.

- UPDATES -

"Make Trax" has a protection chip, Crush Roller doesn't. The code between the two is nearly identical, except that everywhere the protection code is located, code has been replaced with a couple of bytes to return the correct value and several NOP instructions (which do absolutely nothing).

- SCORING -

Painting floor : 10 points per unpainted or footprint/tiretrack/dropping messed segment.
Killing Fish : 50, 100, 200, 400, 800, 1600, 3200, 6400 and the maximum 9000.
Each level starts with the lowest point scoring fish being increased by one. E.g. Level one starts at 50 points, level two with 100 points, and so on up to 9000
Capturing the creature/object messing up your paintwork : 1000 points.

- SERIES -

1. Crush Roller (1981)
2. Crush Roller [Model NEOP00380] (1999, Neo Geo Pocket Color)

- PORTS -

* CONSOLES:
Nintendo Famicon [AS] (1990, "Brush Roller")

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=547&o=2