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Crush Roller (Famaresa PCB)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. History
Snapshot

Game infos

Description Crush Roller (Famaresa PCB)
Name crushrlf
Manufacturer bootleg
Year 1981
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .164
Romset size 0 B
Romset file files
Romset zip 0 B
Language Spanish
Genre Maze

Parent and clones

Parent crush : Crush Roller (set 1) (1981)

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 4 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 90 no 288 224 60.606061 6144000 384 0 288 264 0 224

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 2s140.4a 256 63efb927 2s140.4a 5c144a613fc4960a1dfd7ead89e7fee258a63171 proms 20 good no
arcade 82s123.7f 32 2fc650bd 82s123.7f 8d0268dee78e47c712202b0ec4f1f51109b1f2a5 proms 0 good no
arcade 82s126.1m 256 a9cc86bf 82s126.1m bbcec0570aeceb582ff8238a4bc8546a23430081 namco 0 good no
arcade 82s126.3m 256 77245b66 82s126.3m 0c4d0bee858b97632411c440bea6948a74759746 namco 100 good no
arcade pin10cc_5f.bin 2048 d106da36 a086e4874edf2f1a8bc945bed0e51424d92beaf2 gfx1 1000 good no
arcade pin11cc_5h.bin 2048 e129d76a c9256795c6d0929ade1f24b372dadc2a2b88d897 gfx1 800 good no
arcade pin12cc_5j.bin 2048 d35d1caf 65dd7861e05651485626465dc97215fed58db551 gfx1 1800 good no
arcade pin1cc_6e.bin 2048 65e469cf baeb5ba0ca0d78bca07f7830269f9c079f36d425 maincpu 400 good no
arcade pin2cc_6f.bin 2048 653f726d 3121315cf3e8be86d29687f29fc514e29dc64a02 maincpu 1400 good no
arcade pin3cc_6h.bin 2048 55e15863 bcbf4e5a268739c906e5c400e639e0e055799d47 maincpu 2400 good no
arcade pin4cc_6j.bin 2048 4fc4b582 cb73b5f9171ba493afdfced0baeef9bb6bdb428d maincpu 3400 good no
arcade pin5cc_6k.bin 2048 15f0415b 90c663387a81ad206874a531d9fe631ac0175975 maincpu c00 good no
arcade pin6cc_6m.bin 2048 4536ea5b 6e0b22dd05a76644b13f1c71f771d686cd411eea maincpu 1c00 good no
arcade pin7cc_6n.bin 2048 409111ec ba98cfc1cce8627d11fda4954c3776d0b90cb584 maincpu 2c00 good no
arcade pin8cc_6p.bin 2048 0d97a047 d0024a87a7530246bfbef7d1603b599e2f168973 maincpu 3c00 good no
arcade pin9cc_5e.bin 2048 b6551507 a544e6afda0dd1bea526cb94b9c456d923054698 gfx1 0 good no

Chips list

name tag type clock
Namco namco audio 96000
Speaker mono audio
Z80 maincpu cpu 3072000

Categories

History


Arcade Video game published 38 years ago:

Crush Roller (c) 1981 Kural Electric, Limited.

Crush Roller is a maze game in which the player controls a paintbrush and must paint the entire layout in order to advance to the next stage. Two fish — one yellow, the other light blue — emerge from separate aquariums to pursue the paintbrush around the board, and if either of the fish succeeds in making contact with the paintbrush, the player loses a life.

The player may use two "rollers" to attack the fish. The rollers are located on two overpasses, one vertical in its orientation, the other horizontal. To use a roller, the player positions the paintbrush on the forward end of the roller, waits for either or both of the fish to approach, then pushes the paintbrush along the roller, attacking the fish. The fish is removed from the maze for a few seconds, then returns to one of the aquariums and resumes its pursuit of the paintbrush. Killing fish in this manner scores bonus points.

A third character, appearing to be an animal or human figure depending on the level, may enter the maze and leave tracks that must be painted over in order for the board to be completed. The player can limit the damage by running over the figure, which not only stops further tracks from being left but also awards the player a score, which progressively increases as more boards are cleared.

- TECHNICAL -

Main CPU : Zilog Z80 (@ 3.072 Mhz)
Sound Chips : Namco (@ 96 Khz)

Players : 2
Control : 4-way joystick

- TRIVIA -

Released in October 1981.

This game is known in the U.S. as "Make Trax".

Another version of this game is known as "Korosuke Roller".

2 bootlegs are known as "Paint Roller" and "Magic Brush". Another bootleg was made by Sidam as "Crush Roller (Sidam [Torino, Italy, EUR])".

Giuseppe Fiorido of Italy holds the official record for this game with 2514100 points on June 27, 1984.

- UPDATES -

"Make Trax" has a protection chip, Crush Roller doesn't. The code between the two is nearly identical, except that everywhere the protection code is located, code has been replaced with a couple of bytes to return the correct value and several NOP instructions (which do absolutely nothing).

- SCORING -

Painting floor : 10 points per unpainted or footprint/tiretrack/dropping messed segment.
Killing Fish : 50, 100, 200, 400, 800, 1600, 3200, 6400 and the maximum 9000.
Each level starts with the lowest point scoring fish being increased by one. E.g. Level one starts at 50 points, level two with 100 points, and so on up to 9000
Capturing the creature/object messing up your paintwork : 1000 points.

- SERIES -

1. Crush Roller (1981)
2. Crush Roller [Model NEOP00380] (1999, Neo Geo Pocket Color)

- PORTS -

* CONSOLES:
Nintendo Famicon [AS] (1990, "Brush Roller")

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=547&o=2