0.11 [Mirko Buffoni]
Artwork available
TEST MODE:
- Press F2 + F3 for Test-Mode
WIP:
- 0.183: Rewrote Ambush driver. Use tilemap system to draw background/foreground characters and use generic gfx_8x8x2_planar layout. Added clone Donkey Kong 3 (bootleg on Ambush hardware) to Ambush driver - Game now playable. Color PROMs haven't been dumped, using the PROMs from the original currently [Dirk Best]. Changed description of clone (bootleg with 2xAY8910) to 'Donkey Kong 3 (bootleg on Ambush hardware)'.
- 0.155: Tirino73 added clone Donkey Kong 3 (bootleg with 2xAY8910).
- 21st October 2012: 3D ARCADE - New Nintendo 3D cabinet model for Donkey Kong 3 from Jibmums.
- 0.147u1: hap fixed Donkey Kong 3 crash.
- 0.127u2: Replaced I8035 CPU2 with MB8884 in clone Donkey Kong 3 (bootleg on Donkey Kong Jr. hardware).
- 0.127: Couriersud added address decode prom (dkc1-v.5e 18S030) to Donkey Kong 3 and clone (Japan).
- 0.125u7: Cleaned up Z80DMA interface [Couriersud]: Removed compatibility to old Z80DMA driver. Now uses std. callbacks (READ8_HANDLER, WRITE8_HANDLER). Updated Donkey Kong 3 accordingly.
- 0.125u3: Added 2x 'Unknown' dipswitches.
- 0.122u4: Added Z80 DMA chip [Couriersud]: Only implements intelligence to emulate Donkey Kong 3.
- 0.122u2: Couriersud added DIP locations to clone (bootleg on Donkey Kong Jr. hardware). Replaced DAC/Samples sound with Discrete.
- 0.121u3: Couriersud fixed bug in clone (bootleg on Donkey Kong Jr. hardware) memory map.
- 0.120u4: Added 'Service Mode' dipswitch.
- 0.116u3: Changed VSync to 60.606061 Hz. Fixed proms loading.
- 0.116: Color generation from schematics (resistor mixer) for Donkey Kong 3 [Couriersud].
- 12th November 2006: Mr. Do - Donkey Kong 3 artwork has been "optimized" by Ad_Enuff; much smaller file size (up to 80%) with no loss in quality.
- 13th October 2005: Guru - Donkey Kong 3 on Galaxian h/w arrived a few days ago. Thanks to Tingoes.
- 0.97u1: Pierpaolo Prazzoli fixed clone Donkey Kong 3 (bootleg) colors.
- 0.93: Added clock parameter to NES sound (1789772 Hz).
- 12th July 2004: 3D ARCADE - New 3D cabinet model for Donkey Kong 3 from Baraka.
- 0.74u2: Pierpaolo Prazzoli added clone Donkey Kong 3 (bootleg on Donkey Kong Jr. hardware).
- 1st October 2003: Pierpaolo Prazzoli added Donkey Kong 3 bootleg to the dkong driver.
- 0.37b14: Replaced 8-way Joystick with 4-way.
- 0.36b13: New NES sound emulation for Punch Out and Donkey Kong 3 [Matthew Conte, wwtk@mail.com]. Replaced 2x NES and DAC sound with 2x Nintendo. Changed N2A03 CPU1/2 clock speeds to 1789772 Hz.
- 0.36b12: Added 'Coinage' dipswitch.
- 0.36b9: Added clone Donkey Kong 3 (Japan). Changed parent description to 'Donkey Kong 3 (US)'.
- 0.36b5: Replaced the M6502 CPU2/3 with 2x N2A03 CPUs.
- 0.34b1: Added color proms ($0, 100, 200 - red & green, palette blue component and character color codes on a per-column basis).
- 0.31: A first attempt at sound in Donkey Kong 3 / Punch Out. These two Nintendo games use the same sound hardware as the NES console [Nicola Salmoria]. Tim Lindquist added accurate colors to Donkey Kong 3.
- 0.29: Accurate colors in Donkey Kong 3 (well, not really) [Tim Lindquist, Nicola Salmoria]. Nicola Salmoria fixed high score saving in Donkey Kong 3. Known issues: The colors come from a bootleg board. They might not be the same as the original version.
- 0.16: Matthew Hillmer submitted a new palette for Donkey Kong 3. It is not intended to be correct, but at least it gets rid of the annoying checkerboard effect.
- 0.14: Donkey Kong 3 now also preserve the score distributions (use F1 to see them) [Nicola Salmoria].
- 0.13: Nicola Salmoria added high score saving to Donkey Kong 3.
- 0.11: Mirko Buffoni added 'Donkey Kong 3' (Nintendo of America 1983). Runs on hardware similar to Donkey Kong. Game is playable with wrong colors and no sound. Control: Arrows = Move around, CTRL = Fire and F1 = Test (keep it pressed - very nice, try it!).
- 18th July 1996: Dumped Donkey Kong 3 (US).
LEVELS: 4
Other Emulators:
* CottAGE
* FB Alpha
* JAE
* JEmu2
Recommended Games (Platform):
Steel Worker
Donkey Kong
FamicomBox (Donkey Kong)
Crazy Kong
Crazy Kong Part II
Kong (Donkey Kong conversion on Galaxian hardware)
Donkey Kong Junior
FamicomBox (Donkey Kong Jr.)
Donkey Kong 3
Super Donkey Kong (Super Famicom Box)
Logger
Naughty Mouse
Treasure Island
Treasure Island (DECO Cassette)
Woodpecker
Dock Man
Kangaroo
Minky Monkey
Ponpoko
Pop Flamer
Popeye
FamicomBox (Popeye)
Q*bert
Faster, Harder, More Challenging Q*bert
Q*bert's Qubes
Springer
Arabian
Boggy '84
Bristles (Max-A-Flex)
Congo Bongo
Dr. Micro
Hopper Robo
Jump Coaster
Mappy
Namco Classic Collection Vol.1 (Mappy)
Mouser
Mr. Do's Castle
Number Crash
Popper
Roc'n Rope
Konami 80's AC Special (Roc'n Rope)
Super Glob
Ben Bero Beh
Complex X
Jumping Jack
Lode Runner
Lode Runner II - The Bungeling Strikes Back
Lode Runner III - The Golden Labyrinth
Lode Runner IV - Teikoku Karano Dasshutsu
Lode Runner - The Dig Fight
Mr. Do's Wild Ride
Pandora's Palace
Peter Pack-Rat
Vs. Ice Climber
Vs. Ice Climber Dual
Vs. Wrecking Crew
Baluba-louk no Densetsu
Pig Out: Dine Like a Swine!
Sea Hunter Penguin
Multi 5 (Tong Boy)
Recommended Games (Monkeys):
Tranquillizer Gun
Crazy Kong
Crazy Kong Part II
Donkey Kong
Donkey Kong Junior
Donkey Kong 3
Super Donkey Kong (Super Famicom Box)
Sky Skipper
Treasure Island
Dazzler
Kangaroo
Mighty Monkey
Minky Monkey
Triple Punch
Congo Bongo
Jumping Jack
FamicomBox
Rampage
Rampage: World Tour
Toki
Monkey Mole Panic
Itazura Monkey
Crazy Monkey
Crazy Monkey 2