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Donkey Kong (hard kit)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Adjusters
  9. Configurations
  10. Dipswitchs
  11. Roms list
  12. Chips list
  13. Serie
  14. Categories
  15. History
Download dkonghrd.zip (0 B)
Snapshot

Game infos

Description Donkey Kong (hard kit)
Name dkonghrd
Manufacturer Nintendo of America
Year 1981
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .153
Romset size 0 B
Romset file files
Romset zip 0 B
Language English
Genre Platform

Parent and clones

Parent dkong : Donkey Kong (US set 1) (1981)

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 2
Input buttons
Input coins 1

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 4 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 90 no 256 224 60.606061 6144000 384 0 256 264 16 240

Configuration

name tag mask
Video Hardware
Name TKG-02 (Radarscope Conversion)
Value 0
Default no
Name TKG-04 (Two board set)
Value 1
Default yes

VIDHW
1

Dipswitchs

Adjusters

name default
VR2 - DAC Volume 90

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade c-2j.bpr 256 d6412358 c-2j.bpr f9c872da2fe8e800574ae3bf483fb3ccacc92eb3 proms 100 good no
arcade c-2k.bpr 256 e273ede5 c-2k.bpr b50ec9e1837c00c20fb2a4369ec7dd0358321127 proms 0 good no
arcade c_5bt_g.bin 4096 1c97d324 c_5bt_g.bin c7966261f3a1d3296927e0b6ee1c58039fc53c1f maincpu 2000 good no
arcade c_5ct_g.bin 4096 5ec461ec c_5ct_g.bin acb11a8fbdbb3ab46068385fe465f681e3c824bd maincpu 1000 good no
arcade dk5ahard.bin 4096 a990729b ebb050ce2504fe5f2bbf1fc56018f85a083fe4d0 maincpu 3000 good no
arcade dk5ehard.bin 4096 a9445215 9f2ca30cc0a26f5294395c204c6213769628cdfc maincpu 0 good no
arcade l_4m_b.bin 2048 59f8054d l_4m_b.bin 793dba9bf5a5fe76328acdfb90815c243d2a65f1 gfx2 0 good no
arcade l_4n_b.bin 2048 672e4714 l_4n_b.bin 92e5d379f4838ac1fa44d448ce7d142dae42102f gfx2 800 good no
arcade l_4r_b.bin 2048 feaa59ee l_4r_b.bin ecf95db5a20098804fc8bd59232c66e2e0ed3db4 gfx2 1000 good no
arcade l_4s_b.bin 2048 20f2ef7e l_4s_b.bin 3bc482a38bf579033f50082748ee95205b0f673d gfx2 1800 good no
arcade s_3i_b.bin 2048 45a4ed06 s_3i_b.bin 144d24464c1f9f01894eb12f846952290e6e32ef soundcpu 0 good no
arcade s_3j_b.bin 2048 4743fe92 s_3j_b.bin 6c82b57637c0212a580591397e6a5a1718f19fd2 soundcpu 1000 good no
arcade v-5e.bpr 256 b869b8f5 v-5e.bpr c2bdccbf2654b64ea55cd589fd21323a9178a660 proms 200 good no
arcade v_3pt.bin 2048 15e9c5e9 v_3pt.bin 976eb1e18c74018193a35aa86cff482ebfc5cc4e gfx1 800 good no
arcade v_5h_b.bin 2048 12c8c95d v_5h_b.bin a57ff5a231c45252a63b354137c920a1379b70a3 gfx1 0 good no

Chips list

name tag type clock
DISCRETE discrete audio
Intel 8257 dma8257 cpu 3072000
MB8884 soundcpu cpu 6000000
Speaker mono audio
Z80 maincpu cpu 3072000

Serie

Serie : Donkey Kong
  1. Donkey Kong (US set 1) (1981)
  2. Donkey Kong (hard kit) (1981)
  3. Donkey Kong (Japan set 1) (1981)
  4. Donkey Kong (Japan set 2) (1981)
  5. Donkey Kong (Japan set 3) (1981)
  6. Donkey Kong (US set 2) (1981)
  7. Donkey King Jr. (bootleg of Donkey Kong Jr.) (1982)
  8. Donkey Kong (1982)
  9. Donkey Kong (1982)
  10. Donkey Kong (ColecoVision Conversion) (1982)
  11. Donkey Kong Junior (Japan?) (1982)
  12. Donkey Kong Junior (US set F-2) (1982)
  13. Donkey Kong Jr. (bootleg) (1982)
  14. Donkey Kong Junior (E kit) (1982)
  15. Donkey Kong Jr. (Japan) (1982)
  16. Donkey Kong Jr. (bootleg on Moon Cresta hardware) (1982)
  17. Donkey Kong Junior (P kit, bootleg) (1982)
  18. Junior King (bootleg of Donkey Kong Jr.) (1982)
  19. Donkey Kong (1983)
  20. Donkey Kong (clean crack) (1983)
  21. Donkey Kong (1983)
  22. Donkey Kong (1983)
  23. Donkey Kong (World, Rev. A) (1983)
  24. Donkey Kong (NTSC) (1983)
  25. Donkey Kong 3 (US) (1983)
  26. Donkey Kong 3 (bootleg on Ambush hardware) (1983)
  27. Donkey Kong 3 (Japan) (1983)
  28. Donkey Kong (Jpn) (1983)
  29. Donkey Kong Jr. (1983)
  30. Donkey Kong Junior (1983)
  31. Donkey Kong Jr (1983)
  32. Donkey Kong Jr. (World, Rev. A) (1983)
  33. Donkey Kong Junior (PAL) (1983)
  34. Donkey Kong Jr. (Jpn) (1983)
  35. Donkey Kong (1984)
  36. Donkey Kong (1984)
  37. Donkey Kong 3 (World) (1984)
  38. Donkey Kong 3 (bootleg on Donkey Kong Jr. hardware) (1984)
  39. Donkey Kong Junior (1984)
  40. Donkey Kong Junior (1984)
  41. Donkey Kong Jr. Math (Euro, USA) (1985)
  42. Donkey Kong (UK) (1986)
  43. Donkey Kong (Euro) (1986)
  44. Donkey Kong (1987)
  45. Donkey Kong (Disk Writer) (1987)
  46. Donkey Kong Junior (1987)
  47. Donkey Kong (PAL) (1988)
  48. Donkey Kong Jr. (PAL) (1988)
  49. Donkey Kong Jr. (Disk Writer) (1988)
  50. Kong (Euro) (1988)
  51. Donki-Kong (198?)
  52. Donkey Kong (198?)
  53. Donki-Kong Jr (198?)
  54. Kong (Donkey Kong conversion on Galaxian hardware) (198?)
  55. Donkey Kong (World, Rev. A) (1994)
  56. Donkey Kong (Spa) (19??)
  57. Donkey Kong Foundry (hack) (2004)
  58. Donkey Kong II: Jumpman Returns (hack, V1.2) (2006)
  59. Donkey Kong II: Jumpman Returns (hack, V1.1) (2006)
  60. Donkey Kong (Sock Master's Donkey Kong Emulator for CoCo 3) (512Kb) (2007)
  61. Donkey Kong (2010)

Categories

History


Arcade Video game published 38 years ago:

Donkey Kong (c) 1981 Nintendo of America, Incorporated.

Export version for North America. For more information about the game itself, please see the original Japanese upright version entry.

- TECHNICAL -

[Blue Upright model]
The blue uprights (which are the most common), are a very rectangular affair, with quite a lot of artwork. They have orange-ish sticker style side-art (with Mario and Kong on them), with control panel, marquee, and monitor bezel graphics to match. This game does not use a standard arcade monitor. It requires a 'Nintendo Compatible' monitor (a normal monitor will display the picture like that of a photographic negative). This simple little monitor change basically launched the entire Nintendo Vs. Unisystem later on. Because only Donkey Kong series games and Vs. titles would work on these monitors (forcing operators to buy conversion kits for those games instead of a competitors game).

[Red Upright model]
The red upright versions are actually "Radar Scope" cabinets that have been factory-converted to Donkey Kong. These are fairly rare and feature slightly different gameplay.

- TRIVIA -

Donkey Kong was released in July 1981 in the USA.

Donkey Kong was to be Nintendo's first big breakthrough into the western - and particularly American - arcade scene. Before Donkey Kong, Nintendo was having difficulty establishing itself in these markets. After the game's massive success Nintendo quickly established their headquarters of Nintendo of America to ensure that the game was being distributed properly.

Mario was named after Mario Segale, the landlord of Nintendo of America's first warehouse location in Seattle (though it was debated whether this occurred before or well after the game was released). Mario was originally called 'Jumpman'; only the arcade version of Donkey Kong has ever called the hero Jumpman; most home coversions, particularly the NES version, game him the Mario name.

Accounts differ as to how Nintendo of America felt about the game before its release. Many sources claim that they all felt sure it would be an absolute disaster while others say they were more optimistic.

Although Mario is a plumber in later games, his career in Donkey Kong is that of a carpenter. Mario's appearance (and consequently his career) was dictated by the primitive graphics hardware of the time - the only way to have his arms appear 'separate' to his torso was to have them as a different color - hence he wears 'dungarees'. The mustache is present merely to indicate where Mario's mouth is, again due to the low graphics resolution imposed by hardware limitations. Mario wears a hat so his head is distinguishable from the game's black backgrounds.

About 60,000 units were sold in the US. Oddly, despite it being one of the ten best selling games of the golden age of video games, it never reached #1 on Replay's popularity charts. Instead, it was stuck at #2 behind mega hits "Pac-Man" and "Ms. Pac-Man" - the two best selling games ever.

Donkey Kong inspired a catchy hit song by Buckner and Garcia called 'Do The Donkey Kong' released on the 'Pac-Man Fever' album.

A Donkey Kong unit appears in the 1983 movie 'WarGames', the 1984 movie 'Gremlins', the 1985 movie 'The Heavenly Kid', and the sitcom 'Two and a Half Men' (Season 5, Episode 2 - People Who Love Peepholes).

MB (Milton Bradley) released a board game based on this video game (same name) in 1982. Save the girl and avoid the barrels and fireballs as in the video game. The gameboard is laid out like the video game's Ramp Stage. 'Can You Battle Donkey Kong and Save the Fair Maiden?'.

Donkey Kong also spawned a cartoon series of the same name : Ruby-Spears Productions. Produced by Joe Ruby and Ken Spears. Originally aired September 17, 1983 as part of 'Saturday Supercade' on CBS. Mario was voiced by veteran voice actor Peter Cullen, while Donkey Kong's voice was provided by the late actor/comedian Soupy Sales (1926-2009).

Michael Jackson used to own this game (Blue Upright model). It was sold at the official Michael Jackson Auction on April 24, 2009.

- UPDATES -

The original Japanese version had all four stages displayed in their original, logical order 1-2-3-4.
For this US version, they changed it to match the 'How High Can You Try/Get?' theme, with the stage order as follows :
L-01 : 1-4
L-02 : 1-3-4
L-03 : 1-2-3-4 (as in all levels of the Japanese version)
L-04 : 1-2-1-3-4
L-05 : 1-2-1-3-1-4
L-06 through L-21 all remain the same as L-05
L-22 : 1 (Kill screen).

- SERIES -

1. Donkey Kong (1981)
2. Donkey Kong Junior (1982)
3. Donkey Kong 3 (1983)

- PORTS -

NOTE: Only ports released in North America are listed here. For ports released in other regions, please see the original Japanese upright version entry.

* CONSOLES:
[US] Atari 2600 (1982) "Donkey Kong [Model 2451]"
Colecovision [US] (1982) "Donkey Kong [Model 2411]"
Mattel Intellivision [US] (1982) "Donkey Kong [Model 2471]"
[US] Nintendo NES (june.1986) "Donkey Kong [Model NES-DK-USA]"
Atari XEGS
[US] Atari 2600 (1988) "Donkey Kong [Model CX26143]"
[US] Atari 7800 (1988) "Donkey Kong [Model CX7848]"

* HANDHELDS:
[US] Nintendo Game Boy (june.1994) "Donkey Kong [Model DMG-QD-USA]"

* COMPUTERS:
Tandy Color Computer [US] (1982) "Dunkey Munkey"
Tandy Color Computer [US] (1982) "Donkey King"
Tandy Color Computer [US] (1983) "The King"
Tandy Color Computer [US] (1983) "Monkey Kong"
PC [Booter] [US] (1983) "Donkey Kong"
PC [Booter] [US] (1983) "Gorilla Gorilla" : part of the "FriendlyWare P.C. Arcade" suite
[US] Atari 800 (1983) "Donkey Kong [Model RX8031]"
TI99/4A [US] (1983) "Donkey Kong [Model RX8512]"
Commodore VIC-20 [US] (1983) "Donkey Kong [Model RX8513]"
[US] Apple II (1983)
[US] Commodore C64 (1983) "Donkey Kong [Model RX8514]"
PC [MS-DOS] [US] (1997) "Champ Kong" by CHAMProgramming

* OTHERS:
VFD handheld game [US] (1982) released by Coleco.
LCD handheld game [US] (Game & Watch) released by Nintendo : double screen.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=34723&o=2