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Final Lap R (Rev. B)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Serie
  12. Categories
  13. MAMEinfo
  14. History
Download finalapr.zip (18.13 MB)
Snapshot

Game infos

Description Final Lap R (Rev. B)
Name finalapr
Manufacturer Namco
Year 1995
Runnable yes
System arcade /
Number of players 1P
Added to MAME .081u8
Romset size 18.13 MB
Romset file 17 files
Romset zip 4 B
Language English
Evaluation 70 to 80 (Good)
Genre Driving

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 2

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 1
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
paddle 0 255 100 6 no
pedal 0 255 100 6 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 288 224 60 4527360 288 0 288 262 0 224

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade finalapr.nv 8192 d51d65fe 8a0a523cb6ba2880951e41ca04db23584f0a108c nvram 0 good no
arcade flr1obj0l.ic1 2097152 364a902c 4a1ea48eee86d410e36096cc100b4c9a5a645034 sprite 1 good no
arcade flr1obj0u.ic2 2097152 a5c7b80e 4e0e863cfdd8c051c3c4594bb21e11fb93c28f0c sprite 0 good no
arcade flr1obj1l.ic3 2097152 51fd8de7 b1571c45e8c33d746716fd790c704a3361d02bdc sprite 400001 good no
arcade flr1obj1u.ic4 2097152 1737aa3c 8eaf0dc5d60a270d2c1626f54f5edbddbb0a59c8 sprite 400000 good no
arcade flr1rch0.19j 1048576 f413f50d cdd8073dda4feaea78e3b94520cf20a9799fd04d rot 0 good no
arcade flr1rch1.18j 1048576 4654d519 f8bb473013cdca48dd98df0de2f78c300c156e91 rot 100000 good no
arcade flr1rsh.14k 524288 037c0983 c48574a8ad125cedfaf2538c5ff824e121204629 rotmask 0 good no
arcade flr1sch0.21p 1048576 7169efca 66c7aa1b50b236b4700b07be0dca7aebdabedb8c tile 0 good no
arcade flr1sch1.20p 1048576 aa233a02 0011329f585658d90f820daf0ba08ce2735bddfc tile 100000 good no
arcade flr1sch2.19p 1048576 9b6b7abd 5cdec70db1b46bc5d0866ca155b520157fef3adf tile 200000 good no
arcade flr1sch3.18p 1048576 50a14f54 ab9c2f2e11f006a9dc7e5aedd5788d7d67166d36 tile 300000 good no
arcade flr1spr.21l 131072 69bb0f5e 6831d618de42a165e508ad37db594d3aa290c530 c75data 0 good no
arcade flr1ssh.18u 524288 f70cb2bf dbddda822287783a43415172b81d0382a8ac43d8 tilemask 0 good no
arcade flr1voi.23s 2097152 ff6077cd 73c289125ddeae3e43153e4c570549ca04501262 c352 0 good no
arcade flr2mpeb.19a 524288 8bfe615f 7b867eb261268a83177f1f873689f77d1b6c47ca maincpu 0 good no
arcade flr2mpob.18a 524288 91c14e4f 934a86daaef0e3e2c2b3066f4677ccb3aaab6eaf maincpu 2 good no

Chips list

name tag type clock
C352 c352 audio 24192000
C75 (M37702) mcu cpu 16128000
Speaker rspeaker audio
i960kb maincpu cpu 20000000

Serie

Serie : Pole Position
  1. Pole Position (World) (1982)
  2. Pole Position (Atari version 1) (1982)
  3. Pole Position (Atari version 2) (1982)
  4. Pole Position (Japan) (1982)
  5. Top Racer (no MB8841 + MB8842) (1982)
  6. Pole Position (1983)
  7. Pole Position (1983)
  8. Pole Position (1983)
  9. Pole Position (1983)
  10. Pole Position (1983)
  11. Pole Position (1983)
  12. Pole Position (1983)
  13. Pole Position II (Japan) (1983)
  14. Pole Position II (Atari) (1983)
  15. Pole Position II (bootleg) (1983)
  16. Speed Up (Spanish bootleg of Pole Position) (1983)
  17. Top Racer (with MB8841 + MB8842, 1983) (1983)
  18. Pole Position (1984)
  19. Gran Premio F1 (Italian bootleg of Pole Position II) (1984)
  20. Gran Premio F1 (Spanish bootleg of Pole Position II) (1984)
  21. Top Racer (with MB8841 + MB8842, 1984) (1984)
  22. Pole Position II (1985)
  23. Pole Position (Hebdogiciel no. 119-120) (1986)
  24. Pole Position (Hebdogiciel no. 119-120) (1986)
  25. Final Lap (Rev E) (1987)
  26. Final Lap (Rev C) (1987)
  27. Final Lap (Rev D) (1987)
  28. Final Lap (Japan, Rev B) (1987)
  29. Final Lap (Japan, Rev C) (1987)
  30. Pole Position (1987)
  31. Pole Position II (PAL) (1987)
  32. Pole Position (Sonic) (1987)
  33. Final Lap (Jpn) (1988)
  34. Final Lap Twin (1989)
  35. Final Lap Twin (Tourvision PCE bootleg) (1989)
  36. Pole Position (198?)
  37. Final Lap 2 (1990)
  38. Final Lap 2 (Japan) (1990)
  39. Final Lap Twin (1990)
  40. Final Lap 3 (World, set 1) (1992)
  41. Final Lap 3 (World, set 2) (1992)
  42. Final Lap 3 (bootleg) (1992)
  43. Final Lap 3 (Japan) (1992)
  44. Final Lap 3 (Japan - Rev C) (1992)
  45. Top Racer (Jpn) (1992)
  46. Final Lap R (Rev. B) (1995)
  47. Final Lap R (Japan Rev. C) (1995)
  48. Final Lap R (1995)

Categories

MAMEinfo

0.108u5 [Arzeno Fabrice]

0.81u8 [R. Belmont]


SETUP:

- To calibrate the steering manually, delete the .nv file, start the game and hold down service (9) and tap test (F2). If you do not get an "initializing" message followed by the input test, keep doing it until you do. Exit MAME and restart the game, it's now calibrated.


Bugs:

- AI cars are never reflected in the rear mirrors. F1ReB4LL (ID 05978)

- finalapr and clones: Objects in the side of the track are not shown. FMecha (ID 05358)


WIP:

- 0.155: Alex Jackson removed no longer needed endian flip, fixes 'Final Lap R' horizon [].

- 0.137u1: Added finalapr.nv NVRAM. Renamed (finalapr) to (finalaprj) and (finalaprb) to (finalapr).

- 0.133u1: Renamed (finalapb) to (finalaprb) and (finalapo) to (finalapro).

- 0.124u2: Couriersud fixed slowdown (tilemap issue) in Final Lap R.

- 0.123u1: Added 'Service Mode' dipswitch.

- 0.115u2: Zsolt Vasvari fixed Final Lap R graphics.

- 0.108u5: Arzeno Fabrice added Final Lap R (Japan Rev. C). Renamed (finalapr) to (finalapb).

- 0.104u8: Arzeno Fabrice added clone Final Lap R. Changed parent description to 'Final Lap R (Rev B)'.

- 0.100u2: El Semi implemented raster split interrupt in System FL games, making Final Lap R work fully.

- 18th September 2005: R. Belmont - ElSemi fixed the remaining graphics problems with Final Lap R - it now appears to be perfectly emulated graphics-wise. Unfortunately that didn't help Speed Racer, but we're still looking to fix that too.

- 0.100u1: R. Belmont and El Semi updated the Namco FL system - Game now playable. Added M37710 (16384000 Hz) CPU2 and C352 (16384000 Hz) stereo sound. Fixed gfx3 rom loading. Changed region cpu2 to user4.

- 0.85: Fixed gfx3 roms addresses.

- 0.84u3: R. Belmont fixed graphics crashing, palette, sprites and some networking registers in Final Lap R. Changed visible area to 288x224.

- 0.84u2: R. Belmont rewrote the i960 frame cache mechanism using a simple FIFO concept and Final Lap R now runs further.

- 0.81u8: R. Belmont added 'Final Lap R' (Namco 1995). Preliminary emulation to test i960 core.

- 25th April 2004: R. Belmont - After adding an additional banking feature it needs, Final Lap R starts up (but isn't anywhere near playable yet).

- 25th March 2004: Guru - Final Lap R (Namco 1993, System FL) arrived from Brian Troha.


Recommended Games (F1-3D):

Turbo

Pole Position

Pole Position II

TX-1

Driving Force

WEC Le Mans 24

Continental Circus

Final Lap

Final Lap Twin (Tourvision PCE bootleg)

Final Lap 2

Final Lap 3

Final Lap R

Winning Run

Winning Run Suzuka Grand Prix

Winning Run '91

Super Monaco GP

Super Monaco GP (Mega-Tech)

Driver's Eyes

F1 Exhaust Note

F1 Super Lap

Grand Prix Star

F-1 Grand Prix Star II

Racing Beat

Ground Effects

Virtua Racing

Daytona USA

Daytona USA 2

Daytona USA 2 Power Edition

Ace Driver: Racing Evolution

Ace Driver: Victory Lap

Driver's Edge

F1 Super Battle

Racin' Force

INDY 500 Twin

Slip Stream

Sega Touring Car Championship

Super GT 24h

Le Mans 24

Ferrari F355 Challenge

Ferrari F355 Challenge (Twin)

Ferrari F355 Challenge 2 (Twin)

Cart Fury

NASCAR Racing

Maximum Speed

History


Arcade Video game published 26 years ago:

Final Lap R (c) 1993 Namco.

The last game in Namco's seminal F1 series, which began eleven years' earlier with 1982's "Pole Position". Final Lap R features the same loose handling and demanding game-play of its predecessors, but has the obligatory improved graphics, due to the more powerful host hardware. The game offers players a choice of four race tracks :
1. Germany
2. Brazil
3. Hungary
4. Belgium

- TECHNICAL -

Namco System FL hardware
Game ID : FLR

Main CPU : i960KB (@ 20 Mhz), M37702 (@ 16.384 Mhz)
Sound Chips : C352 (@ 16.384 Mhz)

Screen orientation : Horizontal
Video resolution : 288 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 8192

Players : 2
Controls : Steering wheel, gear shifter (High/Low)
Pedals : Accelerator and brake

- TRIVIA -

Even if titlescreen says 1993, Final Lap R was released in February 1994 in Japan.

- SERIES -

1. Pole Position (1982)
2. Pole Position II (1983)
3. Final Lap (1987)
4. Final Lap UR (1988)
5. Final Lap Twin (1989, NEC PC-Engine)
6. Final Lap 2 (1990)
7. Final Lap 3 (1992)
8. Final Lap R (1993)
9. Final Lap 2000 (2000, Bandai WonderSwan)
10. Final Lap Special (2001, Bandai WonderSwan Color)

- CONTRIBUTE -

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