0.33b5 [Allard van der Bas]
Artwork available
Bugs:
- nemesis & clones: Distorted sound effects. Ace (ID 05536)
- nemesis & clones: Misaligned sprite and background in the 2nd stage. moa (ID 04506)
- nemesis, gradius, nemesisuk: Sound reproduction issues. Ace (ID 03539)
WIP:
- 0.155: Ace and Alex Jackson fixed K005289 off-by-one frequency; adds missing detune effect to Nemesis bg music.
- 0.153: Removed VLM5030 speech. Added 4x 'RC Filter'.
- 0.152: Changed K005289 sound clock speed to 3579545 Hz.
- 0.143u1: Changed description to 'Nemesis (ROM version)' and clones (World?) to 'Nemesis (World?, ROM version)' and 'Gradius' to 'Gradius (Japan, ROM version)'.
- 0.133u1: Renamed (nemesuk) to (nemesisuk).
- 25th August 2006: Mr. Do - Added instruction cards for Gradius (thanks to Gamestone at Gradius Home World).
- 0.98u1: MASH fixed K005289 sound and Mamesick and Fujix fixed the volume of the 2x AY8910.
- 0.97u2: Mamesick fixed wrong mapped buttons (power-up, shoot and missile).
- 0.94u5: R. Belmont fixed problem with Nemesis sound created during sound rewrite. Replaced K007232 sound with K005289 (1789772 Hz).
- 0.93u1: Aaron Giles fixed Nemesis (no longer references non-existant K005289).
- 0.93: Replaced K005289 sound with K007232 (3579545 Hz).
- 0.68: Changed VSync to 60.606060 Hz.
- 0.57: Changed description 'Nemesis (hacked?)' to 'Nemesis'. Changed 68000 CPU1 clock speed to 9216000 Hz. Removed 3rd coin slot.
- 0.36b13: Changed description of clone (UK) to 'Nemesis (World?)'.
- 0.36b11: Added Konami 005289 sound. Removed Namco sound. Changed 68000 CPU1 clock speed to 7159090 Hz.
- 29th November 1999: Bryan McPhail added correct implementation of the 005289 sound chip to Nemesis.
- 22nd October 1999: Eisuke Watanabe fixed some Nemesis graphics problems.
- 0.36b6: E. Watanabe improved screen priority in Lifeforce, Salamander, clone Gradius, etc.
- 26th June 1999: Nicola fixed the input ports in Nemesis and the others.
- 0.35RC2: Changed 68000 CPU1 clock speed to 12MHz.
- 21st June 1999: Marco Cassili fixed the dipswitches in Nemesis.
- 20th June 1999: Elestir fixed Nemesis from crashing at startup.
- 0.35RC1: Elestir improved sound in Nemesis/Gradius. Changed 68000 CPU1 clock speed to 14318180 Hz and the 2x AY-8910 to 1789772 Hz. Added Namco and VLM5030 (3579545 Hz) sound and sound1 roms ($0, 100 - 2x 256 byte for 005289 wavetable data).
- 10th June 1999: Elestir added the last missing sound channel to Nemesis and the rest.
- 31st May 1999: Elestir added the two missing sound channels to Nemesis etc, speech to Salamander and some other things to the driver.
- 0.34b8: Andrew Prime added clone Gradius.
- 0.34b6: Added clone (Testdriver) Gradius.
- 0.34b4: Dani Portillo added high score saving to Nemesis.
- 0.33b7: Changed description to 'Nemesis (hacked?)' and clone (UK version) to 'Nemesis (UK)'.
- 0.33b5: Allard van der Bas added 'Nemesis' (Konami 1985) and clone (UK version).
- 8th March 1997: Johan Koehler started to wrote an emulator for Nemesis. He reverse engeneered the arcade hardware and implemented Bernd Schmidt's 68000 emulator from UAE, Marcel de Kogel's Z80 emulator and the AY-3-8910 emulator from Ville Hallik and Michael Cuddy. The emulator was tested by Jason Pimble and Chuck Cochems.
- 15th November 1996: Dumped Nemesis (Konami 1985).
ARCADE RELEASE: Gradius (Konami) - 1985/May/29
LEVELS: 7 (gradius)
Other Emulators:
* FB Alpha
* Nemesis
* Sparcade
Recommended Games (R-Type):
Gradius / Nemesis
Gradius (PlayChoice-10)
Vs. Gradius
Vulcan Venture / Gradius II
Gradius III
Gradius 4: Fukkatsu
Salamander
Salamander (Tourvision PCE bootleg)
Salamander 2
R-Type
R-Type II
R-Type II (hack, no copyright string) (Tourvision PCE bootleg)
R-Type Leo
Heavy Unit
Turtle Ship
Hellfire
X Multiply
Zero Wing
W-Ring - The Double Rings (Tourvision PCE bootleg)
Raiga - Strato Fighter
Rezon
Andro Dunos
Blaze On
Hyper Duel
Super Spacefortress Macross II
Pulstar
Last Hope
Arcade Video game published 34 years ago:
Nemesis (c) 1985 Konami.
European version. For more information about the game, please see the "Gradius" entry.
- TECHNICAL -
Konami Nemesis Hardware
Game ID : GX400
Main CPU : MC 68000 @ 10Mhz / G400 Bios
Sound CPU : Zilog Z80
Sound chip : 2x AY-3-8910 psg
Players : 2
Control : 8-way joystick
Buttons : 3
- TRIVIA -
Nemesis was released in November 1985.
This game is known outside Europe as "Gradius".
- SERIES -
1. Nemesis (1985)
2. Salamander (1986)
3. Gradius 2 (1987, MSX)
4. Vulcan Venture (1988)
5. Nemesis 3 - The Eve of Destruction (1988, MSX)
6. Gradius III - Densetsu Kara Shinwa-e (1989)
7. Nemesis '90 Kai (1993, Sharp X68000)
8. Salamander 2 (1996)
9. Solar Assault - Gradius (1997)
10. Solar Assault - Revised (1997)
11. Gradius Gaiden (1997, Sony PlayStation)
12. Gradius IV - Fukkatsu (1999)
13. Gradius Generation (2001, Nintendo Game Boy Advance)
14. Gradius V (2004, Sony PlayStation 2)
15. Gradius Neo (2004, NTT DoCoMo i-mode Phones)
16. Gradius Neo Imperial (2005, NTT DoCoMo i-mode Phones)
17. Gradius Wide (2007, NTT DoCoMo i-mode Phones)
18. Gradius Rebirth (2008, Nintendo Wii)
- PORTS -
* CONSOLES:
[EU] Nintendo NES (nov.30, 1988) as "Gradius [Model NES-GR-EEC]"
[EU] Sony PlayStation 4 [PSN] (june.23, 2015) "Arcade Archives - Gradius [Model CUSA-02484]"
* HANDHELDS:
[EU] Nintendo Game Boy (1990) "Nemesis [Model DMG-NM-NOE]"
[EU] Nintendo DS (oct.26, 2007) "Konami Arcade Classics [Model NTR-ACXP-EUR]"
[AU] Nintendo DS (oct.29, 2007) "Konami Arcade Classics"
* COMPUTERS:
[EU] Commodore C64 (1987)
[EU] Sinclair ZX Spectrum (1987)
[EU] Amstrad CPC (1987)
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=1743&o=2