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Gradius III (Japan, program code S, split)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Serie
  12. Categories
  13. History
Snapshot

Game infos

Description Gradius III (Japan, program code S, split)
Name gradius3js
Manufacturer Konami
Year 1989
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .163
Romset size 0 B
Romset file files
Romset zip 0 B
Language Japanese
Genre Shooter

Parent and clones

Parent gradius3 : Gradius III (World, program code R) (1989)

Sound infos

Sound_channels 2

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 3

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 320 224 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 945_A01A.E2 131072 bace5abb b32df63294c0730f463335b1b760494389c60062 k051960 2 good no
arcade 945_A01B.E4 131072 b426090e 06a671a648e3255146fe0c325d5451d4f75f08aa k051960 80002 good no
arcade 945_A01C.H2 131072 d91b29a6 0c3027a08996f4c2b86dd88695241b21c8dffd64 k051960 3 good no
arcade 945_A01D.H4 131072 3990c09a 1f6a089c1d03fb95d4d96fecc0379bde26ee2b9d k051960 80003 good no
arcade 945_A02A.K2 131072 fbb81511 e7988d52e323e46117f5080c469daf9b119f28a0 k051960 0 good no
arcade 945_A02B.K4 131072 c0fed4ab f01975b13759cae7c8dfd24f9b3f4ac960d32957 k051960 80000 good no
arcade 945_A02C.M2 131072 031b55e8 64ed8dee60bf012df7c1ed496af1c75263c052a6 k051960 1 good no
arcade 945_A02D.M4 131072 d462817c 00137e38454e7c3548a1a9553c5ee644916b3959 k051960 80001 good no
arcade 945_A10A.C14 131072 ec717414 8c63d5fe01d0833529fca91bc80cdbd8a04174c0 k007232 0 good no
arcade 945_A10B.C16 131072 709e30e4 27fcea720cd2498f1870c9290d30dcb3dd81d5e5 k007232 20000 good no
arcade 945_l03a.e6 131072 a67ef087 945_l03a.e6 fd63474f3bbde5dfc53ed4c1db25d6411a8b54d2 k051960 100002 good no
arcade 945_l03b.e8 131072 933e68b9 945_l03b.e8 f3a39446ca77d17fdbd938bd5f718ae9d5570879 k051960 180002 good no
arcade 945_l03c.h6 131072 a56be17a 945_l03c.h6 1d387736144c30fcb5de54235331ab1ff70c356e k051960 100003 good no
arcade 945_l03d.h8 131072 f375e87b 945_l03d.h8 6427b966795c907c8e516244872fe52217da62c4 k051960 180003 good no
arcade 945_l04a.k6 131072 884e21ee 945_l04a.k6 ce86dd3a06775e5b1aa09db010dcb674e67828e7 k051960 100000 good no
arcade 945_l04b.k8 131072 843bc67d 945_l04b.k8 cdf8421083f24ab27867ed5d08d8949da192b2b9 k051960 180000 good no
arcade 945_l04c.m6 131072 45bcd921 945_l04c.m6 e51a8a71362a6fb55124aa1dce74519c0a3c6e3f k051960 100001 good no
arcade 945_l04d.m8 131072 0a98d08e 945_l04d.m8 1e0ca51a2d45c01fa3f11950ddd387f41ddae691 k051960 180001 good no
arcade 945_l06a.n11 131072 e1fd75b6 945_l06a.n11 6160d80a2f1bf550e85d6253cf521a96f5a644cc sub 40001 good no
arcade 945_l06b.r11 131072 83772304 945_l06b.r11 a90c75a3de670b6ec5e0fc201876d463b4a76766 sub 40000 good no
arcade 945_l07a.n15 131072 96222d04 945_l07a.n15 b55700f683a556b0e73dbac9c7b4ce485420d21c sub 80001 good no
arcade 945_l07b.n13 131072 5e209d01 945_l07b.n13 0efa1bbfdc7e2ba1e0bb96245e2bfe961258b446 sub c0001 good no
arcade 945_l07c.r15 131072 c1e399b6 945_l07c.r15 e95bd478dd3beea0175bf9ee4cededb111c4ace1 sub 80000 good no
arcade 945_l07d.r13 131072 4c16d4bd 945_l07d.r13 01dcf169b78a1e495214b10181401d1920b0c924 sub c0000 good no
arcade 945_l11a.c18 131072 6043f4eb 945_l11a.c18 1c2e9ace1cfdde504b7b6158e3c3f54dc5ae33d4 k007232 40000 good no
arcade 945_l11b.c20 131072 89ea3baf 945_l11b.c20 8edcbaa7969185cfac48c02559826d1b8b081f3f k007232 60000 good no
arcade 945_m05.d9 65536 c8c45365 945_r05.d9 b9a7b736b52bca42c7b8c8ed64c8df73e0116158 audiocpu 0 good no
arcade 945_m08.n17 131072 74e981d2 945_m08.n17 e7b47a2da01ff73293d2100c48fdf00b33125af5 sub 1 good no
arcade 945_m09.r17 131072 b4a6df25 945_m09.r17 85533cf140d28f6f81c0b49b8061bda0924a613a sub 0 good no
arcade 945_s12.e15 131072 bbc300d4 e1ca98bc591575285d7bd2d4fefdf35fed10dcb6 maincpu 1 good no
arcade 945_s13.f15 131072 70c240a2 82dc391572e1f61b0182cb031654d71adcdd5f6e maincpu 0 good no
arcade 945l14.j28 256 c778c189 945l14.j28 847eaf379ba075c25911c6f83dd63ff390534f60 proms 0 good no

Chips list

name tag type clock
K007232 PCM Controller k007232 audio 3579545
M68000 sub cpu 10000000
Speaker rspeaker audio
YM2151 ymsnd audio 3579545
Z80 audiocpu cpu 3579545

Serie

Serie : Gradius
  1. Nemesis (1984)
  2. Gradius (Japan, ROM version) (1985)
  3. Nemesis (ROM version) (1985)
  4. Nemesis (World?, ROM version) (1985)
  5. Nemesis (Euro) ~ Gradius (Jpn) (1986)
  6. Gradius (1986)
  7. Lifeforce (US) (1986)
  8. Nemesis (1986)
  9. Gradius (PlayChoice-10, older) (1986)
  10. Gradius (PlayChoice-10) (1986)
  11. Salamander (version D) (1986)
  12. Salamander (version J) (1986)
  13. Vs. Gradius (US, set GR E) (1986)
  14. Gradius (1987)
  15. Gradius (1987)
  16. Nemesis 2 (Euro) ~ Gradius 2 (Jpn) (1987)
  17. Nemesis 2 (Euro) ~ Gradius 2 (Jpn) (Alt) (1987)
  18. Lifeforce (Japan) (1987)
  19. Nemesis (UK) (1987)
  20. Nemesis (Kor) (1987)
  21. Salamander (Jpn) (1987)
  22. Salamander (Jpn) (1987)
  23. Vulcan - The Tunisian Campaign (UK) (1987)
  24. Gradius (Euro) (1988)
  25. Gradius II - GOFER no Yabou (Japan New Ver.) (1988)
  26. Gradius II (Jpn) (1988)
  27. Gradius II - GOFER no Yabou (Japan Old Ver.) (1988)
  28. Gradius II - GOFER no Yabou (Japan Older Ver.) (1988)
  29. Life Force (USA) (1988)
  30. Salamander - Nemesis 2 (UK) (1988)
  31. Salamander - Nemesis 2 (UK) (UK retail version) (CPM) [Original] (Weak Sectors) (1988)
  32. Salamander (1988)
  33. Vulcan Venture (New) (1988)
  34. Vulcan Venture (Old) (1988)
  35. Vulcan Venture (Oldest) (1988)
  36. Gradius III (World, program code R) (1989)
  37. Gradius III (Asia) (1989)
  38. Gradius III (Japan, program code S) (1989)
  39. Gradius III (Japan, program code S, split) (1989)
  40. Life Force Salamander (Euro) (1989)
  41. Gradius III (Jpn) (1990)
  42. Gradius (1991)
  43. Gradius III (USA) (1991)
  44. Nemesis (Euro) (1991)
  45. Salamander (1991)
  46. Salamander (Tourvision PCE bootleg) (1991)
  47. Gradius - The Interstellar Assault (USA) (1992)
  48. Gradius II - Gofer no Yabou (SCD)(Jpn) (1992)
  49. Gradius II - Gofer no Yabou (1992)
  50. Salamander (1992)
  51. Nemesis '90 Kai (1993)
  52. Salamander 2 (ver JAA) (1996)
  53. Salamander 2 (ver AAB) (1996)
  54. Solar Assault (ver UAA) (1997)
  55. Gradius 4: Fukkatsu (1998)
  56. Nemesis 88 (19??)
  57. Salamander II (19??)
  58. Gradius Advance (Euro) (2001)
  59. Gradius III Legends (Spa) (2001)
  60. Gradius III Legends (Spa, Demo) (2001)

Categories

History


Arcade Video game published 30 years ago:

Gradius III - Densetsu Kara Shinwa-e (c) 1989 Konami.

The Vic Viper starfighter returns to battle the onslaughts of the Bacterion Empire.

- TECHNICAL -

Konami TMNT Based Hardware
Game ID : GX945

Main CPU : (2x) Motorola 68000 (@ 10 Mhz)
Sound CPU : Zilog Z80 (@ 3.579545 Mhz)
Sound Chips : Yamaha YM2151 (@ 3.579545 Mhz), Konami K007232 (@ 3.579545 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 3

- TRIVIA -

Gradius III was released in December 1989 in Japan.

The subtitle of this game translates from Japanese as 'From Legend to Myth'.

This game is known outside Japan (and Asia) as "Gradius III".

Konami released a limited-edition soundtrack album for this game (Gradius Arcade Soundtrack - KMCA-155) on 03/04/2002.

- TIPS AND TRICKS -

* Power meters:
1) Type A:
- Missile: Falls to the ground, then slides along it until it hits something.
- Double: Fires a bullet at 45 degrees up as well as forward.
- Laser: Replaces your bullets with a blue beam.
2) Type B:
- Spread Bomb: Large explosion of death.
- Tail Gun: Fires backwards as well as forwards.
- Ripple: Salamander's ripple laser.
3) Type C:
- 2-Way: Bombs fall up and down.
- Vertical: Fires a bullet directly upward as well as forward.
- C. Laser: Toothpaste laser rides again.
4) Type D:
- Photon Torpedo: Similar to standard missile, but goes straight through enemies.
- Free Way: Fires in direction your ship is moving.
- Twin Laser: Twin sets of short beams.

* Edit mode weapons:
1) Missile:
- Normal: Falls to the ground, then slides along it until it hits something.
- Control: Flies vaguely in direction ship is moving.
- Upper: Gravity-defying upward missile.
- S.Spread: Backwards-firing spread bomb.
2) Double:
- Vertical: Fires a bullet directly upward as well as forward.
- Spread Gun: Fires diverging bullets forwards. Select twice for triple shot.
- Tail Gun: Fires backwards as well as forwards.
- Free Way: Fires in direction your ship is moving.
3) Laser:
- Twin Laser: Twin sets of short beams.
- Ripple: Expanding loops of destruction.
- E. Laser: R-Type style charge-up weapon.
- C. Laser: Toothpaste laser once again.
4) Option:
- Option: The multiple we all know and love.
- S. Option: Strangely behaved multiple with a mind of its own.
5) ?:
- Force Field: All-over protection.
- Shield: Nemesis-style twin barriers.
- Free Shield: Barriers which can be stuck anywhere on the ship.
- Reduce: Shrinks the spaceship. Can be selected twice.
6) !:
- Normal: Return to normal bullets.
- Speed Down: Reverses the effects of speed up.
- Option: Another chance to select a multiple.

* Change BGM : In Stage 3 (In The Wind), around the T-shaped cliff, you will find an enemy bay against the wall and under a ceiling, which is nearly impossible to hit except with the use of some types of Missiles and the S.Option. Destroy it and the BGM in the stage will change.

* Play First Level Of "Salamander" Or Gradius : In Stage 10, when you are at the last boss of the game, get hit by the boss' attack that comes out of its mouth. You will then be taken either to Salamander stage 1 or Gradius stage 1.

* Stage Skip :
1. Turn Odd Number Dip Switches except Dip 1-5 AFTER boot up. As follows :
Coin A = 1 Coin/6 Credits
Coin B = 1 Coin/6 Credits
Lives = 3
Cabinet = Upright
Bonus Life = 50000
Difficulty = Hard
Demo Sounds = Off
Flip Screen = On
Upright Controls = Single
Service Mode = On
Unknown = Off

2. In game, hold Service Switch (Coin 3 = Key 7 in Mame) then press 1P Start Button.

- SERIES -

1. Gradius [Model GX400] (1985)
2. Salamander [Model GX587] (1986)
3. Gradius II - GOFER no Yabou [Model GX785] (1988)
4. Gradius III - Densetsu Kara Shinwa-e [Model GX945] (1989)
5. Nemesis '90 Kai (1993, Sharp X68000)
6. Salamander 2 (1996)
7. Solar Assault - Gradius (1997)
8. Solar Assault - Revised (1997)
9. Gradius Gaiden (1997, Sony PlayStation)
10. Gradius IV - Fukkatsu (1998)
11. Gradius Generation (2001, Nintendo Game Boy Advance)
12. Gradius V (2004, Sony PlayStation 2)
13. Gradius Neo (2004, NTT DoCoMo i-mode Phones)
14. Gradius Neo Imperial (2005, NTT DoCoMo i-mode Phones)
15. Gradius Wide (2007, NTT DoCoMo i-mode Phones)
16. Gradius Rebirth (2008, Nintendo Wii)

- STAFF -

Director : Hiroyasu Machiguchi
Game programmers : T. Shimomura, Yuko Itoh, M. Ozawa
Graphic designers : T. Miyoshi, M. Igarashi, R. Itoh, K. Hattori, Y. Asano
Sound editors : J. Kaneda, S. Fukami, M. Higashino, Kengo Nakamura, Mutsuhiko Izumi
Engineer : K. Ban, K. Itoh
Title designers : F. Shibuya, M. Yoshihashi

- PORTS -

* CONSOLES:
Nintendo Super Famicom (1991)
Sony PlayStation 2 (2000, "Gradius III & IV")
Sony PSP (2006, "Gradius Collection")
Nintendo Wii (2007, "Virtual Console" - SNES version)

* COMPUTERS:
Sharp X68000

- CONTRIBUTE -

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