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Mr. Do's Wild Ride

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Dipswitchs
  8. Roms list
  9. Chips list
  10. Serie
  11. Categories
  12. MAMEinfo
  13. History
  14. High scores
Download dowild.zip (97 KB)
Snapshot

Game infos

Description Mr. Do's Wild Ride
Name dowild
Manufacturer Universal
Year 1984
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .026
Romset size 97 KB
Romset file 12 files
Romset zip 41 B
Language English
Evaluation 70 to 80 (Good)
Genre Platform

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt yes
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 4 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 240 192 59.659091 4914000 312 8 248 264 0 192

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 8300b-2 512 2747ca77 abc0ca05925974c4b852827605ee2f1caefb8524 cpu3 0 good no
arcade dowild.clr 256 a703dea5 159abdb62cb8bf3167d9fdc26038fb485219af7c proms 0 good no
arcade w1 8192 097de78b 8d0cedde09a893ff67db0cb8e239babeb2cb3701 maincpu 0 good no
arcade w10 16384 d1f37fba 827e2e3b140c4df2fd8780d7d05dc45694cf8f02 slave 0 good no
arcade w2 8192 0914ab69 048a68976d313015ff40f411d5c89d318fd9bb04 maincpu 8000 good no
arcade w3 8192 fc6a1cbb 4cf59459d521c725e41bbd9363fb58bffdad13a2 maincpu 4000 good no
arcade w4 8192 8aac1d30 c746f5506a541b25a7ca6fc754fbdb94212f7178 maincpu 6000 good no
arcade w5 16384 b294b151 c8c15bf9ab2401052ec80fdfc8fe124c6aa52521 gfx1 0 good no
arcade w6 8192 57e0208b 52c1157d7df84fef754cd9466a70df7e53bc837f gfx2 0 good no
arcade w7 8192 5001a6f7 ef37a26f0c2960fc55ff800da5d4d9c3d54270c2 gfx2 2000 good no
arcade w8 8192 ec503251 ea7bb11c8e51fe69b5ecba4e4806ec8a8e4961d7 gfx2 4000 good no
arcade w9 8192 af7bd7eb 1cc017b4606d1f6d70cc6cdaf9cf7797dd552b4b gfx2 6000 good no

Chips list

name tag type clock
SN76489A sn4 audio 4000000
Speaker mono audio
Z80 cpu3 cpu 4000000

Serie

Serie : Mr. Do!
  1. Mr. Do! (1982)
  2. Mr. Do! (bugfixed) (1982)
  3. Mr. Do! (Taito) (1982)
  4. Mr. Do! (prototype) (1982)
  5. Mr. Du! (1982)
  6. Mr. Lo! (1982)
  7. Yankee DO! (1982)
  8. Mr. Do's Castle (set 1) (1983)
  9. Mr. Do!'s Castle (1983)
  10. Mr. Do's Castle (set 2) (1983)
  11. Mr. Do's Castle (older) (1983)
  12. Mr. Do vs. Unicorns (1983)
  13. Mr. Do! (1983)
  14. Mr. Do (clean crack) (1983)
  15. Mr. Do! (1983)
  16. Mr. Do! (Jpn) (1983)
  17. Mr. Do!'s Castle (1984)
  18. Mr. Do!'s Castle (1984)
  19. Mr. Do!'s Castle (Prototype) (1984)
  20. Do! Run Run (set 1) (1984)
  21. Do! Run Run (set 2) (1984)
  22. Do! Run Run (Do's Castle hardware, set 1) (1984)
  23. Do! Run Run (Do's Castle hardware, set 2) (1984)
  24. Mr. Do's Wild Ride (1984)
  25. Mr. Do (Jpn) (1984)
  26. Mr. Do (MSX Conversion) (1984)
  27. Super Pierrot (Japan) (1987)
  28. Mr. Do! (Euro) (1992)
  29. Mr. Do! & Mr. Do! vs Unicorns (1994)
  30. Mr. Do! (Euro) (1996)
  31. Neo Mr. Do! (1996)
  32. Neo Mr. Do! (1996)

Categories

MAMEinfo

0.26 [Mirko Buffoni, Nicola Salmoria, Gary Walton]


Artwork available


TEST MODE:

- Keep LCTRL pressed and hit F3 to enter Test-Mode.


Bugs:

- Side-by-side test. Gary Walton (ID 01022)


WIP:

- 29th January 2012: Mr. Do - I cleaned up and added the marquee for Mr. Do's Wild Ride, scan courtesy from the BYOAC / CAG artwork. After the work I spent on it, I picked up a better version of the marquee. Well, I'm adding it anyway for now, and I'll go back and improve it later; leaving it in as a reminder to not "rush stuff out the door.".

- 0.138u2: Changed Z80 CPU1 clock speed to 4MHz.

- 0.136u2: Corrado Tomaselli changed Mr. Do's Wild Ride to use the 76489A variant (verified on PCB).

- 17th February 2009: Mr. Do - Kiltron got extra busy this past month: Mr. Do's Wild Ride artwork.

- 0.129: MooglyGuy added savestate support to Mr. Do's Wild Ride.

- 0.126u4: Fabio Priuli added DIP locations to Mr. Do's Wild Ride.

- 0.124u2: Changed Z80 CPU1 clock speed to 3980000 MHz.

- 0.115u4: Replaced SN76496 sound with SN76489.

- 0.95u6: Added missing cpu3 rom ($0).

- 0.79u1: Fixed dipswitches.

- 0.71u2: Added 2nd button and removed 3rd coin slot.

- 0.56: Added 3rd Z80 CPU (function not clear).

- 0.34b1: Added color prom.

- 0.33RC1: Changed description to 'Mr. Do's Wild Ride'.

- 0.30: Tatsuyuki Satoh and Nicola Salmoria cleaned up the SN76496 emulation, now it is similar to the 8910 one and all games use Tatsuyuki's code. This affects several games, most notably the Mr. Do! series.

- 0.27: Nicola Salmoria increased the maximum number of digital audio channels from 8 to 16, so there are no more missing voices in Mr Do! Wild Ride.

- 0.26: Added 'Mr. Do! Wild Ride' (Universal 1984). I'm proud to announce I've beated Mr Do's Castle [Mirko Buffoni]. Done one, done all. So now we have also Mr Do! RunRun and Mr Do! Wild Ride. Thanks to the invaluable help of Nicola, they are also arcade colors perfect, very fast (!) and each game has audio support and high score saving saving! Control: Arrows = Move around and CTRL = Fire.

- 23rd July 1996: Gary Walton dumped 'Mr. Do's Wild Ride'.


LEVELS: 6 (endless)


Other Emulators:

* FB Alpha


Recommended Games:

Mr. Do!

Mr. Do's Castle

Do! Run Run

Mr. Do's Wild Ride

Neo Mr. Do!


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History


Arcade Video game published 35 years ago:

Mr. Do's Wild Ride (c) 1984 Universal.

Mr Do's third arcade outing is another platform game, following on from the superb "Mr. Do's Castle", released a year earlier. The synonymous Mr. Do! cherries are present and correct, but are not used in the same way as in other games in the series. In both "Mr Do!" and "Mr. Do's Castle", collecting all of the cherries available was a way of completing a level. In Wild Ride, however, collecting them merely changes the 'prize' awarded upon reaching the level's goal. This can be one or two letters from EXTRA, or other items which simply award bonus points. When Mr. Do reaches his goal, he waves a flag while the bonus counter is added to his score.

The gameplay is similar to that of Nintendo's legendary "Donkey Kong", with Mr. Do starting each level at the bottom of the screen, trying to make his way to the exit at the very top. Mr. Do doesn't have either his Powerball or mallet in this game, but holding the ACTION button makes him run faster along the track. The trade-off of this is that his bonus points deplete much quicker. When all of the EXTRA letters are collected, the player is awarded with an extra life.

Each of the game's six levels is set on a roller coaster, with each having its own theme, traps and pitfalls. Wild Ride doesn't feature the intermission screens that appear in previous Mr.Do games.

The levels are :
Level 1, Roller Coaster.
Level 2, Pirate Ship.
Level 3, Three Elevators.
Level 4, Castle on Screen.
Level 5, Multiple Columns.
Level 6, Six Rings.

After level six the levels are repeated.

- TECHNICAL -

Main CPU : Zilog Z80 (@ 3.9 Mhz), (2x) Zilog Z80 (@4mhz)
Sound Chips : (4x) Texas Instruments SN76496 (@ 4 Mhz)

Players : 2
Control : 4-way joystick
Buttons : 2

- TRIVIA -

Mr. Do's Wild Ride was released in January 1984.

The title 'Mr. Do's Wild Ride' may be an homage to 'Mr. Toad's Wild Ride', an attraction at Disneyland.

Ocean Software, who were based in the city of Manchester, England, released a home computer version of the game. They obviously decided, however, that the "Mr. Do!" name was no longer commercially strong enough to guarantee strong sales, and instead re-tooled the game as 'Kong Strikes Back' - dropping Nintendo's ubiquitous giant ape into the game and arming the player with bombs - which act in the same way as Mr. Do's powerball.

- SCORING -

Sundae : 100 points.
Cocktail : 200 points.
Umbrella : 300 points.
Sword : 400 points.
Money bag : 500 points.
Trophy : 600 points.
EXTRA letter : 500 points.
Diamond : 10000 points.

Climbing a ladder above a roller coaster :
1 coaster : 100 points
2 coasters : 300 points
3 coasters : 500 points

- SERIES -

1. Mr. Do! (1982)
2. Mr. Do's Castle (1983)
3. Mr. Do's Wild Ride (1984)
4. Do! Run Run (1984)
5. Neo Mr. Do! (1996)

- PORTS -

* COMPUTERS:
[JP] MSX (1985)
[EU] Amstrad CPC (1985) "Kong Strikes Back"
Commodore 64 [EU] (1985) "Kong Strikes Back"
[EU] Sinclair ZX Spectrum (1985) "Kong Strikes Back"

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1687&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

sawys__________________________87.739
popotte________________________51.103
neriowinch_____________________44.059
fordie_________________________39.752
majygool_______________________37.787
dark_kariya____________________37.732
nicky634_______________________30.516
gerhard_schindler______________25.749
didyeah________________________23.434